Khaleesi Posted March 1, 2016 Author Share Posted March 1, 2016 can i trial this? thx Have fun! EDIT: Script updated to V0.23: - Option to stop attacking when 50 points reached - Added option to use magic (auto casts only) Whenever you die the script will set the auto cast spell you selected. - Added combat potion support Update will be live in a few hours! Kind regards Khaleesi Quote Link to comment Share on other sites More sharing options...
sadism Posted March 1, 2016 Share Posted March 1, 2016 THANK YOU!!!!! 1 Quote Link to comment Share on other sites More sharing options...
blackmice1 Posted March 1, 2016 Share Posted March 1, 2016 amazing script by amazing scripter=) by far the best pc script i've tried! loved the trial , would appreciate another one 1 Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted March 1, 2016 Author Share Posted March 1, 2016 amazing script by amazing scripter=) by far the best pc script i've tried! loved the trial , would appreciate another one Unfortunately I only give 1 trial each person It's to keep it fair towards others ^^ Quote Link to comment Share on other sites More sharing options...
crico Posted March 2, 2016 Share Posted March 2, 2016 I love this script been using it for over a week now! but recently it has been very laggy on the mirror client and doesn't seem to work very well? Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted March 2, 2016 Author Share Posted March 2, 2016 I love this script been using it for over a week now! but recently it has been very laggy on the mirror client and doesn't seem to work very well? Check the console logger for errors if you can, does it happen on specific places/times? Click settings->Logger Anything errors in there? Khaleesi Quote Link to comment Share on other sites More sharing options...
crico Posted March 2, 2016 Share Posted March 2, 2016 Error in bot executor! java.lang.ThreadDeath at java.lang.Thread.stop(Unknown Source) at org.osbot.rs07.event.ScriptExecutor.restart(yg:376) at org.osbot.rs07.event.ScriptExecutor.suspend(yg:336) at org.osbot.rs07.event.ScriptExecutor.stop(yg:83) at org.osbot.rs07.event.ScriptExecutor.stop(yg:202) at org.osbot.CoM7.run(vn:139) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted March 2, 2016 Author Share Posted March 2, 2016 Error in bot executor! java.lang.ThreadDeath at java.lang.Thread.stop(Unknown Source) at org.osbot.rs07.event.ScriptExecutor.restart(yg:376) at org.osbot.rs07.event.ScriptExecutor.suspend(yg:336) at org.osbot.rs07.event.ScriptExecutor.stop(yg:83) at org.osbot.rs07.event.ScriptExecutor.stop(yg:202) at org.osbot.CoM7.run(vn:139) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) hmm, thats somehting else ... thats you pausing and resumng the script. I'll take a closer look asap! Quote Link to comment Share on other sites More sharing options...
Caesar Posted March 3, 2016 Share Posted March 3, 2016 Hey Khaleesi! It's a really good script, been running for about an hour now with no problems! Although I have a few recommendations for the script, well what I would consider a bug, but not really a bug. (Setting: Portals: Only Attack Monsters) -Script clicks 'open' wooden door, but before it is open clicks on the other side of wooden door, causing the characters to run around, then stop halfway then run back. -Would you be able to add an option where it priorities monsters before portals? For example the script will run towards the purple portal, start killing monsters, but once the portal has been taken down, it will ignore the 20 monsters there, run past another 20 monsters to get to the last remaining portal on the other side. I know there's an option to only attack monsters, but it's the prioritizing the location of these monsters to kill. Perhaps a setting that runs to a portal, attacks the monsters, then continues attacking the monsters closest to the character, instead of running across the map to get to the remaining portal. Thanks a lot Khaleesi! Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted March 3, 2016 Author Share Posted March 3, 2016 Hey Khaleesi! It's a really good script, been running for about an hour now with no problems! Although I have a few recommendations for the script, well what I would consider a bug, but not really a bug. (Setting: Portals: Only Attack Monsters) -Script clicks 'open' wooden door, but before it is open clicks on the other side of wooden door, causing the characters to run around, then stop halfway then run back. -Would you be able to add an option where it priorities monsters before portals? For example the script will run towards the purple portal, start killing monsters, but once the portal has been taken down, it will ignore the 20 monsters there, run past another 20 monsters to get to the last remaining portal on the other side. I know there's an option to only attack monsters, but it's the prioritizing the location of these monsters to kill. Perhaps a setting that runs to a portal, attacks the monsters, then continues attacking the monsters closest to the character, instead of running across the map to get to the remaining portal. Thanks a lot Khaleesi! - I'll check the gates - There is an option to only attack monsters in the GUI, aswell an option to stop at 50 points if ou want ^^ Let me know if you found the option, Khaleesi Quote Link to comment Share on other sites More sharing options...
Caesar Posted March 3, 2016 Share Posted March 3, 2016 - I'll check the gates - There is an option to only attack monsters in the GUI, aswell an option to stop at 50 points if ou want ^^ Let me know if you found the option, Khaleesi I found the option. However what I'm trying to say is that once a portal is down it will run to the next portal instead of continuing to kill the monsters at the portal that's already down. Sometimes there'll be 20 monsters remaining at the portal that's been destroyed, where I'd like my account to keep killing those monsters instead of running to the next portal. Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted March 3, 2016 Author Share Posted March 3, 2016 I found the option. However what I'm trying to say is that once a portal is down it will run to the next portal instead of continuing to kill the monsters at the portal that's already down. Sometimes there'll be 20 monsters remaining at the portal that's been destroyed, where I'd like my account to keep killing those monsters instead of running to the next portal. oh I see, I'll take a look at that ! Quote Link to comment Share on other sites More sharing options...
Caesar Posted March 3, 2016 Share Posted March 3, 2016 oh I see, I'll take a look at that ! Thanks a lot! Other than that the script seems really good! 1 Quote Link to comment Share on other sites More sharing options...
eewueewu Posted March 3, 2016 Share Posted March 3, 2016 I would like to get a free trial please Thanks! 1 Quote Link to comment Share on other sites More sharing options...
zawmbee Posted March 5, 2016 Share Posted March 5, 2016 (edited) @Khaleesi, the bot is getting stuck here (https://gyazo.com/1849cb0edbca8273bf81c931a81ea9d0). It only gets stuck when there is no obstruction to mine through. It will stay stuck until the obstruction comes down again. Edited March 5, 2016 by zawmbee Quote Link to comment Share on other sites More sharing options...