MustBeNice Posted April 26, 2016 Share Posted April 26, 2016 Got stuck at coffin. Guthans one. [iNFO][bot #1][04/26 04:25:58 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][04/26 04:26:01 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][04/26 04:26:04 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][04/26 04:26:08 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][04/26 04:26:08 PM]: DEBUG: Anti-stuck camera rotation[iNFO][bot #1][04/26 04:26:11 PM]: DEBUG: InteractionEvent has timed out [3000ms][iNFO][bot #1][04/26 04:26:14 PM]: DEBUG: InteractionEvent has timed out [3000ms] Quote Link to comment Share on other sites More sharing options...
MustBeNice Posted April 28, 2016 Share Posted April 28, 2016 It doesn't decant stamina pots too? Quote Link to comment Share on other sites More sharing options...
harryth3hopp3r Posted April 28, 2016 Share Posted April 28, 2016 Does this have support for the barrows teleport? Quote Link to comment Share on other sites More sharing options...
MustBeNice Posted April 28, 2016 Share Posted April 28, 2016 Does this have support for the barrows teleport? Yea u mean the arceus spell? It does mini game tele, scroll, and arceus tele Quote Link to comment Share on other sites More sharing options...
FrostBug Posted April 29, 2016 Author Share Posted April 29, 2016 (edited) It doesn't decant stamina pots too? It should, but its a relatively new feature. Is it not doing it properly? ___ For the record, version 1.5.5 was released 2 days ago, fixing some issues with detecting who is in the tunnel when returning after banking during the tunnel solving state Edited April 29, 2016 by FrostBug 1 Quote Link to comment Share on other sites More sharing options...
MustBeNice Posted April 29, 2016 Share Posted April 29, 2016 It should, but its a relatively new feature. Is it not doing it properly? ___ For the record, version 1.5.5 was released 2 days ago, fixing some issues with detecting who is in the tunnel when returning after banking during the tunnel solving state No does not decant stamina pots. I have setting at 8 doses. When it rebanked I had 2 sips left and it took out 3 (2) doses and teleported to barrows. Lost 2 food slots but no problem. Quote Link to comment Share on other sites More sharing options...
juliszuch Posted April 30, 2016 Share Posted April 30, 2016 any ban risk? Quote Link to comment Share on other sites More sharing options...
FrostBug Posted April 30, 2016 Author Share Posted April 30, 2016 any ban risk? Yes Quote Link to comment Share on other sites More sharing options...
SuchSaltyTears Posted April 30, 2016 Share Posted April 30, 2016 could i get a trial plz 1 Quote Link to comment Share on other sites More sharing options...
Shonx Posted April 30, 2016 Share Posted April 30, 2016 has anyone tried this on a pure? Quote Link to comment Share on other sites More sharing options...
Zerker Posted May 2, 2016 Share Posted May 2, 2016 Not sure why this happened. [iNFO][bot #1][05/02 04:06:03 PM]: DEBUG: Exiting tomb [1] [iNFO][bot #1][05/02 04:06:03 PM]: DEBUG: AnimationTracker stopped [iNFO][bot #1][05/02 04:06:04 PM]: INFO: Setting PROTECT_FROM_MELEE to false [iNFO][bot #1][05/02 04:06:09 PM]: DEBUG: Swapping to item: Abyssal whip [iNFO][bot #1][05/02 04:06:25 PM]: DEBUG: Continue pending [iNFO][bot #1][05/02 04:06:26 PM]: DEBUG: Continue pending [iNFO][bot #1][05/02 04:06:26 PM]: DEBUG: Option pending [iNFO][bot #1][05/02 04:06:27 PM]: DEBUG: In tunnels [iNFO][bot #1][05/02 04:06:27 PM]: DEBUG: Disabling auto retaliate [iNFO][bot #1][05/02 04:06:29 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:06:35 PM]: DEBUG: TargetTracker started [iNFO][bot #1][05/02 04:06:35 PM]: WARNING: Incorrect gear identified; Changing [iNFO][bot #1][05/02 04:06:35 PM]: DEBUG: Swapping to item: Trident of the seas [iNFO][bot #1][05/02 04:06:48 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:06:50 PM]: DEBUG: Eating [iNFO][bot #1][05/02 04:06:57 PM]: DEBUG: TargetTracker stopped [iNFO][bot #1][05/02 04:06:59 PM]: DEBUG: Swapping to item: Abyssal whip [iNFO][bot #1][05/02 04:06:59 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:07:01 PM]: DEBUG: Approaching.. 3568, 9694 [iNFO][bot #1][05/02 04:07:03 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:07:34 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:08:08 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:08:40 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:01 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:01 PM]: INFO: Done gaining KC! [iNFO][bot #1][05/02 04:09:01 PM]: DEBUG: Approaching.. 3551, 9677 [iNFO][bot #1][05/02 04:09:03 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:10 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:18 PM]: DEBUG: Interacting with puzzle door.. [iNFO][bot #1][05/02 04:09:18 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:22 PM]: DEBUG: Puzzle interface is up! Interacting [iNFO][bot #1][05/02 04:09:23 PM]: INFO: Puzzle solved successfully [iNFO][bot #1][05/02 04:09:33 PM]: INFO: Chest has been looted [iNFO][bot #1][05/02 04:09:33 PM]: DEBUG: Closing loot widget [iNFO][bot #1][05/02 04:09:37 PM]: INFO: Loot registered: 1158x Coins [iNFO][bot #1][05/02 04:09:37 PM]: INFO: Loot registered: 239x Chaos rune [iNFO][bot #1][05/02 04:09:37 PM]: INFO: Loot registered: 528x Mind rune [iNFO][bot #1][05/02 04:09:37 PM]: DEBUG: Chest has been looted [iNFO][bot #1][05/02 04:09:37 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:49 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:10:06 PM]: DEBUG: Approaching.. 3551, 9677 [iNFO][bot #1][05/02 04:10:06 PM]: DEBUG: Moving cam to position (cPitch: 48, minPitch: 22) [iNFO][bot #1][05/02 04:10:09 PM]: DEBUG: Approaching.. 3551, 9677 [iNFO][bot #1][05/02 04:10:18 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:10:29 PM]: DEBUG: Approaching.. 3568, 9694 [iNFO][bot #1][05/02 04:10:37 PM]: DEBUG: Interacting with ladder [iNFO][bot #1][05/02 04:10:42 PM]: DEBUG: Finished ladder interaction [iNFO][bot #1][05/02 04:10:42 PM]: DEBUG: No longer in tunnels; State = EXIT_STAIRS [iNFO][bot #1][05/02 04:10:47 PM]: INFO: KC = 5; Skipping to TunnelSolver [WARN][bot #1][05/02 04:10:53 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:10:54 PM]: Started random solver : BreakManager [iNFO][bot #1][05/02 04:25:57 PM]: Random solver exited : BreakManager [WARN][bot #1][05/02 04:26:04 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:26:05 PM]: Started random solver : Auto Login [iNFO][bot #1][05/02 04:26:09 PM]: Random solver exited : Auto Login [WARN][bot #1][05/02 04:26:18 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:26:19 PM]: Started random solver : Welcome Screen [iNFO][bot #1][05/02 04:26:22 PM]: Random solver exited : Welcome Screen [iNFO][bot #1][05/02 04:26:24 PM]: WARNING: Should not be in TunnelSolver state. Correcting [iNFO][bot #1][05/02 04:26:24 PM]: DEBUG: Initializing kill order [iNFO][bot #1][05/02 04:26:25 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][05/02 04:26:26 PM]: DEBUG: Exit tomb.. [iNFO][bot #1][05/02 04:26:27 PM]: DEBUG: Next target: Torag the Corrupted [iNFO][bot #1][05/02 04:26:30 PM]: DEBUG: ClickMouseEvent has timed out [2500ms] [iNFO][bot #1][05/02 04:26:31 PM]: DEBUG: Swapping to item: Trident of the seas [iNFO][bot #1][05/02 04:26:59 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:27:12 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:27:25 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:27:37 PM]: DEBUG: Anti-stuck camera rotation [WARN][bot #1][05/02 04:27:51 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:27:52 PM]: Started random solver : Auto Login [iNFO][bot #1][05/02 04:27:56 PM]: Random solver exited : Auto Login [iNFO][bot #1][05/02 04:27:59 PM]: ERROR: No spade in inventory [iNFO][bot #1][05/02 04:28:00 PM]: Terminating script FrostBarrows... [iNFO][bot #1][05/02 04:28:00 PM]: Progress submitted [iNFO][bot #1][05/02 04:28:00 PM]: Script FrostBarrows has exited! [WARN][bot #1][05/02 04:28:05 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:28:05 PM]: Started random solver : Welcome Screen [iNFO][bot #1][05/02 04:28:05 PM]: Random solver exited : Welcome Screen Basically for some reason im guessing it couldn't recognize a spade in the inventory half way through the trip. I logged back in and it was in the inventory in the right spot. Quote Link to comment Share on other sites More sharing options...
FrostBug Posted May 2, 2016 Author Share Posted May 2, 2016 Not sure why this happened. [iNFO][bot #1][05/02 04:06:03 PM]: DEBUG: Exiting tomb [1] [iNFO][bot #1][05/02 04:06:03 PM]: DEBUG: AnimationTracker stopped [iNFO][bot #1][05/02 04:06:04 PM]: INFO: Setting PROTECT_FROM_MELEE to false [iNFO][bot #1][05/02 04:06:09 PM]: DEBUG: Swapping to item: Abyssal whip [iNFO][bot #1][05/02 04:06:25 PM]: DEBUG: Continue pending [iNFO][bot #1][05/02 04:06:26 PM]: DEBUG: Continue pending [iNFO][bot #1][05/02 04:06:26 PM]: DEBUG: Option pending [iNFO][bot #1][05/02 04:06:27 PM]: DEBUG: In tunnels [iNFO][bot #1][05/02 04:06:27 PM]: DEBUG: Disabling auto retaliate [iNFO][bot #1][05/02 04:06:29 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:06:35 PM]: DEBUG: TargetTracker started [iNFO][bot #1][05/02 04:06:35 PM]: WARNING: Incorrect gear identified; Changing [iNFO][bot #1][05/02 04:06:35 PM]: DEBUG: Swapping to item: Trident of the seas [iNFO][bot #1][05/02 04:06:48 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:06:50 PM]: DEBUG: Eating [iNFO][bot #1][05/02 04:06:57 PM]: DEBUG: TargetTracker stopped [iNFO][bot #1][05/02 04:06:59 PM]: DEBUG: Swapping to item: Abyssal whip [iNFO][bot #1][05/02 04:06:59 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:07:01 PM]: DEBUG: Approaching.. 3568, 9694 [iNFO][bot #1][05/02 04:07:03 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:07:34 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:08:08 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:08:40 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:00 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:01 PM]: DEBUG: Waiting for opponents death animation [iNFO][bot #1][05/02 04:09:01 PM]: INFO: Done gaining KC! [iNFO][bot #1][05/02 04:09:01 PM]: DEBUG: Approaching.. 3551, 9677 [iNFO][bot #1][05/02 04:09:03 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:10 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:18 PM]: DEBUG: Interacting with puzzle door.. [iNFO][bot #1][05/02 04:09:18 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:22 PM]: DEBUG: Puzzle interface is up! Interacting [iNFO][bot #1][05/02 04:09:23 PM]: INFO: Puzzle solved successfully [iNFO][bot #1][05/02 04:09:33 PM]: INFO: Chest has been looted [iNFO][bot #1][05/02 04:09:33 PM]: DEBUG: Closing loot widget [iNFO][bot #1][05/02 04:09:37 PM]: INFO: Loot registered: 1158x Coins [iNFO][bot #1][05/02 04:09:37 PM]: INFO: Loot registered: 239x Chaos rune [iNFO][bot #1][05/02 04:09:37 PM]: INFO: Loot registered: 528x Mind rune [iNFO][bot #1][05/02 04:09:37 PM]: DEBUG: Chest has been looted [iNFO][bot #1][05/02 04:09:37 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:09:49 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:10:06 PM]: DEBUG: Approaching.. 3551, 9677 [iNFO][bot #1][05/02 04:10:06 PM]: DEBUG: Moving cam to position (cPitch: 48, minPitch: 22) [iNFO][bot #1][05/02 04:10:09 PM]: DEBUG: Approaching.. 3551, 9677 [iNFO][bot #1][05/02 04:10:18 PM]: DEBUG: Rotating to door [iNFO][bot #1][05/02 04:10:29 PM]: DEBUG: Approaching.. 3568, 9694 [iNFO][bot #1][05/02 04:10:37 PM]: DEBUG: Interacting with ladder [iNFO][bot #1][05/02 04:10:42 PM]: DEBUG: Finished ladder interaction [iNFO][bot #1][05/02 04:10:42 PM]: DEBUG: No longer in tunnels; State = EXIT_STAIRS [iNFO][bot #1][05/02 04:10:47 PM]: INFO: KC = 5; Skipping to TunnelSolver [WARN][bot #1][05/02 04:10:53 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:10:54 PM]: Started random solver : BreakManager [iNFO][bot #1][05/02 04:25:57 PM]: Random solver exited : BreakManager [WARN][bot #1][05/02 04:26:04 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:26:05 PM]: Started random solver : Auto Login [iNFO][bot #1][05/02 04:26:09 PM]: Random solver exited : Auto Login [WARN][bot #1][05/02 04:26:18 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:26:19 PM]: Started random solver : Welcome Screen [iNFO][bot #1][05/02 04:26:22 PM]: Random solver exited : Welcome Screen [iNFO][bot #1][05/02 04:26:24 PM]: WARNING: Should not be in TunnelSolver state. Correcting [iNFO][bot #1][05/02 04:26:24 PM]: DEBUG: Initializing kill order [iNFO][bot #1][05/02 04:26:25 PM]: DEBUG: Enabling auto retaliate [iNFO][bot #1][05/02 04:26:26 PM]: DEBUG: Exit tomb.. [iNFO][bot #1][05/02 04:26:27 PM]: DEBUG: Next target: Torag the Corrupted [iNFO][bot #1][05/02 04:26:30 PM]: DEBUG: ClickMouseEvent has timed out [2500ms] [iNFO][bot #1][05/02 04:26:31 PM]: DEBUG: Swapping to item: Trident of the seas [iNFO][bot #1][05/02 04:26:59 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:27:12 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:27:25 PM]: DEBUG: Anti-stuck camera rotation [iNFO][bot #1][05/02 04:27:37 PM]: DEBUG: Anti-stuck camera rotation [WARN][bot #1][05/02 04:27:51 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:27:52 PM]: Started random solver : Auto Login [iNFO][bot #1][05/02 04:27:56 PM]: Random solver exited : Auto Login [iNFO][bot #1][05/02 04:27:59 PM]: ERROR: No spade in inventory [iNFO][bot #1][05/02 04:28:00 PM]: Terminating script FrostBarrows... [iNFO][bot #1][05/02 04:28:00 PM]: Progress submitted [iNFO][bot #1][05/02 04:28:00 PM]: Script FrostBarrows has exited! [WARN][bot #1][05/02 04:28:05 PM]: Event executor is taking too long to suspend; terminating now... [iNFO][bot #1][05/02 04:28:05 PM]: Started random solver : Welcome Screen [iNFO][bot #1][05/02 04:28:05 PM]: Random solver exited : Welcome Screen Basically for some reason im guessing it couldn't recognize a spade in the inventory half way through the trip. I logged back in and it was in the inventory in the right spot. Hmm, smells like a mirror thingymajingy. There isn't much I can do if the client misreads the inventory hopefully it was a 1-time thing Quote Link to comment Share on other sites More sharing options...
Zerker Posted May 2, 2016 Share Posted May 2, 2016 (edited) Hmm, smells like a mirror thingymajingy. There isn't much I can do if the client misreads the inventory hopefully it was a 1-time thing but me no use mirror :J + Nope, I reset it again and it done it again the next run. hasn't done it since on the latest reset though. Edited May 2, 2016 by Zerker Quote Link to comment Share on other sites More sharing options...
Sysm Posted May 2, 2016 Share Posted May 2, 2016 Today alot got banned not sure why... did use proxies etc Quote Link to comment Share on other sites More sharing options...
Burial Posted May 3, 2016 Share Posted May 3, 2016 Today alot got banned not sure why... did use proxies etc How many accounts? Public or private proxies? All on the same proxy or different ones? Quote Link to comment Share on other sites More sharing options...