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Khal AIO RuneCrafter

Featured Replies

  • Author

Hey, just talked to you on skype.

 

Having an issue with 'NPC Contact' while running astrals. Just a thought, the bot seems to be clicking on the bank (which is cancelling the pouch repair dialogue) to withdraw astral runes for the spell cast. This withdrawal could be a possible result of thinking it needs them for the cast (even though it's already in the process), a direct result of not having astrals since the bot is banking them?

 

Regards,

 

Tom

 

Script updated to V0.26:

- Fixed NPC contact

 

Should be live soon

 

Khaleesi

Do you think it would be possible to add an option to be able to use games necklaces to charge up to 27 amulets at the heros guild?

 

Could you add the ability to eat food? While doing cosmics the bot keeps dieing using the obstacles. I am not able to use the abyss yet but i hope that food is supported for that.

 

  • Author

Could you add the ability to eat food? While doing cosmics the bot keeps dieing using the obstacles. I am not able to use the abyss yet but i hope that food is supported for that.

 

You are actually dieng of the obstacles? xD

Wow thats really wtf ... Will add it this weekdn LOL :p

 

Whats your hp and agility?

You are actually dieng of the obstacles? xD

Wow thats really wtf ... Will add it this weekdn LOL tongue.png

 

Whats your hp and agility?

 

47 hitpoints and 56 agility. its no big deal it takes a long time to die but when i let it run over night it did. tongue.png

 

does it support food for abyss rcing?

Edited by bdby90

It doesn't use the small pouch for me when using abyss crafting nats

 

It fixed after i restarted OSBot client :L sorry. Great script btw.

Edited by Ash

How is this working with mirror client atm?

It will not enter the wilderness when sign comes up and asks if you wish to enter. I am making nature runes in abyss

Hello, could you add an option to choose on how much hp character will use teleport to house? Atm its hardcoded to 10hp and the mobs hits 12s and sometimes he doesnt react and dies. I'd love to change the hp teleport to 30.

 

same goes with run energy..

 

Im running abbys ofc.

Edited by Sedrake

  • Author

It will not enter the wilderness when sign comes up and asks if you wish to enter. I am making nature runes in abyss

 

The click the button to deacivate the message ... takes 2 sec too do.

Hello, could you add an option to choose on how much hp character will use teleport to house? Atm its hardcoded to 10hp and the mobs hits 12s and sometimes he doesnt react and dies. I'd love to change the hp teleport to 30.

 

same goes with run energy..

 

Im running abbys ofc.

 

HP isn't not hardcoded at all ... and totally not on 10 hp. You think stupid to put it on 10hp even when they hit 10+...

what you think I'm? xD

 

same goes for run energy, 

 

I'll add an option to enter amound you want.

 

Khaleesi

The click the button to deacivate the message ... takes 2 sec too do.

 

HP isn't not hardcoded at all ... and totally not on 10 hp. You think stupid to put it on 10hp even when they hit 10+...

what you think I'm? xD

 

same goes for run energy, 

 

I'll add an option to enter amound you want.

 

Khaleesi

 

 

How comes that my character which has 82 hitpoints teleports back only below 10 hp?tongue.png

 

Run energy , it drinks stamina potion below 30%. Stamina potion has duration of 2 minutes, he can do 2 full trips in those 2 minutes then the third trip we say hes 20% energy but stamina potion still got duration he wont drink. He will be big ass slowly in abbys and die because he wont be fast to react when hes below 10 hitpoints.

 

 

My character died like 10 times today just because the safe teleport is hardcoded to 10 hitpoints. Theres no way we (users) can change it same goes with energy. I wish that It would teleport on 25 hp and drink stamina pot on 70% run energy.

Edited by Sedrake

  • Author

How comes that my character which has 82 hitpoints teleports back only below 10 hp?tongue.png

 

Run energy , it drinks stamina potion below 30%. Stamina potion has duration of 2 minutes, he can do 2 full trips in those 2 minutes then the third trip we say hes 20% energy but stamina potion still got duration he wont drink. He will be big ass slowly in abbys and die because he wont be fast to react when hes below 10 hitpoints.

 

 

My character died like 10 times today just because the safe teleport is hardcoded to 10 hitpoints. Theres no way we (users) can change it same goes with energy. I wish that It would teleport on 25 hp and drink stamina pot on 70% run energy.

 

IT IS NOT HARDCODED AT 10 HP... wow man

Who are you to tell me what I hardcoded and not? Ara you the developer of this script? Don't think so...

 

Told you I would add an option to input the percentage... why bother making another post?

 

I you died 10 times, please show me your stats and the gear your are using,

I didn't even die once in 6 hours using no armour at all, not even using potions.

 

EDIT:

Script updated to V0.27:

- Added Emergency teleport percentage

- Added Eneegy support percentage

 

Khaleesi

Edited by Khaleesi

Emergency eating in the abyss needs to be faster or tele at higher health.

Was running great for about 4 hours then I died in the abyss. 
Luckily I just happened to catch it and was able to get back and avoid losing full graceful. 

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