October 30, 20205 yr I'm pretty confused about how to hide the paint. I've gone through the entire forum and API and can't seem to get anything to work. I'm really confused on how to add a mouse listener and check the point of a click, because I haven't been able to get anything to work. I have this for the checkMouseEvent: public void checkMouseEvent(MouseEvent e) { Point clicked = e.getPoint(); e.consume(); log(clicked); Rectangle paintButton = new Rectangle(15, 325, 50, 50); if (paintButton.contains(clicked)) hide = !hide; } But obviously it doesn't do anything. Edited October 30, 20205 yr by Heist
October 30, 20205 yr 3 minutes ago, Heist said: I'm pretty confused about how to hide the paint. I've gone through the entire forum and API and can't seem to get anything to work. I'm really confused on how to add a mouse listener and check the point of a click, because I haven't been able to get anything to work. I have this for the checkMouseEvent: public void checkMouseEvent(MouseEvent e) { Point clicked = e.getPoint(); e.consume(); log(clicked); Rectangle paintButton = new Rectangle(15, 325, 50, 50); if (paintButton.contains(clicked)) hide = !hide; } But obviously it doesn't do anything. getBot().addMouseListener(new BotMouseListener() { @Override public void checkMouseEvent(MouseEvent e) { if (e.getID() == MouseEvent.MOUSE_PRESSED) { if (getBot().getScriptExecutor().isPaused()) { pt.setShowPaint(false); } else { if (pt.getPaintArea().contains(e.getPoint())) { e.consume(); pt.setShowPaint(!pt.shouldShowPaint()); } } } } }); thats what i have in onstart
October 30, 20205 yr Author 5 minutes ago, FuryShark said: getBot().addMouseListener(new BotMouseListener() { @Override public void checkMouseEvent(MouseEvent e) { if (e.getID() == MouseEvent.MOUSE_PRESSED) { if (getBot().getScriptExecutor().isPaused()) { pt.setShowPaint(false); } else { if (pt.getPaintArea().contains(e.getPoint())) { e.consume(); pt.setShowPaint(!pt.shouldShowPaint()); } } } } }); thats what i have in onstart Thank you!
Create an account or sign in to comment