kingzo Posted August 20 Share Posted August 20 Please lmk new here ty Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted August 20 Share Posted August 20 23 minutes ago, kingzo said: Please lmk new here ty Botting is never 100% safe, but that's the risk we take instead of grinding for hours and hours Quote Link to comment Share on other sites More sharing options...
kingzo Posted August 20 Author Share Posted August 20 1 hour ago, Khaleesi said: Botting is never 100% safe, but that's the risk we take instead of grinding for hours and hours which one been proven safer to use Quote Link to comment Share on other sites More sharing options...
Fanny Posted August 20 Share Posted August 20 3 hours ago, kingzo said: Please lmk new here ty First and foremost, it is important to recognize that the concept of “proven safety” in botting is fundamentally flawed for several reasons. Let’s break down why botting can never be entirely safe and why claims of safety are, at best, anecdotal: 1. The Cat-and-Mouse Dynamic: Botting operates within an environment where developers of the game (or application) are constantly evolving their detection methods to identify and ban users engaging in automated behavior. Anti-cheat systems use increasingly sophisticated algorithms that analyze patterns in player behavior, data consistency, and other markers. On the flip side, bot developers are constantly tweaking their code to avoid detection. This ongoing battle creates a dynamic where no bot can be indefinitely "safe" because the detection methods are continuously improving. Thus, any claim of a bot being “proven” safe is only as valid as the current state of anti-cheat measures, which could change at any moment. 2. Anecdotal Evidence is Not Statistical Proof: Users frequently share stories on forums about how they have used a certain bot script for weeks or months without getting banned. However, these accounts are purely anecdotal. While one user might have used a bot for an extended period without issues, another might get banned within a few hours using the same script. There are countless variables at play, such as usage patterns, geographic locations, account history, and randomness in ban waves. Simply put, what works safely for one person may not work safely for another. 3. User Behavior Matters: Even if a bot script is well-written and designed to mimic human behavior closely, the way it is used still greatly affects its safety. For example: Duration of Usage: Running a bot 24/7 is far more likely to result in detection than using it intermittently. Task Variety: Engaging in the same repetitive task over and over (like fishing or chopping trees) for long periods can raise red flags. A human player would typically engage in various activities and take breaks. Patterns: Even the most sophisticated bots can produce subtle patterns that are detectable over time. The longer you use a bot, the higher the chance that your account will be flagged for further scrutiny. 4. Banning Strategies and Ban Waves: Game developers often delay banning users to conduct large-scale ban waves, catching multiple accounts at once. This tactic allows them to analyze bot patterns more effectively and fine-tune their detection systems. As a result, a script that seems “safe” today might lead to mass bans tomorrow. You might think a script is “proven” to be safe because no bans occurred in the first few weeks of using it, only to face a wave of bans later. 5. Detection Mechanisms are Diverse: Anti-cheat systems use various techniques, such as: Behavioral Analysis: Monitoring in-game activity, including response times, patterns, and the timing of actions. Client-side Monitoring: Scanning for unauthorized software or memory manipulation. Server-side Logs: Analyzing data packets, movement patterns, and time spent on specific activities. Since detection methods are so varied, even a bot that appears to operate undetected by one type of system could be exposed by another. Therefore, labeling a bot script as “proven safe” is risky because no one fully knows all the detection methods in place. Why Learning to Script Might Be the Better Path Given all the risks associated with relying on third-party bot scripts, an alternative path is to learn to script your own bots. While this also carries risks, it provides several advantages: Customization and Control: When you create your own scripts, you have complete control over how the bot behaves. You can tailor it to your specific needs, introduce randomization, and fine-tune it to mimic human behavior more effectively. Understanding Anti-Cheat Mechanisms: By learning how to script, you also gain insights into how detection systems work, allowing you to design more stealthy bots. You can program behavior that mimics natural human actions, such as randomized delays, task switching, and other unpredictable behaviors that are harder for anti-cheat systems to detect. Adaptability: Anti-cheat systems evolve, and so should your bot. When you’re the one writing the code, you can quickly adjust your scripts to respond to new detection methods or update them as needed. Personal Growth and Skill Development: Learning to code, even if it’s initially for creating bots, provides valuable programming experience that can be applied elsewhere. You’ll learn about automation, scripting languages (like Python or JavaScript), and problem-solving skills that can be useful in various fields. Conclusion: Botting is Inherently Risky, and "Safety" is Always Relative In summary, botting is never entirely safe. The idea of a bot being "proven" safe is largely anecdotal and fails to account for the evolving nature of detection systems, user behavior, and randomness in how bans are issued. While some scripts may offer a lower risk for a period, no bot can guarantee long-term safety. Learning to script your own bots provides a greater degree of control, but even this approach carries inherent risks. Ultimately, the most reliable way to avoid bans, penalties, and other consequences is to steer clear of botting altogether. However, if you choose to pursue botting, do so with the understanding that you're participating in a risky activity where even the best-laid plans can eventually lead to detection. 2 Quote Link to comment Share on other sites More sharing options...
Czar Posted August 20 Share Posted August 20 Not sure if chatgpt but noice Quote Link to comment Share on other sites More sharing options...
Fanny Posted August 20 Share Posted August 20 38 minutes ago, Czar said: Not sure if chatgpt but noice When the thread starts with such a low-effort post, it must be balanced somewhere with comprehensive reasoning! 1 Quote Link to comment Share on other sites More sharing options...
FushigiBot Posted August 21 Share Posted August 21 (edited) It's never abuot the script, but how you use the script, in game location, ip, etc etc. You get banned through a flag/heuristics system. I wrote a guide on how to minimize bans, but it's too long so just check it out here. Edited August 21 by FushigiBot Quote Link to comment Share on other sites More sharing options...