Khaleesi Posted November 17, 2020 Author Posted November 17, 2020 (edited) 1 hour ago, Mad Jew said: second floor on redwood yes, but i counted ground level as first floor, thats why i said third..(top floor!) started with full inv at top now and it found its way to the bank without problems dont know if it banked from there before havnt been watching, but have been running this from 90-96 wc on redwoods and have found myself stuck on top floor only twice now, with half inventorys when i came back and spamming the logger with the text i sent before Very strange ... uses the same code everyt time though, so either it should break or work Will do some tests ^^ EDIT: Fixed in V2.10, will be live in a bit! sorry for the delay Edited November 17, 2020 by Khaleesi 1
Khaleesi Posted November 17, 2020 Author Posted November 17, 2020 5 hours ago, MaxedTitans said: Hey, ehh could you perhaps have a look at this still? It still doesn't work. I trade this over to my bots, and if I then run the program it goes to the location cause it thinks it has the axes. Could you make it look if the axes are indeed unnoted and if not unnote them? Thanks. Because it's not intend to do this in the first place. Not did I ever say I would add this. Basicly it has the axes, you just have them in the wrong form... I will check it out tomorrow and see if I can add something for it! 52 minutes ago, wappie said: would love a trial on this one! Enjoy!
MaxedTitans Posted November 17, 2020 Posted November 17, 2020 29 minutes ago, Khaleesi said: Because it's not intend to do this in the first place. Not did I ever say I would add this. Basicly it has the axes, you just have them in the wrong form... I will check it out tomorrow and see if I can add something for it! Enjoy! Yeah I understand. Was just a request, I mean I assume the programs checks if it has axes, if yes continue if no stop script, was wondering if it was possible to have 1 step in between. If it has axes unnoted continue script, else check for noted axes, if it has noted axes bank and get axes and continue script, else stop script. Something like that. I understand if you dont have the time for it, was just wondering if it was possible as it would save a lot of hassle for setting up wc bot goldfarms;p
Khaleesi Posted November 17, 2020 Author Posted November 17, 2020 17 minutes ago, MaxedTitans said: Yeah I understand. Was just a request, I mean I assume the programs checks if it has axes, if yes continue if no stop script, was wondering if it was possible to have 1 step in between. If it has axes unnoted continue script, else check for noted axes, if it has noted axes bank and get axes and continue script, else stop script. Something like that. I understand if you dont have the time for it, was just wondering if it was possible as it would save a lot of hassle for setting up wc bot goldfarms;p Ya I know what you mean, Will take a look at it tomorrow!
KnightOfZero Posted November 18, 2020 Posted November 18, 2020 Does this support Blisterwood in Darkmeyer by chance?
Khaleesi Posted November 18, 2020 Author Posted November 18, 2020 2 hours ago, KnightOfZero said: Does this support Blisterwood in Darkmeyer by chance? That's not added atm, for powerchopping or banking?
KnightOfZero Posted November 18, 2020 Posted November 18, 2020 5 hours ago, Khaleesi said: That's not added atm, for powerchopping or banking? Ideally for powerchopping, the logs aren't currently worth much but the blisterwood is roughly same exp as teaks but is way more afk
Khaleesi Posted November 18, 2020 Author Posted November 18, 2020 23 minutes ago, KnightOfZero said: Ideally for powerchopping, the logs aren't currently worth much but the blisterwood is roughly same exp as teaks but is way more afk I see! Will take a look at it soon!
Ove Sundvor Posted November 20, 2020 Posted November 20, 2020 May I try the trial please? I have your wintertod script and I love it. I have gotten 99 firemaking on 4 accounts. BIG LOVE
Khaleesi Posted November 20, 2020 Author Posted November 20, 2020 2 minutes ago, Ove Sundvor said: May I try the trial please? I have your wintertod script and I love it. I have gotten 99 firemaking on 4 accounts. BIG LOVE Have fun! 1
Khaleesi Posted November 21, 2020 Author Posted November 21, 2020 Khal woodcutter (All in One) updated to V2.11 - Fixed Infernal Spec attack - Fixed issue with trying to chop down "Tree patches" - Added new Drop mode (Drop when not full) Will be live in a few hours! Enjoy
cameron1122 Posted November 21, 2020 Posted November 21, 2020 can i get a trial for the script before i buy it
Khaleesi Posted November 22, 2020 Author Posted November 22, 2020 11 hours ago, cameron1122 said: can i get a trial for the script before i buy it Enjoy the trial!
Khaleesi Posted November 22, 2020 Author Posted November 22, 2020 Khal Woodcutter updatd to V2.12: - Added Blisterwood support Enjoy! Khaleesi