March 29Mar 29 7 minutes ago, Czar said:Done, added in v2.2 Will auto-update within <24 hrsPreview:thank you very much ! This is why we buy your scripts. Top tier service.
March 30Mar 30 Author Thank you! Update should go live any moment now, usually devs approve twice a day :))
Yesterday at 05:59 PM1 day Good Morning, I was running this script to do ardy knights on world 2 with either ardy bank setting and it would not work, it says needs to be within reach of the ardy knight but its in the bank being splashed - see the log [04/05 10:57:51 AM] Submitting command: status with value: Control[04/05 10:57:51 AM] Submitting command: status with value: We're eligible to start thieving![04/05 10:57:51 AM] We need to get within reach to [Knight of Ardougne]![04/05 10:57:51 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]![04/05 10:57:51 AM] Checking for reach:[04/05 10:57:51 AM] Grabbing next obstacle...[04/05 10:57:51 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 }[04/05 10:57:51 AM] Searching for next obstacle...2[04/05 10:57:51 AM] Searching for next obstacle...3[04/05 10:57:51 AM] Trying regular API ... (4)[04/05 10:57:51 AM] No obstacle[04/05 10:57:52 AM] Heartbeat[04/05 10:57:52 AM] Submitting command: status with value: Control[04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving![04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Checking for reach:[04/05 10:57:52 AM] Grabbing next obstacle...[04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 }[04/05 10:57:52 AM] Searching for next obstacle...2[04/05 10:57:52 AM] Searching for next obstacle...3[04/05 10:57:52 AM] Trying regular API ... (4)[04/05 10:57:52 AM] No obstacle[04/05 10:57:52 AM] Heartbeat[04/05 10:57:52 AM] Submitting command: status with value: Control[04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving![04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Checking for reach:[04/05 10:57:52 AM] Grabbing next obstacle...[04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 }[04/05 10:57:52 AM] Searching for next obstacle...2[04/05 10:57:52 AM] Searching for next obstacle...3[04/05 10:57:52 AM] Trying regular API ... (4)[04/05 10:57:52 AM] No obstacle[04/05 10:57:52 AM] Heartbeat[04/05 10:57:52 AM] Submitting command: status with value: Control[04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving![04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Checking for reach:[04/05 10:57:52 AM] Grabbing next obstacle...[04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 }[04/05 10:57:52 AM] Searching for next obstacle...2[04/05 10:57:52 AM] Searching for next obstacle...3[04/05 10:57:52 AM] Trying regular API ... (4)[04/05 10:57:52 AM] No obstacle[04/05 10:57:52 AM] Heartbeat[04/05 10:57:52 AM] Submitting command: status with value: Control[04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving![04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]![04/05 10:57:52 AM] Checking for reach:[04/05 10:57:52 AM] Grabbing next obstacle...[04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 }[04/05 10:57:52 AM] Searching for next obstacle...2[04/05 10:57:52 AM] Searching for next obstacle...3[04/05 10:57:52 AM] Trying regular API ... (4)[04/05 10:57:52 AM] No obstacle[04/05 10:57:53 AM] Heartbeat[04/05 10:57:53 AM] Submitting command: status with value: Control[04/05 10:57:53 AM] Submitting command: status with value: We're eligible to start thieving![04/05 10:57:53 AM] We need to get within reach to [Knight of Ardougne]![04/05 10:57:53 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]![04/05 10:57:53 AM] Checking for reach:[04/05 10:57:53 AM] Grabbing next obstacle...[04/05 10:57:53 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 }[04/05 10:57:53 AM] Searching for next obstacle...2[04/05 10:57:53 AM] Searching for next obstacle...3[04/05 10:57:53 AM] Trying regular API ... (4)[04/05 10:57:53 AM] No obstacle[04/05 10:57:53 AM] Stopping script[04/05 10:57:53 AM] Finalized random executor[04/05 10:57:53 AM] Finalized event executor[04/05 10:57:53 AM] Script stopped successfully
Yesterday at 07:36 PM1 day Author Thank you looks like the client can't see the ardy knight, I'll push a fix for 2.4, I've seen this before when there are a lot of players standing on the knight, it took me a few world hops until the client detected him, so I will resolve this ASAP
16 hours ago16 hr @Czar Thank you!I noticed when thieving wealthy citizens it does not switch and prioritize the distracted npcs can that be added? Maybe adding a setting to only loot them when they are distracted would be nice too.i was also using the house keys to find valuables in the homes and noticed it does not prioritize the arrows for bonus exp, it just gets it randomly. Can this be changed too?Any plans to add rogues den to this script too?You the best!
10 hours ago10 hr Author Sure, I will add the arrow for the houses, in fact I tried it but looks like I didn't get it right but it should be easy fix For citizens sure, first can you tell me if you selected just [Wealthy citizens], or [Wealthy citizens distracted]? I will try both and get back to you. I usually pick the distracted one because it's more AFK, that's how I got 99 thieving actually
2 hours ago2 hr @Czar I realized I selected the wrong setting, I did not select distracted :\Although while using the distracted wealthy citizens it did not open the money pouches, it did not recognize the chat message that they needed to be opened.
1 hour ago1 hr Author Patched in v2.41 Will auto-update within <12 hrs, fixed the coin pouch ID specifically by wealthy citizens, it seems to be using a different ID than the others
1 hour ago1 hr @Czar Sorry to keep bugging you on the script. I've been testing it out at various spots and I noticed doing W302 Ardy Knights that it gets stuck on opening the coin pouches. It looks like it just goes from inventory to worn equipment over and over. I had 29 coin pouches in inventory and have medium diary done which allows for 56 coin pouches. [04/06 12:06:28 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:28 PM] close_open_interface[04/06 12:06:28 PM] close_open_interface (1), value: true[04/06 12:06:28 PM] close_open_interface (2)[04/06 12:06:28 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:29 PM] Submitting command: status with value: Control[04/06 12:06:29 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:29 PM] close_open_interface[04/06 12:06:29 PM] close_open_interface (1), value: true[04/06 12:06:29 PM] close_open_interface (2)[04/06 12:06:29 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:29 PM] Submitting command: status with value: Control[04/06 12:06:29 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:29 PM] close_open_interface[04/06 12:06:29 PM] close_open_interface (1), value: true[04/06 12:06:29 PM] close_open_interface (2)[04/06 12:06:29 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:29 PM] Submitting command: status with value: Control[04/06 12:06:29 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:29 PM] close_open_interface[04/06 12:06:29 PM] close_open_interface (1), value: true[04/06 12:06:29 PM] close_open_interface (2)[04/06 12:06:29 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:30 PM] Submitting command: status with value: Control[04/06 12:06:30 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:30 PM] close_open_interface[04/06 12:06:30 PM] close_open_interface (1), value: true[04/06 12:06:30 PM] close_open_interface (2)[04/06 12:06:30 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:30 PM] Submitting command: status with value: Control[04/06 12:06:30 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:30 PM] close_open_interface[04/06 12:06:30 PM] close_open_interface (1), value: true[04/06 12:06:30 PM] close_open_interface (2)[04/06 12:06:30 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:31 PM] Submitting command: status with value: Control[04/06 12:06:31 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:31 PM] close_open_interface[04/06 12:06:31 PM] close_open_interface (1), value: true[04/06 12:06:31 PM] close_open_interface (2)[04/06 12:06:31 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:31 PM] Submitting command: status with value: Control[04/06 12:06:31 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:31 PM] close_open_interface[04/06 12:06:31 PM] close_open_interface (1), value: true[04/06 12:06:31 PM] close_open_interface (2)[04/06 12:06:31 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:31 PM] Submitting command: status with value: Control[04/06 12:06:31 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:31 PM] close_open_interface[04/06 12:06:31 PM] close_open_interface (1), value: true[04/06 12:06:31 PM] close_open_interface (2)[04/06 12:06:31 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:32 PM] Submitting command: status with value: Control[04/06 12:06:32 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:32 PM] close_open_interface[04/06 12:06:32 PM] close_open_interface (1), value: true[04/06 12:06:32 PM] close_open_interface (2)[04/06 12:06:32 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:32 PM] Submitting command: status with value: Control[04/06 12:06:32 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:32 PM] close_open_interface[04/06 12:06:32 PM] close_open_interface (1), value: true[04/06 12:06:32 PM] close_open_interface (2)[04/06 12:06:32 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:33 PM] Submitting command: status with value: Control[04/06 12:06:33 PM] Submitting command: status with value: We're eligible to start thieving![04/06 12:06:33 PM] close_open_interface[04/06 12:06:33 PM] close_open_interface (1), value: true[04/06 12:06:33 PM] close_open_interface (2)[04/06 12:06:33 PM] Submitting command: status with value: Opening excess coin pouches[04/06 12:06:33 PM] Stopping script[04/06 12:06:33 PM] Finalized event executor[04/06 12:06:33 PM] Finalized random executor[04/06 12:06:33 PM] Script stopped successfully
1 hour ago1 hr Author Thank you for logs, sorry about that I will add a patch for diary complete too ;) I also need to make it stay on inventory not equipment, just to be safeEDIT: btw what's your resolution like? fixed/classic/modern? So I can make sure
29 minutes ago29 min @Czar I believe at that time I was running resizable - classic layout. Do you think it's best if it is run on Fixed - Classic layout?
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