midlifcrisis Posted May 28, 2014 Share Posted May 28, 2014 Title says all, i need the yew ent id so my woodcutting script doesn't get all jacked up and ive been running my bot for 3 hours and yet to receive an ent Link to comment Share on other sites More sharing options...
Botre Posted May 28, 2014 Share Posted May 28, 2014 Don't use IDs Link to comment Share on other sites More sharing options...
midlifcrisis Posted May 28, 2014 Author Share Posted May 28, 2014 I'm using SSF, how wouild i do ent detection differently? Link to comment Share on other sites More sharing options...
Botre Posted May 28, 2014 Share Posted May 28, 2014 I'm using SSF Nvm 2 Link to comment Share on other sites More sharing options...
Brown Posted May 28, 2014 Share Posted May 28, 2014 I'm using SSF, how wouild i do ent detection differently? I don't know what SSF is but I'm pretty sure when it becomes an evil tree it turns into a NPC. Link to comment Share on other sites More sharing options...
Nitrousek Posted May 28, 2014 Share Posted May 28, 2014 (edited) I'm using SSF, how wouild i do ent detection differently? Should have included that in the topic, writing a set of instructions for SSF is not "really" scripting. Dunno what you can do in SSF, but as someone above said, tree turns from Entity to NPC when it's an ent, so easiest way would be checking if you're facing anything, in that case stop cutting. OR if you are still not facing anything, you could check if there exists an NPC with name..., if so, calculate the distance from it, if it's >= 2, you are safe. Edited May 28, 2014 by Nitrousek 1 Link to comment Share on other sites More sharing options...
Swizzbeat Posted May 28, 2014 Share Posted May 28, 2014 lol @ ssf Link to comment Share on other sites More sharing options...