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Khal Guardians Of The Rift


Khaleesi

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Hi Khal, so during the trial i notated some stuff to help you out (if its worthwhile)

-So lvl 3 builder, randomly opened the gate (wheat field) between lumby and varrock (im guessing it detect open doors/gates)? Not a hug deal
-Stuck in essence mine (Aubury) (status: Leaving ess mine) I teleported to the middle it got stuck, however if you move within viewing distance of portal it finally clicks it)
-Stuck in essence mine (Cromperty) (status: Leaving ess mine) This one i was right next to the portal but it wouldn't click, so i clicked it myself and it continued on)

Note: I waited over 10 minutes for the above so it def isn't a timing issue

Most of all: Huge delays between tasks.

When every action has a huge delay, even when a mugger was attacking me, it let me die cause it wouldn't click anything.

Once i got to GOTR minigame, it played through, but every task (going to mine, making shards, clicking portals, clicking guardian etc... It all has like a 10-15sec delay.

Super botlike behavior, but i noticed (i have about 12 of your scripts) lots of them do this, im guessing they all use the same status detection

Maybe the sleep timers need to be adjusted idk, but out of a few games each one was wasting minutes of time.

 

Here is a better breakdown

-Gather cells (10sec delay)

-Mine fragments (15sec delay to click portal, portal had about 10 seconds left before disappearing)

-Click portal altar (by the time the 17sec timer runs out, its too late, it doesn't react quick enough)

You get the point, each task seems to have too long of a delay before the next task/action

 

Happy to provide anymore feedback if you need, but those are my 2 cents as far as the trial testing :)

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7 minutes ago, HashPlant512 said:

Hi Khal, so during the trial i notated some stuff to help you out (if its worthwhile)

-So lvl 3 builder, randomly opened the gate (wheat field) between lumby and varrock (im guessing it detect open doors/gates)? Not a hug deal
-Stuck in essence mine (Aubury) (status: Leaving ess mine) I teleported to the middle it got stuck, however if you move within viewing distance of portal it finally clicks it)
-Stuck in essence mine (Cromperty) (status: Leaving ess mine) This one i was right next to the portal but it wouldn't click, so i clicked it myself and it continued on)

Note: I waited over 10 minutes for the above so it def isn't a timing issue

Most of all: Huge delays between tasks.

When every action has a huge delay, even when a mugger was attacking me, it let me die cause it wouldn't click anything.

Once i got to GOTR minigame, it played through, but every task (going to mine, making shards, clicking portals, clicking guardian etc... It all has like a 10-15sec delay.

Super botlike behavior, but i noticed (i have about 12 of your scripts) lots of them do this, im guessing they all use the same status detection

Maybe the sleep timers need to be adjusted idk, but out of a few games each one was wasting minutes of time.

 

Here is a better breakdown

-Gather cells (10sec delay)

-Mine fragments (15sec delay to click portal, portal had about 10 seconds left before disappearing)

-Click portal altar (by the time the 17sec timer runs out, its too late, it doesn't react quick enough)

You get the point, each task seems to have too long of a delay before the next task/action

 

Happy to provide anymore feedback if you need, but those are my 2 cents as far as the trial testing :)

Thanks for the feedback! However

1. Webwalker, out of my control... I guess it just likes to open dfoors and gates xD
2 & 3. There is a rare occasion the portals somehow are not detected, still trying to find why this happends for some accounts.

Delay at mugger in South east varrock: Webwalker again, Not much I can do about it. Some locations are just a bit buggy and slow

All other delay are pretty much impossible and bs if you ask me, NONE of my scripts are made to have sleep behaviour.
They are all made to have almost instant reaction with a slight delay, and we are speaking about a ms here, not even seconds ..

You might wanna restart your client or something, bcs if 1/500+ people comes up with such a major issues, there is something seriously wrong at your end...
And if you are using mirror mode: get rid of it asap 😉

Edited by Khaleesi
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7 minutes ago, Khaleesi said:

Thanks for the feedback! However

1. Webwalker, out of my control... I guess it just likes to open dfoors and gates xD
2 & 3. There is a rare occasion the portals somehow are not detected, still trying to find why this happends for some accounts.

Delay at mugger in South east varrock: Webwalker again, Not much I can do about it. Some locations are just a bit buggy and slow

All other delay are pretty much impossible and bs if you ask me, NONE of my scripts are made to have sleep behaviour.
They are all made to have almost instant reaction with a slight delay, and we are speaking about a ms here, not even seconds ..

You might wanna restart your client or something, bcs if 1/500+ people comes up with such a major issues, there is something seriously wrong at your end...
And if you are using mirror mode: get rid of it asap 😉

I figured it was probably something you can't control, however it did beg the question (i have some other scripts too) they seem to instant click when the task changes, i assumed it was your method of implementing certain strategies, like for example im testing another script and it seems to react pretty well)

Also mirror is a must lol! Stealth gets accounts banned too quick imo but again not your fault on that scenario.

Happy to provide feedback, and thanks again for the trial, i hope my comment doesn't come across as negative criticism cause it isn't :)  just giving my blunt 2 cents lol

Keep up the good work!

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13 minutes ago, HashPlant512 said:

I figured it was probably something you can't control, however it did beg the question (i have some other scripts too) they seem to instant click when the task changes, i assumed it was your method of implementing certain strategies, like for example im testing another script and it seems to react pretty well)

Also mirror is a must lol! Stealth gets accounts banned too quick imo but again not your fault on that scenario.

Happy to provide feedback, and thanks again for the trial, i hope my comment doesn't come across as negative criticism cause it isn't :)  just giving my blunt 2 cents lol

Keep up the good work!

Mirror is completely NOT a must since, it's even advised to NOT use mirror at this point, mirror bann rates are far higher than stealth since a few months.
Even getting account that never botted banned by just logging in ^^ 

A few years ago it was better in a lot of ways, but at this point... buggy, unstable, eats ram and cpu, banns, ... 

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1 hour ago, Khaleesi said:

Mirror is completely NOT a must since, it's even advised to NOT use mirror at this point, mirror bann rates are far higher than stealth since a few months.
Even getting account that never botted banned by just logging in ^^ 

A few years ago it was better in a lot of ways, but at this point... buggy, unstable, eats ram and cpu, banns, ... 

:o oh i didn't know that. I would think mirror (reflection) would be less detectable than injecting code into the client

Ill keep that in mind thanks! keep up the good work! I was a scripter for osbot MANY years ago, just don't have that kind of time anymore once i started a family, but i am glad to see others being so dedicated :) so it really does make me happy to see your scripts and progress.


Cheers mate!

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2 minutes ago, HashPlant512 said:

:o oh i didn't know that. I would think mirror (reflection) would be less detectable than injecting code into the client

Ill keep that in mind thanks! keep up the good work! I was a scripter for osbot MANY years ago, just don't have that kind of time anymore once i started a family, but i am glad to see others being so dedicated :) so it really does make me happy to see your scripts and progress.


Cheers mate!

Ya it used to be a lot better, but stealth got some niece updates some months ago... ^^
Oh welcome back!

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