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SOLVED Auto Login Delay help


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Posted (edited)

EDIT: Found an event login from a couple years ago, outdated but it halfway worked. Got it working! Thanks for those who helped!

 

So I am trying to make a script that will allow me to log in for 30 seconds, grab a couple things, log out, and wait for 30 minutes for the items to refresh and then repeat. However I can't use a Break Handler because how long I stay logged in couple vary from time to time, depending on how far I am from my location. Unless I am able to call on the Break Handler to activate whenever I do a logoutTab.logOut(); command, then I am out of luck on a break handler. Example below.

 

public int onLoop() throws InterruptedException {
			if (myPlayer().getPosition() != Lumbridge) {
					getWalking().webWalk(Lumbridge);
				}

			if (!getInventory().contains("Air Rune")) {
					groundItems.closestThatContains("Air Rune").interact("Take");
				}

			if (getInventory().contains("Air Rune")) {
					log("Logging out for 30-45 minutes for runes to refresh.");
					logoutTab.logOut();
					sleep(random(1_800_000, 2_400_000)); //Sit on logout screen for 30-45 minutes before Auto Login handler kicks in.
    				}
	return 100;
}

 

Edited by Dqtreats
Fixed
  • Dqtreats changed the title to SOLVED Auto Login Delay help

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