Czar Posted November 14, 2024 Author Share Posted November 14, 2024 Working on it 1 Quote Link to comment Share on other sites More sharing options...
jigifegoloto Posted November 14, 2024 Share Posted November 14, 2024 Would love a mounted legends cape option 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 14, 2024 Author Share Posted November 14, 2024 Sure, great idea looks like legends cape saves a lot of planks and is the next best thing after mythical cape, I'll add it in. This update will be quicker because I can just copy paste the myth cape code and change it to legends cape. The plank running option is almost done too 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 17, 2024 Author Share Posted November 17, 2024 New Update (v17.0) - Added mounted cape of legends support -- Added handler for having mismatched furniture, e.g. removing mythical cape to build legends cape and vice versa Update will automatically go live within 24 hours enjoy 1 Quote Link to comment Share on other sites More sharing options...
jigifegoloto Posted November 19, 2024 Share Posted November 19, 2024 On 11/17/2024 at 10:58 AM, Czar said: New Update (v17.0) - Added mounted cape of legends support -- Added handler for having mismatched furniture, e.g. removing mythical cape to build legends cape and vice versa Update will automatically go live within 24 hours enjoy 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 19, 2024 Author Share Posted November 19, 2024 I got more new updates coming Quote Link to comment Share on other sites More sharing options...
Tempest Posted November 25, 2024 Share Posted November 25, 2024 (edited) There's some issue with oak larders, kept mis-clicking and walking around the house. I didn't have any rooms setup next to it either, can you look into it or any suggestions? Thanks @Czar Edited November 25, 2024 by Tempest 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 25, 2024 Author Share Posted November 25, 2024 1 hour ago, Tempest said: There's some issue with oak larders, kept mis-clicking and walking around the house. I didn't have any rooms setup next to it either, can you look into it or any suggestions? Thanks @Czar Sure I will take care of this no problem. Can I ask: using stealth/mirror? camera zoomed in all the way? works best zoomed out using invokes? 1 Quote Link to comment Share on other sites More sharing options...
Tempest Posted November 27, 2024 Share Posted November 27, 2024 On 11/25/2024 at 11:42 PM, Czar said: Sure I will take care of this no problem. Can I ask: using stealth/mirror? camera zoomed in all the way? works best zoomed out using invokes? Stealth, zoomed-in! Let me try zoomed out I guess. 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted November 27, 2024 Author Share Posted November 27, 2024 Tysm for confirming I'll make it work better in today's update Quote Link to comment Share on other sites More sharing options...
Youssefelmo Posted 16 hours ago Share Posted 16 hours ago hey could i get a trial of this 1 Quote Link to comment Share on other sites More sharing options...
Czar Posted 15 hours ago Author Share Posted 15 hours ago Done added, enjoy Quote Link to comment Share on other sites More sharing options...
oniibaru Posted 11 hours ago Share Posted 11 hours ago (edited) Unsure if it's intentional or not (i'm using the script regardless) but currently the script waits for the inventory to be empty before sending the servant for more materials. It also clicks the servant when it arrives, which isn't needed as it automatically deposits the items to your invintory. You could save time by having it order the servant when there is 1 item left to build. Also, an option to order a specific number of items (for example, 24 planks for oak larders) would save an interaction with the butler to get excess supplies. I realize that would be a pain to code for every item, so a GUI option would be nice ^-^. Also, the option to bell pull for the butler seems a bit bugged. It opens settings, but can't navigate to the house options in the settings menu. This isn't a huge issue after you get the bot started, since the butler wont really get that far away, but could be a problem if someone was queuing scripts! Lastly, I didn't see an option for Oak dungeon doors. I really can't complain at $7 lol. Thanks for putting up with me! Edit: The script also only accepts the house being in Rimington. Just found that out, It had left the portal and ran from Taverly to Rimington for some reason. Edited 10 hours ago by oniibaru Additonal Information Quote Link to comment Share on other sites More sharing options...