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FrostHunter


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Posted
On 3/8/2018 at 1:19 PM, FrostBug said:

Doing a rewrite of this script; if there are any key features you feel are missing, now is the time to post them. Maybe they'll be included

 

Solve the log out and loss of traps issue that I pmed you about in cb, possibly at the 6hr logout timer

 

Can add this badboy to front post aswell :)

 

f5cb11a02f719295cbdf0639d62bf867.png.bd319e0580dfa93812a4a30ecacd65b1.png

 

Posted (edited)
8 hours ago, Theminis said:

Solve the log out and loss of traps issue that I pmed you about in cb, possibly at the 6hr logout timer

Can add this badboy to front post aswell :)

f5cb11a02f719295cbdf0639d62bf867.png.bd319e0580dfa93812a4a30ecacd65b1.png

Alright, can probably do something for that. Like forcing a 10 second break when nearing the 6h disconnect timer?

Nice prog :boge:

Edited by FrostBug
  • Boge 1
  • 5 weeks later...
  • 2 weeks later...
Posted (edited)
On 5/4/2018 at 4:54 PM, Lil Peep said:

@FrostBug Is there any ETA you can give on a rewritten version? :)

Everything is done and tested except for obstruction detection/hopping (flowers, other players traps etc.)

Possible sunday release. Initially still only supporting chinchompas, but with the new framework it will be easy to add birds and ferrets as well

EDIT: Not entirely done testing yet. Soon tho.

Edited by FrostBug

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