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Changing state when incantatory contain any items

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I'm trying to get my script to change state if it contains any items at all, not just when it's full? is this possible? I have the code to change when full.


                if (!client.getInventory().isFull() && BANK_AREA.contains(myPlayer()))
                        return State.WALK_TO_AREA;



Any help guys? Also It may contain numerous items so I can't put each ID down
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