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Perfect Quester

Featured Replies

  • Author

If you ran the script before making the character folder, you can open the character folder and change the values to true if you've done them:

[ACCOUNT]
character-username = Czar 29
[BANK]
character-bank = 0	1351	1
character-bank = 1	590	1
character-bank = 2	303	1
character-bank = 3	1438	1
character-bank = 4	1925	1
character-bank = 5	1931	1
character-bank = 6	2309	1
character-bank = 7	1265	1
character-bank = 8	1205	1
character-bank = 9	1277	1
character-bank = 10	1171	1
character-bank = 11	841	1
character-bank = 12	882	25
character-bank = 13	556	25
character-bank = 14	558	15
character-bank = 15	555	6
character-bank = 16	557	4
character-bank = 17	559	2
character-bank = 18	559	2

[FRIENDS]
home-tele = 0
got-job = false
stashed-bananas = false
stashed-rum = false
got-payment = false
got-job2 = false
asked-second = false
collect-key = false
demonslayer = 0
[EOF]

I apologize for the failure of this script guys, I released it too early without sufficient testing. I will continue this as a project and release single quests as 99cents each instead of making a big script. I will also work on more efficient routes and training areas for users to enjoy.

Edited by Czar

It's already been pulled. I believe Czar will keep the project running though, so you might be able to get it open source or at least as a jar.

Why'd it get pulled if he just updated it?

If it's still available and being updated I'll donate / buy VIP or Sponsor.

Gotta see what Sponsor offers over VIP tbh.

But I want to run 3-5 of these.

  • Author

Don't worry guys, it's not over I'm still continuing this project. However if you want a script that has the same style as this, I will release a pure maker which doesn't do quests like this one, except it just trains stats from various places, and it may have 1 quest like Lost city or waterfall or something, but it wont be a big (and fail) script like this one was.

Don't be so hard on yourself man.

It really wasn't a fail.. I was frustrated at first when it was instant Ban.

But doing tutorial island myself / another script then starting this = Gold.

Minus a few hang up spots.

Please release ASAP (if you need a beta tester I'm you're guy)

I'll buy both the quests and a Pure maker.

I'm a CS Major / Computer Software Developer.

(no time to write my own scripts sadly..)

So I understand the effort all of this takes for you, props and respect.

Thank you, and I will release don't worry. I'm on holiday atm so I've got alot of free time lately. And I also am a CS student :D

Very nice man! What year are you?

Think I could get 1.4 on my VM and mess around with it while you work on the new version?

I'll pay for it for your efforts thus far in good faith if needed, or I can just begin being your full time Beta tester and possibly assistant coder (Done some Private Servers but not much on bot scripts, pretty decent coder though as I do it 8-5 mon-fri heh) PM me

If it was instant ban it was most likely caused by Jagex detecting the bot client, not the script.

  • Author

Thanks guys, I have just started a new account chain with 5 accounts so far and I'm seeing where the accounts mess up. So far its running smoothly but it hasn't reached Prince Ali Rescue yet lol so I'll check if it works. I'm also gunna try and see if I can remove the need for a character file completely, that would be a good update.

 

EDIT: I'm also going to change the name of the script and the logo :P

Edited by Czar

Excellent! Can't wait for the update!

There's a few small spots that get hung up that a slight adjustment seem to resolve from as far as Id gotten on my 2 accounts.

Simply would take mouse control move a bit towards the objective and it'd pick it up again.

  • Author

There is at least 40 classes. Granted a lot are outdated, the new ones take less classes, I'm re-writing everything and working again from scratch.

 

EDIT: A lot of the first few quests have outdated code because during the recent days I wanted to speed up production of this script by making everything more efficient and came across a nice workaround for webwalking instead of making thousands of if-statements to check if I entered a door, I can now simply do:

 

 
public boolean handleObj(Filter<RS2Object> filter, String action, ClosedDoor... door) {
 
and Add every single door that is blocking the way of the npc/object/grounditem , instead of manually doing if-statements everywhere and making a big mess.

Edited by Czar

dam was actually liking this script tongue.png, hopefully you bring it back like this, it was awesome,  just needed a few bugs to be fixed here and there and would of worked better biggrin.png.

 

but the price should be increased for something of this scale to be honest tongue.png, maybe over $20 or at least a monthly fee, cause lets face it its a massive script that would train and do heaps of quests. That is worth alot lol. Cause I paid $25 million to get 80% of what this script done to 10 accounts lol , so worth alot more biggrin.png.

 

Hope you stick to it and bring it back, maybe have people help you beta test it so you can get multiple points of view aswell biggrin.png.

Edited by era10

 

There is at least 40 classes. Granted a lot are outdated, the new ones take less classes, I'm re-writing everything and working again from scratch.

 

EDIT: A lot of the first few quests have outdated code because during the recent days I wanted to speed up production of this script by making everything more efficient and came across a nice workaround for webwalking instead of making thousands of if-statements to check if I entered a door, I can now simply do:

 

 
public boolean handleObj(Filter<RS2Object> filter, String action, ClosedDoor... door) {
 
and Add every single door that is blocking the way of the npc/object/grounditem , instead of manually doing if-statements everywhere and making a big mess.

 

Very nice. GL :)

  • Author

Thank you guys, so far the re-write is absolutely amazing. I'll show more progress as I go along. I just finished re-writing everything, and I'm starting on adding more flexibility to the script by allowing tasks to be cancelled. I also added some nice interactive paint (no GUI crap), you can select/view everything in the paint including

 

task title - task description - task timescale

 

Finishing off Demon Slayer (1hr) X 

 

The X button allows you to cancel the task and move on to the next task. It will intelligently analyze whether the next task is viable (e.g. can't finish recruitment drive without black knights fortress).

 

I couldn't remove the need for a character file because I realised demon slayer has an incantation.. I'll try to find all the bitmasks but it saves a LOT of time to just write to file, since I would need to gather every single type of bitmask for every incantation word..

 

EDIT: If webwalking comes to this client.. it will literally do wonders to this script. Anything is possible from anywhere.. 

Edited by Czar

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