Mountaindad1 Posted December 25, 2020 Share Posted December 25, 2020 Trial would be awesome! 1 Quote Link to comment Share on other sites More sharing options...
ez11 Posted December 25, 2020 Author Share Posted December 25, 2020 30 minutes ago, Mountaindad1 said: Trial would be awesome! trial is active, merry christmas Quote Link to comment Share on other sites More sharing options...
rips Posted January 7, 2021 Share Posted January 7, 2021 Yo bro this script is perfect! No trial needed as well just reading through the comments. Banging script Quote Link to comment Share on other sites More sharing options...
Serranu Posted January 19, 2021 Share Posted January 19, 2021 hi mate i wondered does it support ranging potions? could i have a trial? thanks Quote Link to comment Share on other sites More sharing options...
ez11 Posted January 19, 2021 Author Share Posted January 19, 2021 44 minutes ago, Serranu said: hi mate i wondered does it support ranging potions? could i have a trial? thanks It does not, and for the most part it wouldnt help since you are better off wearing a 2h sword, since cannon accuracy is based on your weapons attackstyle (meaning wearing nothing would also roll based on your crash accuracy) and you can often get a larger attackbonus by wearing a 2h sword than by wearing a crossbow especially on earlier levels. And sorry but I dont give trials to fresh accounts since that could lead to abuse. Quote Link to comment Share on other sites More sharing options...
cykablyat69 Posted January 23, 2021 Share Posted January 23, 2021 (edited) Please add divine super ranging pot support! ( & food please ) Edited January 23, 2021 by cykablyat69 Quote Link to comment Share on other sites More sharing options...
Myles Jnr Posted January 23, 2021 Share Posted January 23, 2021 hey mate could i have a trial of the cannon script, interested thanks ! 1 Quote Link to comment Share on other sites More sharing options...
ez11 Posted January 23, 2021 Author Share Posted January 23, 2021 9 minutes ago, Myles Jnr said: hey mate could i have a trial of the cannon script, interested thanks ! sure 1 Quote Link to comment Share on other sites More sharing options...
cantsay99 Posted January 24, 2021 Share Posted January 24, 2021 trial please? 1 Quote Link to comment Share on other sites More sharing options...
ez11 Posted January 24, 2021 Author Share Posted January 24, 2021 55 minutes ago, cantsay99 said: trial please? ok Quote Link to comment Share on other sites More sharing options...
sandyvagina Posted January 29, 2021 Share Posted January 29, 2021 Cool looking script my man, could I get a trial? Quote Link to comment Share on other sites More sharing options...
ez11 Posted January 29, 2021 Author Share Posted January 29, 2021 6 hours ago, sandyvagina said: Cool looking script my man, could I get a trial? sure Quote Link to comment Share on other sites More sharing options...
ethan45 Posted February 8, 2021 Share Posted February 8, 2021 Bugs out when trying to swap worlds keep opening/closing world swapper please look into this. Obvious ban otherwise 1 Quote Link to comment Share on other sites More sharing options...
ez11 Posted February 8, 2021 Author Share Posted February 8, 2021 6 hours ago, ethan45 said: Bugs out when trying to swap worlds keep opening/closing world swapper please look into this. Obvious ban otherwise I improved worldhopping for the next version. Should be live later today Quote Link to comment Share on other sites More sharing options...
Geomectrix Posted February 9, 2021 Share Posted February 9, 2021 On 10/26/2019 at 3:49 AM, ez11 said: Buy here: Features: This script allows you to train early range levels as fast and efficient as possible or to create very strong low hp pures due to the cannon not giving hitpoints expierence! The script will setup your cannon at the desired location, refill when empty and repair it when it is broken. Once you run out of cannonballs it will pick up the cannon and end the script. You can choose from several popular preset locations (check below for a list) or set your own location via the GUI. You can save your custom locations and simply load them when starting the script again. You can choose a custom refill threshold to appear more humanlike (by default the script will refill the cannon when empty). Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides High alchemy support! NOTE: Alching makes the script interact with the game a lot more often than just refilling the cannon and waiting. So make sure you adjust your botting/breaking ratio to account for this change in activity to ensure minimal bans. Requirements: Dwarfcannon set + Cannonballs in inventory. Dwarfcannon quest completed. Start script at cannon location. 55 Magic and runes to Alch. Items that you want to alch should be put on the inventoryslot that lines up with the location of the high alch spell. How Cannoning works and why you dont need ranging pots: The Dwarf multicannon always has a maxhit of 30, regardless of your stats, equipment or boosts. This is why cannoning is so good to train early range levels. The accuracy of your cannon is based on the accuracy of your selected attackstyle (staves count as meele weapons and being unarmed counts as using a crush weapon). This means to maximize your accuracy it might be better to wear a 2H sword instead of wearing a ranged weapon, if your range level is not high enough to wear the higher level crossbows. This means that your range level/accuracy or any range boosts have zero impact on your cannons accuracy if you dont wear a ranged weapon. As mentioned your maxhit is always capped at 30 regardless of your stats, and since your succesful hits will always roll a random number between 0 and your max hit (in this case 30) using boosts only changes the accuracy of your cannon. The accuracy of your attacks is based on your attackroll (based on your equipment, stats and boosts) against the targets defense roll (which is going to be low for the monsters you cannon). Your accuracy starts off high and as a result increasing your accuracy gives you dminishing returns. Your average hit is calculated as: (Maxhit * accuracy) / 2. In practice this means using a ranging potion at 61 range with a rcb + pure setup your accuracy & exp/h will be increased by less than 1.7%. At 80 range with a light ballista and a pure setup your accuracy & exp/h will be increased by less than 1% when using a ranging potion. TLDR: Max hit of cannon is always the same, accuracy starts off high and has diminishing returns = pots are not worth it. More information can be found here: https://oldschool.runescape.wiki/w/Combat#Damage_calculating How to start this script using your own custom locations (step by step and Video guide in the spoiler): Reveal hidden contents Select "Custom" in the location settings at the top: Enable mouse input by clicking on the button at the top of the osbot client: Walk to the tile you want the script to place the cannon and press the "Set Current Position" Button next to the cannon position coordinates. Walk to your safespot tile and press the second "Set Current Position" Button button which is next to your safespots coordinates. You should now see that the script has set the coordinates for 2 locations. (Optional) Press the "Save" Button so you can simply load your custom locations when you start the script in the future. SETUP VIDEO: List of preset locations: Ogres east of Castle wars Ogres at the Combat Training Camp north of Ardougne Hill giants at the Shayzien graveyard on Zeah If you have any locations you would want to see added to this list just let me know! Trials: Like this post and comment to get a Trial! No trials for new/inactive accounts that arent Vip Contact/Bug reports: If you have any specific questions or would like to report a bug please send me a detailed message on this forum. For bug reports please include details on how to reproduce the bug if possible. Pictures (post your own and I will add them here!): updates: - v1.1: added custom refill threshold - v1.2: Script automatically upgrades ranged gear if you have them in your inventory: studded gear + coif -> snakeskin + boots and bandana -> green/blue/red/black d hides - v1.3: Script will hop worlds if there is already another cannon in your world until it finds an open world (relevant when starting the script or when logging back in after a break) - v1.4: added some failsafes so script wont stop because the client loads the inventory to slow after logging in - v1.5: Added high alchemy support. - v1.6: Improved worldhopping Looking to Trial script please daddy Quote Link to comment Share on other sites More sharing options...