Developer Maxi Posted May 19, 2013 Developer Share Posted May 19, 2013 Hi everyone, As I was studying this morning for a test I have on Tuesday, I figured I should write you all a little behind the scenes story of what is going on behind everything you see on the forums and in the bot. As you know, we try to stay as transparant as possible to you all! After we released v.1.5.x containing randoms, we sat together to map out the next few weeks and what we plan to get done and release. Besides fixing existant randoms and adding missing randoms, we are prioritizing the SDN whilst maintaining other little bug fixes and extensions to the API to make our work a little varied. Tonight I ran a hunter bot, written by Xerion, which is planned to be released on the SDN as a premium script, for over 8 hours without getting stuck. This proves randoms have made giant progress a long the lines since their release. We have a new batch of fixes ready for the next release when it comes to randoms. But other than the SDN, we aim to keep excelling OSBot to that point of perfection we aimed for the day we started development. When we started developing OSBot we aimed for a working prototype to start with, one with some design in mind for the core which runs everything, but for the API we didn't make a design plan and we just went a long with what we needed and added it somewhere seemingly appropriate. This was fine for the BETA, however as with all software development, design is very important for extension and usage, especially if it involves hundreds of users who want to use the API to script. So looking at our current API, we realized it's organized poorly. When building on a poorly structured API, it will of course end up in getting structured more poorly and poorly, so you got to tackle this early on. With everything running a lot smoother than a month ago, we believe it's time to do this now. With the SDN getting ready to release, randoms getting more towards 100% with every day, we thought it's getting time to step out of BETA and come up with the official release of OSBot 2 soon. For this, we will be restructuring the entire API. The API will be structured in a way it will feel as if it's a static API however it won't be. You will be programming with it as if it is, but it's not. We will do this transformation, and release a version so everyone can update their scripts before we finally officially release it and abandon support for any versions earlier than 2.x.x. We think, and it will, that this will create a much user friendly scripting environment for everyone. You will find the same methods and the same feel whilst executing your scripts, however the API will be much more intuitive and user friendly. Another thing we will be doing is getting some of the hooks some of the script developers have been asking for. This are maybe like 5 or 6 hooks, but they are getting higher on our priority list as we have to keep our script developers happy . But that's not everything. We feel that the release of OSBot 2 needs something special. We are not sure if we can manage it in time, but for some time early in the release stages of OSBot 2 we plan on releasing a web walker. The one and only Brainfree, his name might suggest he has no brains but he does!, has been developing a web walker for the past few weeks. With our help, we will give him most of the data of the entire world map, to make his web walker walk across the entire map without any problems and little manual work. Teleporting? Fairy rings? Portals? Just walking? Doors, ladders, gates? It's all planned for to be working. This will definitely be one of OSBot's most useful features, and will allow to write bots beyond believe. Slayer you said? No problem. Farming you said? No problem. Died somewhere and you need your script to go back? No problem. So for now, we are still focusing on the SDN and the randoms. But once we get closer to finish both, we will start the restructuring of the API and get ready for OSBot 2. In the meanwhile, we will get everything ready to provide Brainfree's web walker with all the necessary data to traverse the entire world map. So what do you think of that? It makes me excited to see OSBot grow everyday, and with these updates in the near future, I'm wondering where we will be in another month's time. I want to shout out thanks to everyone who has been caring and supporting OSBot till today, and to everyone who will continue doing so in the future. Spread the word to your friends, we will be here for them! Sincerely, OSBot.org 4 Link to comment Share on other sites More sharing options...
Articron Posted May 19, 2013 Share Posted May 19, 2013 This is a great step forward for OSBOT. Great job guys, and a special thanks to Brainfree. Link to comment Share on other sites More sharing options...
Wizard Posted May 19, 2013 Share Posted May 19, 2013 Goodjob everyone, now i can stop thinking about it.. looking forward this for sure! Link to comment Share on other sites More sharing options...
Stoneunit Posted May 19, 2013 Share Posted May 19, 2013 Awesome job guys, the community is pumped! Thanks for the update Maxi Link to comment Share on other sites More sharing options...
Peter Posted May 19, 2013 Share Posted May 19, 2013 What a wonderful speech Maxi, well since I've joined OSBot there's been a lot off progress I'd never manage you guys can pull off with a short time off period well done too all developers and supporters which helped OSBot gain where they're currently at well done again and hope we reach the top very soon! Link to comment Share on other sites More sharing options...
Jon Posted May 19, 2013 Share Posted May 19, 2013 OSBot #1. Been here from the beginning and i continue to get impressed by the OSBot team every day. Improvements and gains on the bot are made rapidly and effectively, i have no doubt this community will become #1 one day. Very nice job guys, keep up the fantastic work. .^Supported all the way^. Link to comment Share on other sites More sharing options...
Kezman Posted May 19, 2013 Share Posted May 19, 2013 Wow sounds amazing, especially that webwalker! Link to comment Share on other sites More sharing options...
ArianaGrande Posted May 19, 2013 Share Posted May 19, 2013 Sounds great, you should make a way to pay for premium scripts with gp, since not everyone has pp? Link to comment Share on other sites More sharing options...
Developer Maxi Posted May 19, 2013 Author Developer Share Posted May 19, 2013 Sounds great, you should make a way to pay for premium scripts with gp, since not everyone has pp? We won't support GP as we rather not get involved with RWT. Link to comment Share on other sites More sharing options...
Toadfly Posted May 19, 2013 Share Posted May 19, 2013 I must say that since I've been here, (Only a week or so) OSBot has made massive improvements to their bot, community, and thier scripts. You guys have been taking giant steps forward and I congratulate on doing such a great job managing time, the bot, and the community to perfect an awesome outcome, I couldn't ask for a better community and staff, thank you so much OSBot Team<3 Link to comment Share on other sites More sharing options...
GoldenGates Posted May 19, 2013 Share Posted May 19, 2013 So Brainfree wasn't lying, anyways, thanks for the update, and everything else, I remember the first time the beta was being released, over 20 people in irc chatting their ass off, and the release was horrible. :P We have come a long way Link to comment Share on other sites More sharing options...
troncat Posted May 19, 2013 Share Posted May 19, 2013 Congratulations to all of the OSbot staff and all of there supporters! you guys have come a long way. Link to comment Share on other sites More sharing options...
Sharp Posted May 19, 2013 Share Posted May 19, 2013 Great news! I can't wait! Link to comment Share on other sites More sharing options...
Ambassador Posted May 19, 2013 Share Posted May 19, 2013 I've gotten confident enough to run my bots on my VPS now At first I got my first 1 hr proggy then 3 hours. Last night I got my first OVER NIGHT 8 hour proggy. Only thing that stopped it was character got stuck walking somewhere lol. Everyday more progress is made and it shows not just in the features but in how easy it is to run the bot and manage it. Link to comment Share on other sites More sharing options...
Ryol Posted May 19, 2013 Share Posted May 19, 2013 Little bit off topic, but where is that hunter script from? Link to comment Share on other sites More sharing options...