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OSBot :: 2007 OSRS Botting

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Anti ban methods

Featured Replies

Need to make a system that can automatically switch between scripts, fishing for an hour then woodcutting for two.

That will throw them off a bit.

Edited by duxZero

Another bot (not saying the name obviously) has been proven to be 99% undetectable mainly because of it's "user" type approach. Each account is given its own personal "game-play" which is basically just randomized things that make up each persons bot. For example when one person runs scripts they may notice their bot likes to right click things a lot and move the mouse off screen, while another is somewhat retarded and does weird loopy mouse movements.

 

Oh and like @Pseudo said, do NOT add in an auto talker. There are so many ways to trick these things its ridiculous, in the end it would just make the person botting more obvious.

Edited by Swizzbeat

Need to make a system that can automatically switch between scripts, fishing for an hour then woodcutting for two.

That will throw them off a bit.

This wouldn't work as the pattern for each script that is changed is still the same.

Still an idea though that could be placed into the broader spectrum of things.

This wouldn't work as the pattern for each script that is changed is still the same.

Still an idea though that could be placed into the broader spectrum of things.

 

Let the user define their own scripts to switch between after x amount of time.

That way it should be different for every user.

Mix that with a more randomized approach to how the bot acts.

Let the user define their own scripts to switch between after x amount of time.

That way it should be different for every user.

Mix that with a more randomized approach to how the bot acts.

 

But the script would still be the same, it doesn't matter what script you use it completely depends on how that script works or how the client reacts with it.

Switching scripts would not matter when all scripts are botlike.

Randomisation must exist within the script/client itself, not changing from one detectable script to another.. Their server side detection resides on how the client reacts with the script, the logic in which they depend on to ban you will not change if you change that something that is recognised as a bot to something else that is recognised as a bot.

But the script would still be the same, it doesn't matter what script you use it completely depends on how that script works or how the client reacts with it.

Switching scripts would not matter when all scripts are botlike.

Randomisation must exist within the script/client itself, not changing from one detectable script to another.. Their server side detection resides on how the client reacts with the script, the logic in which they depend on to ban you will not change if you change that something that is recognised as a bot to something else that is recognised as a bot.

 

 

 

Mix that with a more randomized approach to how the bot acts.

 

 

Damn man, it was just an idea, calm down D:

Most important one is random right clicking and camera movement, as suggested.

 

Jagex uses systems that read the your clicks. If you click randomly, check skills, etc. It will be the number one way to ban protect.

 

I would HIGHLY RECOMMEND not having chat responses, because if caught, it will be abused with people saying "lvls" 10,000 times just to prove you are a bot and make you keep saying your level.

 

As just suggested also, changing volume, scrolling quests, anything with clicks is the best way to prevent botting.

Simple... Make it only reply once.

I like to examine random stuff when I play.. So you could probably add that

 

This. I don't think any other bot examines things, so if you can add examines (maybe one examine every 30-90 minutes) it will make it seem a lot more realistic. 

Right clicking players and looking at their names/levels, I always do that if i'm skilling.

 

Also an auto system that detects what xp you have gained previously, if you use the check skill tab antiban method, it will automatically check the skill that you received xp in past 10 seconds. (Not needed but i guess it makes stuff easier for script writers)

When I play legit I always check random stats, Right click people to see name & CB level. Scroll through quests. Scroll through chat log.

The ability to input customized auto talk. If I would want my bot to say 'Hey' randomly every 4 hours I think it would be a great anti-ban method.

I would say keep the bot as it is and add skills checking and etc like the first reply. Been in a bot that had an anti-ban method which got me banned as the player keep saying ''level?'' and i kept answering.

maybe implement opening skills on accident.

if I think of more I'll put them here, but everyone has been covering the bases already :p

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