February 3, 20197 yr will this also light fires at a bank if there are none? if not can we make this an option???? Thanks,
February 3, 20197 yr Author 9 hours ago, Jonathan Schep said: will this also light fires at a bank if there are none? if not can we make this an option???? Thanks, Hey, The script won't do this, it only works at fixed locations. If you're wanting to cook at a fire, perhaps try rogues den? I could certainly make it an option, but it would be quite difficult to get it working as you can't light fires on all tiles and it would add additional complications wrt. banking, etc. Also, cooking this way is really inefficient! Apa On 2/1/2019 at 3:20 PM, Banes said: Trial please Sure, trial started!
February 3, 20197 yr Hey, Is it possible to include the Lumbridge castle range into the script? Banes
February 4, 20197 yr Author 23 hours ago, Banes said: Hey, Is it possible to include the Lumbridge castle range into the script? Banes Hmm, thanks for this suggestion The stairs might be annoying to handle but I can certainly see if this is possible to add. Maybe I could even add both the bank chest and the upstairs booths. I've added it to my list of things to add Apa
February 4, 20197 yr 34 minutes ago, Apaec said: Hmm, thanks for this suggestion The stairs might be annoying to handle but I can certainly see if this is possible to add. Maybe I could even add both the bank chest and the upstairs booths. I've added it to my list of things to add Apa Explv's AIO script has an option to use Lumbridge Range. Perhaps start there to get an idea on coding for such an option? Also, the reason I'm asking for that range is that of the bonus to cook/burn level it provides. Banes
February 5, 20197 yr I just bought this and I'm really enjoying how intuitive the GUI is! My only issue so far is while using Hosidius range - it clicks on this same exact spot (red 'X' on attached pic below) on the minimap. Is it possible to make the bot click directly on the chest given the screen has the bank chest in sight?
February 5, 20197 yr Author 9 hours ago, 4 red said: I just bought this and I'm really enjoying how intuitive the GUI is! My only issue so far is while using Hosidius range - it clicks on this same exact spot (red 'X' on attached pic below) on the minimap. Is it possible to make the bot click directly on the chest given the screen has the bank chest in sight? I've been wanting to overhaul Hosidius for a while now - since the release of resizeable mode the potential to view both the range and bank in the screen at once is much more feasible. With that said, in fixed mode, when the script used to do this, it would end up continuously rotating the camera as it was hard to find a good angle where both objects are visible simultaneously from both perspectives. Perhaps i'd make a hybrid system where the script walks when it is not possible to click (instead of rotating the camera) - i'll think about this and try and work out a good compromise Thanks for the reminder, i've noted this on my list of things to tweak with the script. Apa
February 6, 20197 yr Author 11 minutes ago, Disboyer said: Hey could I try out the script with a trial? Of course, trial activated
February 8, 20197 yr Hey does this script support Mythical Guild cooking range? If not could it be added?
February 8, 20197 yr Author 6 hours ago, Teezy said: Hey does this script support Mythical Guild cooking range? If not could it be added? It doesn't, but i'd be happy to add it. Unfortunately my test account cannot access the area though. With that said, if you're looking for a 1-tile cooking spot, you could always use the one in Mor-ul-rek for the time being -Apa
February 9, 20197 yr Author Update: Version 3.14 Added support for the Myths' Guild Prevented TTNL and progress bars from showing on the paint if you are already 99 cooking -Apa Special thank you goes to @Teezy for lending me his account to gather data for Myths' guild.
February 9, 20197 yr How does this performe on mirror mode? is it like your sand crabs and dosent work at all, does it work perfect or kind of work somethimes as alot of other scripts?
February 10, 20197 yr Author 14 hours ago, Triovani said: How does this performe on mirror mode? is it like your sand crabs and dosent work at all, does it work perfect or kind of work somethimes as alot of other scripts? I've not tested with mirror mode recently, but I haven't heard any users having problems with it, so I think it should work just the same as it does on SI. 13 hours ago, Jurky said: The features list says it supports seaweed but does it also support giant seaweed? Each giant seaweed gives you 6 soda ash so you can only cook 4 per inventory Hey, I was not aware of the existence of Giant Seaweed (I'm guessing it's a new item?), so unfortunately the script doesn't support it. It might be a bit fiddly to implement considering it produces a disproportionate amount of soda ash, but I will have to double check with the structure of the script. Thanks for letting me know about this, i've added it to my list of things to add Apa
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