Wacky Jacky Posted January 1 Share Posted January 1 Wacky Forestry F2P Since the release of Forestry part one, I cooked up this little script within 1–2 hours. But did a little fine-tuning recently. I decided to release it on the SDN as F2P, since it is basic, currently waiting on approval. What does it do manually?: It is fully automatic, however you must manually set and operate it through hotkeys, meaning: (1) — You need to walk to the spot where you want to run the bot. (2) — Select how big the area must be in which you want to chop (default 4×4). (3) — Use scroll through the list of tree types with the hotkeys. (images). (4)—Select the events u want, currently 3 available (I will be adding more). (5) — Lock the hotkeys and have a talk with the players (toggle). What does it do automatically?: (1) — Chop selected tree, with great human behavior. (2) — Selects the most crowded tree, like human do, specially at yew… (3) — banks logs at the closest bank (no intentions yet to add drop support) (4) — does all events selected automatically (fine-tuning them still) (5) — for members, it has log-basket support, have it in your inventory (6) — Works on resize and paint is always on the chat / hide-able for chat. What doesn't it do: (1) — Switch axes (2) — Grab the Forestry bag (3) — Grab the log-basket (4) — Stop or Queue support To-do list: (1) — Add more forestry events (2) — Optimize current added events (roots is perfect) (3) — Option to customize human behavior (4) — Add status tracker, it now only says lolz (5) — Add invoking support Feature creep: I won't add more features except the ones I want, if possible there will be a P2P version which a lot more options. Images 3 Quote Link to comment Share on other sites More sharing options...
dubai Posted January 2 Share Posted January 2 Nice! Looks clean af 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted January 2 Share Posted January 2 Amazing work, always love seeing new piratey scripts XD 1 Quote Link to comment Share on other sites More sharing options...
yfoo Posted January 2 Share Posted January 2 Does activate mean I have to press 1,2,3,4 when the event starts OR is it enable/disable the events the script is allowed to do? Quote Link to comment Share on other sites More sharing options...
Wacky Jacky Posted January 2 Author Share Posted January 2 54 minutes ago, yfoo said: Does activate mean I have to press 1,2,3,4 when the event starts OR is it enable/disable the events the script is allowed to do? It is a toggle, when it says true, you allow it to automatically handle the event by pressing the corresponding button you toggle the flag (true/false). And it shall automatically upon detection take part in the event. At home I shall clean up some of my grammar issues in the forum post and be a bit more specific Quote Link to comment Share on other sites More sharing options...
fckaslut Posted Sunday at 08:46 PM Share Posted Sunday at 08:46 PM where do i grab the source code? Quote Link to comment Share on other sites More sharing options...
Wacky Jacky Posted Monday at 05:07 AM Author Share Posted Monday at 05:07 AM 8 hours ago, fckaslut said: where do i grab the source code? I won't release the source code, since it will be on the SDN, simple add and play. waiting on release. Quote Link to comment Share on other sites More sharing options...