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OSBot mirror is leaking tremendous amount of memory

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The client just climbs and climbs in memory usage it never ends, I have to restart the client every 18 hours and this is using ONE INSTANCE. Imagine, one instance is using that much memory... I've spoken with the SW and I really don't think it could be the script as it seems as it is not happening with only my script.

 

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devs? anybody with these issues? Please let me know.

Works fine for any scripts I use through the SDN 

  • Author
8 hours ago, Space said:

Works fine for any scripts I use through the SDN 

Not for me, is there something that's wrong with my configuration? JDK version perhaps ?

1 minute ago, frictional said:

Not for me, is there something that's wrong with my configuration? JDK version perhaps ?

Entirely down to what scripts you're using. If you're using a custom one and the ones from the SDN work fine without a memory leak then it indicates the fault being with your custom script.

  • Author
On 12/4/2020 at 10:12 PM, Space said:

Entirely down to what scripts you're using. If you're using a custom one and the ones from the SDN work fine without a memory leak then it indicates the fault being with your custom script.

well I am using SDN scripts, I talked with the script writer and there was a "fix to it" by running it through CLI and limiting the amount of memory the client can allocate.

However, I'm noticing huge CPU usage I don't know if this is common to using mirrored mode. But, on average the usage is literally around 15-20% per client. The OSRS client uses about 7-9% and the OSBot client uses between 5-10%. I can't seem to turn off rendering on the OSBot client or Low CPU mode either, is this supposed to be the downside of using mirror mode? 

Just now, frictional said:

well I am using SDN scripts, I talked with the script writer and there was a "fix to it" by running it through CLI and limiting the amount of memory the client can allocate.

However, I'm noticing huge CPU usage I don't know if this is common to using mirrored mode. But, on average the usage is literally around 15-20% per client. The OSRS client uses about 7-9% and the OSBot client uses between 5-10%. I can't seem to turn off rendering on the OSBot client or Low CPU mode either, is this supposed to be the downside of using mirror mode? 

I'm running an Intel Core i7 6700K @ 4.00GHz

11 hours ago, frictional said:

well I am using SDN scripts, I talked with the script writer and there was a "fix to it" by running it through CLI and limiting the amount of memory the client can allocate.

However, I'm noticing huge CPU usage I don't know if this is common to using mirrored mode. But, on average the usage is literally around 15-20% per client. The OSRS client uses about 7-9% and the OSBot client uses between 5-10%. I can't seem to turn off rendering on the OSBot client or Low CPU mode either, is this supposed to be the downside of using mirror mode? 

That's the down side to mirror, you're running 2 clients for 1 bot.

  • Author
11 hours ago, Gunman said:

That's the down side to mirror, you're running 2 clients for 1 bot.

Yeah sure, that's a huge downside. But, why can't I disable rendering on the OSBot client? It would maybe help a lot in preserving power.

5 hours ago, frictional said:

Yeah sure, that's a huge downside. But, why can't I disable rendering on the OSBot client? It would maybe help a lot in preserving power.

If you could it would probably drop the total cpu usage by like 20%. Guess is MGI never implemented it or something with how mirror works prevents this. Make a suggestion for it here and it might get added
 https://osbot.org/forum/forum/102-client-bugs-suggestions/?

mine does this after i leave the app open for a couple days. Maybe a simple pc restart would fix if closing and re-opening the app itself doesnt work. Not sure why it does this? perhaps caching something not sure..

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