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Perfect Rock Crabs


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Posted

Make sure you hook mirror mode while your RS account is logged out, otherwise it will not find any npcs/items/objects at all. Try this again, restart client, startup osbot, (DONT LOGIN RS YET), open normal RS client, THEN you can login :D :D and run the script again, everything will be fine after that ;)

 

If you didn't use mirror mode at all, let me know and I will take a look at the code ASAP. ;)

Posted (edited)

can you please stop putting cave entering into the script?

 

It's been going in and out for three bloody hours.........................

 

[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon
[iNFO][bot #1]: [x=2724, y=3490, z=0]
[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon

[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon
[iNFO][bot #1]: [x=2724, y=3490, z=0]
[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon

[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon
[iNFO][bot #1]: [x=2724, y=3490, z=0]
[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon

[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon
[iNFO][bot #1]: [x=2724, y=3490, z=0]
[iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon

 

you want to get us banned or something? lol

 

Edited by RedJohn2
  • Like 1
Posted

i got this error today:

 

java.lang.NullPointerException
    at aUX.onLoop(rl:5141)
    at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(em:113)
    at java.lang.Thread.run(Unknown Source)
 

 

Also, do you plan to readd world hopping when a cannon is around ? that would be great ! thank m8 biggrin.png

  • Like 1
Posted

Restart the client, it should be solved after that :D Let me know how it goes ;)

 

I can add re-adding but there will be problems because if a user sets the hop count too low (e.g. 4 players) it will always keep hopping and the user will think the script is messing up etc.

Posted

Restart the client, it should be solved after that biggrin.png Let me know how it goes wink.png

 

I can add re-adding but there will be problems because if a user sets the hop count too low (e.g. 4 players) it will always keep hopping and the user will think the script is messing up etc.

 

because when someone come with a canon and you stay here and don't talk that look very suspicious, i got reported for that today.. :/

  • Like 1
Posted

Could you please add a function that would allow for the bot to find its way back upon death?

 

I'm thinking it wouldn't be that difficult.. Must have camelot teleports somewhere in your bank + 3 items that you wish to be re-equipped.

 

So, if the bot died and went to lumby it would re-equip my ammy, weapon, and other piece of armor then it would find camelot teleport + my food, tele to camelot and path back to crabs.

 

Maybe this is more difficult than I am making it sound, I don't know. But, if this could be implemented it would be awesome.

  • Like 1

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