October 11, 201510 yr Author Make sure you hook mirror mode while your RS account is logged out, otherwise it will not find any npcs/items/objects at all. Try this again, restart client, startup osbot, (DONT LOGIN RS YET), open normal RS client, THEN you can login :D and run the script again, everything will be fine after that ;) If you didn't use mirror mode at all, let me know and I will take a look at the code ASAP. ;)
October 12, 201510 yr [iNFO][bot #1][10/12 01:13:59 AM]: Terminating script Perfect Crabs (DEV)...[iNFO][bot #1][10/12 01:13:59 AM]: Script Perfect Crabs (DEV) has exited![DEBUG][10/12 01:14:42 AM]: Loading script id : 573[ERROR][10/12 01:14:43 AM]: Error downloading remote SDN script id : 573
October 12, 201510 yr can you please stop putting cave entering into the script? It's been going in and out for three bloody hours......................... [iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon[iNFO][bot #1]: [x=2724, y=3490, z=0][iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon [iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon[iNFO][bot #1]: [x=2724, y=3490, z=0][iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon [iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon[iNFO][bot #1]: [x=2724, y=3490, z=0][iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon [iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon[iNFO][bot #1]: [x=2724, y=3490, z=0][iNFO][bot #1]: Handle hehe : Fremennik Slayer Dungeon you want to get us banned or something? lol Edited October 12, 201510 yr by RedJohn2
October 12, 201510 yr Author Done, enjoy 24h trial ;) As for the the slayer cave area, I will disable it in the next version :P
October 12, 201510 yr i got this error today: java.lang.NullPointerException at aUX.onLoop(rl:5141) at org.osbot.rs07.event.ScriptExecutor$InternalExecutor.run(em:113) at java.lang.Thread.run(Unknown Source) Also, do you plan to readd world hopping when a cannon is around ? that would be great ! thank m8
October 12, 201510 yr Author Restart the client, it should be solved after that Let me know how it goes ;) I can add re-adding but there will be problems because if a user sets the hop count too low (e.g. 4 players) it will always keep hopping and the user will think the script is messing up etc.
October 12, 201510 yr Restart the client, it should be solved after that Let me know how it goes I can add re-adding but there will be problems because if a user sets the hop count too low (e.g. 4 players) it will always keep hopping and the user will think the script is messing up etc. because when someone come with a canon and you stay here and don't talk that look very suspicious, i got reported for that today..
October 13, 201510 yr because when someone come with a canon and you stay here and don't talk that look very suspicious, i got reported for that today.. This.
October 13, 201510 yr Author Version 0.55 - Enabled world hopping - Bot now hops when there is a cannon nearby (using quickhop) update will be live within a few hours, enjoy ;) thanks for the feedback
October 14, 201510 yr Author Welcome to OSBot :P That happens to free users (non-vip) unfortunately It's just a banner and you can click X from it. It happens to all bots, the only way to get rid of it is to buy VIP I guess.
October 14, 201510 yr Could you please add a function that would allow for the bot to find its way back upon death? I'm thinking it wouldn't be that difficult.. Must have camelot teleports somewhere in your bank + 3 items that you wish to be re-equipped. So, if the bot died and went to lumby it would re-equip my ammy, weapon, and other piece of armor then it would find camelot teleport + my food, tele to camelot and path back to crabs. Maybe this is more difficult than I am making it sound, I don't know. But, if this could be implemented it would be awesome.
October 14, 201510 yr Author Hmm, how did you die, did you observe the bot? I would much rather avoid death completely. I will add some nice re-equipping tasks though, thanks for the feedback
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