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Khal Herblore
@Khaleesi just following up on the crushed items patch, any eta on this?
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Khal Herblore
@Khaleesi Just curious when you are adding the crushing nest feature :P Any time line on that?
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Czar Motherlode
@Czar Hello I was using this script and it got stuck on the ladder - see log [04/17 09:53:15 PM] Camera angle is too low, adjusting... [04/17 09:53:15 PM] Submitting command: status with value: Dropping gems [04/17 09:53:15 PM] Submitting command: current_node with value: [04/17 09:53:15 PM] Submitting command: current_node with value: Fix strut [04/17 09:53:15 PM] Submitting command: status with value: Repairing struts [04/17 09:53:15 PM] Submitting command: status with value: Repairing struts - approaching reachable objects firstly [04/17 09:53:15 PM] Walking to the final area [04/17 09:53:15 PM] We must go down stairs [04/17 09:53:15 PM] Climb the ladders [04/17 09:53:15 PM] Ladders detected! [04/17 09:53:16 PM] Camera angle is too low, adjusting... [04/17 09:53:16 PM] Submitting command: status with value: Dropping gems [04/17 09:53:16 PM] Submitting command: current_node with value: [04/17 09:53:16 PM] Submitting command: current_node with value: Fix strut [04/17 09:53:16 PM] Submitting command: status with value: Repairing struts [04/17 09:53:16 PM] Submitting command: status with value: Repairing struts - approaching reachable objects firstly [04/17 09:53:16 PM] Walking to the final area [04/17 09:53:16 PM] We must go down stairs [04/17 09:53:16 PM] Climb the ladders [04/17 09:53:16 PM] Ladders detected! [04/17 09:53:17 PM] Camera angle is too low, adjusting... [04/17 09:53:17 PM] Submitting command: status with value: Dropping gems [04/17 09:53:17 PM] Submitting command: current_node with value: [04/17 09:53:17 PM] Submitting command: current_node with value: Fix strut [04/17 09:53:17 PM] Submitting command: status with value: Repairing struts [04/17 09:53:17 PM] Submitting command: status with value: Repairing struts - approaching reachable objects firstly [04/17 09:53:17 PM] Walking to the final area [04/17 09:53:17 PM] We must go down stairs [04/17 09:53:17 PM] Climb the ladders [04/17 09:53:17 PM] Ladders detected! [04/17 09:53:17 PM] Camera angle is too low, adjusting... [04/17 09:53:17 PM] Submitting command: status with value: Dropping gems [04/17 09:53:17 PM] Submitting command: current_node with value: [04/17 09:53:17 PM] Submitting command: current_node with value: Fix strut [04/17 09:53:17 PM] Submitting command: status with value: Repairing struts [04/17 09:53:17 PM] Submitting command: status with value: Repairing struts - approaching reachable objects firstly [04/17 09:53:17 PM] Walking to the final area [04/17 09:53:17 PM] We must go down stairs [04/17 09:53:17 PM] Climb the ladders [04/17 09:53:17 PM] Ladders detected! [04/17 09:53:18 PM] Camera angle is too low, adjusting... [04/17 09:53:18 PM] Submitting command: status with value: Dropping gems [04/17 09:53:18 PM] Submitting command: current_node with value: [04/17 09:53:18 PM] Submitting command: current_node with value: Fix strut [04/17 09:53:18 PM] Submitting command: status with value: Repairing struts [04/17 09:53:18 PM] Submitting command: status with value: Repairing struts - approaching reachable objects firstly [04/17 09:53:18 PM] Walking to the final area [04/17 09:53:18 PM] We must go down stairs [04/17 09:53:18 PM] Climb the ladders [04/17 09:53:18 PM] Ladders detected! [04/17 09:53:19 PM] Camera angle is too low, adjusting... [04/17 09:53:19 PM] Submitting command: status with value: Dropping gems [04/17 09:53:19 PM] Submitting command: current_node with value: [04/17 09:53:19 PM] Submitting command: current_node with value: Fix strut [04/17 09:53:19 PM] Submitting command: status with value: Repairing struts [04/17 09:53:19 PM] Submitting command: status with value: Repairing struts - approaching reachable objects firstly [04/17 09:53:19 PM] Walking to the final area [04/17 09:53:19 PM] We must go down stairs [04/17 09:53:19 PM] Climb the ladders [04/17 09:53:19 PM] Ladders detected! [04/17 09:53:19 PM] Camera angle is too low, adjusting... [04/17 09:53:19 PM] Submitting command: status with value: Dropping gems [04/17 09:53:19 PM] Submitting command: current_node with value: [04/17 09:53:19 PM] Submitting command: current_node with value: Fix strut [04/17 09:53:19 PM] Submitting command: status with value: Repairing struts [04/17 09:53:19 PM] Submitting command: status with value: Repairing struts - approaching reachable objects firstly [04/17 09:53:19 PM] Walking to the final area [04/17 09:53:19 PM] We must go down stairs [04/17 09:53:19 PM] Climb the ladders [04/17 09:53:19 PM] Ladders detected! [04/17 09:53:20 PM] Stopping script [04/17 09:53:20 PM] Finalized event executor [04/17 09:53:20 PM] Finalized random executor [04/17 09:53:20 PM] on_stop called [04/17 09:53:20 PM] Script stopped successfully
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Perfect Thiever AIO
@Czar Hello! I was having an issue with stealing valuables, when it entered the home it started to loot the chests and then it said we were to late for this house and did not continue working until I manually exited the home. see the log - [04/12 10:43:03 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:03 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:03 AM] Submitting command: status with value: Control [04/12 10:43:03 AM] Submitting command: current_node with value: [04/12 10:43:03 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:03 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:03 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:03 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:04 AM] Submitting command: status with value: Control [04/12 10:43:04 AM] Submitting command: current_node with value: [04/12 10:43:04 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:04 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:04 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:04 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:04 AM] Submitting command: status with value: Control [04/12 10:43:04 AM] Submitting command: current_node with value: [04/12 10:43:04 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:04 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:04 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:04 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:05 AM] Submitting command: status with value: Control [04/12 10:43:05 AM] Submitting command: current_node with value: [04/12 10:43:05 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:05 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:05 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:05 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:05 AM] Submitting command: status with value: Control [04/12 10:43:05 AM] Submitting command: current_node with value: [04/12 10:43:05 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:05 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:05 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:05 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:06 AM] Submitting command: status with value: Control [04/12 10:43:06 AM] Submitting command: current_node with value: [04/12 10:43:06 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:06 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:06 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:06 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:06 AM] Submitting command: status with value: Control [04/12 10:43:06 AM] Submitting command: current_node with value: [04/12 10:43:06 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:06 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:06 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:06 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:07 AM] Submitting command: status with value: Control [04/12 10:43:07 AM] Submitting command: current_node with value: [04/12 10:43:07 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:07 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:07 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:07 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:07 AM] Submitting command: status with value: Control [04/12 10:43:07 AM] Submitting command: current_node with value: [04/12 10:43:07 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:07 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:07 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:07 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:08 AM] Submitting command: status with value: Control [04/12 10:43:08 AM] Submitting command: current_node with value: [04/12 10:43:08 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:08 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:08 AM] Copied logs to clipboard [04/12 10:43:08 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:08 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:08 AM] Submitting command: status with value: Control [04/12 10:43:08 AM] Submitting command: current_node with value: [04/12 10:43:08 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:08 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:08 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:08 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:09 AM] Submitting command: status with value: Control [04/12 10:43:09 AM] Submitting command: current_node with value: [04/12 10:43:09 AM] Submitting command: current_node with value: Stealing Valuables [04/12 10:43:09 AM] Submitting command: status with value: We're eligible to start thieving! [04/12 10:43:09 AM] We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one... [04/12 10:43:09 AM] Submitting command: status with value: We're too late for this house (me: Position { x: 1636, y: 3099, plane: 0 }), pursuing next one...
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Khal Herblore
@Khaleesi Thank you! Would you be able to add crushing bird nests as a feature?
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Perfect Thiever AIO
@Czar Thank you for your dedication to making this work flawlessly! I will try this out and report back - I also forgot to mention I also used the stealing valuables and it seemed to not focus the arrows for extra exp. Ill try both out again and make sure im on 100% scaling.
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Perfect Thiever AIO
@Czar I have not joined, where is the link for this? Today I used the script for pickpocketing wealthy citizens and it still did not open the coin pouch, once I manually opened the script continued to work.
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Perfect Thiever AIO
@Czar I'll go with classic fixed then. Glad to be of help! I'll keep trying the script out at various places and let you know if I run into any issues. As for your last question, I'm on windows.
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Khal Herblore
@Khaleesi Good Afternoon! I was using your Herblore script today to make prayer potions with the option for amulet of chemistry and when it banks for a new one it does not equip it and gets stuck, once I assist it with equipping it continues.
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Perfect Thiever AIO
@Czar I believe at that time I was running resizable - classic layout. Do you think it's best if it is run on Fixed - Classic layout?
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Perfect Thiever AIO
@Czar Sorry to keep bugging you on the script. I've been testing it out at various spots and I noticed doing W302 Ardy Knights that it gets stuck on opening the coin pouches. It looks like it just goes from inventory to worn equipment over and over. I had 29 coin pouches in inventory and have medium diary done which allows for 56 coin pouches. [04/06 12:06:28 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:28 PM] close_open_interface [04/06 12:06:28 PM] close_open_interface (1), value: true [04/06 12:06:28 PM] close_open_interface (2) [04/06 12:06:28 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:29 PM] Submitting command: status with value: Control [04/06 12:06:29 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:29 PM] close_open_interface [04/06 12:06:29 PM] close_open_interface (1), value: true [04/06 12:06:29 PM] close_open_interface (2) [04/06 12:06:29 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:29 PM] Submitting command: status with value: Control [04/06 12:06:29 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:29 PM] close_open_interface [04/06 12:06:29 PM] close_open_interface (1), value: true [04/06 12:06:29 PM] close_open_interface (2) [04/06 12:06:29 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:29 PM] Submitting command: status with value: Control [04/06 12:06:29 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:29 PM] close_open_interface [04/06 12:06:29 PM] close_open_interface (1), value: true [04/06 12:06:29 PM] close_open_interface (2) [04/06 12:06:29 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:30 PM] Submitting command: status with value: Control [04/06 12:06:30 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:30 PM] close_open_interface [04/06 12:06:30 PM] close_open_interface (1), value: true [04/06 12:06:30 PM] close_open_interface (2) [04/06 12:06:30 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:30 PM] Submitting command: status with value: Control [04/06 12:06:30 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:30 PM] close_open_interface [04/06 12:06:30 PM] close_open_interface (1), value: true [04/06 12:06:30 PM] close_open_interface (2) [04/06 12:06:30 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:31 PM] Submitting command: status with value: Control [04/06 12:06:31 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:31 PM] close_open_interface [04/06 12:06:31 PM] close_open_interface (1), value: true [04/06 12:06:31 PM] close_open_interface (2) [04/06 12:06:31 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:31 PM] Submitting command: status with value: Control [04/06 12:06:31 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:31 PM] close_open_interface [04/06 12:06:31 PM] close_open_interface (1), value: true [04/06 12:06:31 PM] close_open_interface (2) [04/06 12:06:31 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:31 PM] Submitting command: status with value: Control [04/06 12:06:31 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:31 PM] close_open_interface [04/06 12:06:31 PM] close_open_interface (1), value: true [04/06 12:06:31 PM] close_open_interface (2) [04/06 12:06:31 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:32 PM] Submitting command: status with value: Control [04/06 12:06:32 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:32 PM] close_open_interface [04/06 12:06:32 PM] close_open_interface (1), value: true [04/06 12:06:32 PM] close_open_interface (2) [04/06 12:06:32 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:32 PM] Submitting command: status with value: Control [04/06 12:06:32 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:32 PM] close_open_interface [04/06 12:06:32 PM] close_open_interface (1), value: true [04/06 12:06:32 PM] close_open_interface (2) [04/06 12:06:32 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:33 PM] Submitting command: status with value: Control [04/06 12:06:33 PM] Submitting command: status with value: We're eligible to start thieving! [04/06 12:06:33 PM] close_open_interface [04/06 12:06:33 PM] close_open_interface (1), value: true [04/06 12:06:33 PM] close_open_interface (2) [04/06 12:06:33 PM] Submitting command: status with value: Opening excess coin pouches [04/06 12:06:33 PM] Stopping script [04/06 12:06:33 PM] Finalized event executor [04/06 12:06:33 PM] Finalized random executor [04/06 12:06:33 PM] Script stopped successfully
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Perfect Thiever AIO
@Czar I realized I selected the wrong setting, I did not select distracted :\ Although while using the distracted wealthy citizens it did not open the money pouches, it did not recognize the chat message that they needed to be opened.
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Perfect Thiever AIO
@Czar Thank you! I noticed when thieving wealthy citizens it does not switch and prioritize the distracted npcs can that be added? Maybe adding a setting to only loot them when they are distracted would be nice too. i was also using the house keys to find valuables in the homes and noticed it does not prioritize the arrows for bonus exp, it just gets it randomly. Can this be changed too? Any plans to add rogues den to this script too? You the best!
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KO Hunter AIO
Are there plans to add moonlight and sunlight antelopes?
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Perfect Thiever AIO
Good Morning, I was running this script to do ardy knights on world 2 with either ardy bank setting and it would not work, it says needs to be within reach of the ardy knight but its in the bank being splashed - see the log [04/05 10:57:51 AM] Submitting command: status with value: Control [04/05 10:57:51 AM] Submitting command: status with value: We're eligible to start thieving! [04/05 10:57:51 AM] We need to get within reach to [Knight of Ardougne]! [04/05 10:57:51 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]! [04/05 10:57:51 AM] Checking for reach: [04/05 10:57:51 AM] Grabbing next obstacle... [04/05 10:57:51 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 } [04/05 10:57:51 AM] Searching for next obstacle...2 [04/05 10:57:51 AM] Searching for next obstacle...3 [04/05 10:57:51 AM] Trying regular API ... (4) [04/05 10:57:51 AM] No obstacle [04/05 10:57:52 AM] Heartbeat [04/05 10:57:52 AM] Submitting command: status with value: Control [04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving! [04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Checking for reach: [04/05 10:57:52 AM] Grabbing next obstacle... [04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 } [04/05 10:57:52 AM] Searching for next obstacle...2 [04/05 10:57:52 AM] Searching for next obstacle...3 [04/05 10:57:52 AM] Trying regular API ... (4) [04/05 10:57:52 AM] No obstacle [04/05 10:57:52 AM] Heartbeat [04/05 10:57:52 AM] Submitting command: status with value: Control [04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving! [04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Checking for reach: [04/05 10:57:52 AM] Grabbing next obstacle... [04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 } [04/05 10:57:52 AM] Searching for next obstacle...2 [04/05 10:57:52 AM] Searching for next obstacle...3 [04/05 10:57:52 AM] Trying regular API ... (4) [04/05 10:57:52 AM] No obstacle [04/05 10:57:52 AM] Heartbeat [04/05 10:57:52 AM] Submitting command: status with value: Control [04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving! [04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Checking for reach: [04/05 10:57:52 AM] Grabbing next obstacle... [04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 } [04/05 10:57:52 AM] Searching for next obstacle...2 [04/05 10:57:52 AM] Searching for next obstacle...3 [04/05 10:57:52 AM] Trying regular API ... (4) [04/05 10:57:52 AM] No obstacle [04/05 10:57:52 AM] Heartbeat [04/05 10:57:52 AM] Submitting command: status with value: Control [04/05 10:57:52 AM] Submitting command: status with value: We're eligible to start thieving! [04/05 10:57:52 AM] We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]! [04/05 10:57:52 AM] Checking for reach: [04/05 10:57:52 AM] Grabbing next obstacle... [04/05 10:57:52 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 } [04/05 10:57:52 AM] Searching for next obstacle...2 [04/05 10:57:52 AM] Searching for next obstacle...3 [04/05 10:57:52 AM] Trying regular API ... (4) [04/05 10:57:52 AM] No obstacle [04/05 10:57:53 AM] Heartbeat [04/05 10:57:53 AM] Submitting command: status with value: Control [04/05 10:57:53 AM] Submitting command: status with value: We're eligible to start thieving! [04/05 10:57:53 AM] We need to get within reach to [Knight of Ardougne]! [04/05 10:57:53 AM] Submitting command: status with value: We need to get within reach to [Knight of Ardougne]! [04/05 10:57:53 AM] Checking for reach: [04/05 10:57:53 AM] Grabbing next obstacle... [04/05 10:57:53 AM] Searching for next obstacle... to Position { x: 2599, y: 3231, plane: 0 } from Position { x: 2654, y: 3287, plane: 0 } [04/05 10:57:53 AM] Searching for next obstacle...2 [04/05 10:57:53 AM] Searching for next obstacle...3 [04/05 10:57:53 AM] Trying regular API ... (4) [04/05 10:57:53 AM] No obstacle [04/05 10:57:53 AM] Stopping script [04/05 10:57:53 AM] Finalized random executor [04/05 10:57:53 AM] Finalized event executor [04/05 10:57:53 AM] Script stopped successfully