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Check if player has anti fire buff


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Posted (edited)
13 minutes ago, mauritsmlg said:

Hey so I assumed since it works the same for stamina that

getConfig().get(NumberHere)

would also work to detect if the player has antifire. However I cannot seem to find the ID to fill in the .get() function that represents anti fire

 

In case it matters, I would like the ID for Extended super antifire

Consider opening the Config debugger, manually drinking an Extended super antifire and see what config values change. You'll probably want to keep an eye at the debugger for a longer period of time as there is probably a config that changes/decreases its' value every X time, until the effect of the potion runs out.

Edited by Eagle Scripts
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