Hayase Posted December 22, 2018 Posted December 22, 2018 It's the dream right? No one wants to share their methods though. I've tried these methods: Wcing trees and then staying at oaks forever, this was okay gp/hr but required muling to stay okay Mining clay in dwarven mines, this is actually 60-100k/gp hr and great but required more frequent muling Abyss RCing on a lvl 35--this took too much effort to get started Buying runes at mage bank was a low ban rate script that made 100k+/hr Tried telegrabbing nats in the wild but it was bad gp/hr + risk getting pked Looting cowhides was decent gp/hr but not really worth it What are your methods that work? I don't think there is a method that works effectively without muling.
leony Posted December 22, 2018 Posted December 22, 2018 3 minutes ago, Hayase said: It's the dream right? No one wants to share their methods though. I've tried these methods: Wcing trees and then staying at oaks forever, this was okay gp/hr but required muling to stay okay Mining clay in dwarven mines, this is actually 60-100k/gp hr and great but required more frequent muling Abyss RCing on a lvl 35--this took too much effort to get started Buying runes at mage bank was a low ban rate script that made 100k+/hr Tried telegrabbing nats in the wild but it was bad gp/hr + risk getting pked Looting cowhides was decent gp/hr but not really worth it What are your methods that work? I don't think there is a method that works effectively without muling. Since I don't bot anymore I'll mention these which were public scripts Tuna potato maker Chaos Druids weren't bad at all. Brine Rats Mort Myre Fungus 1
dormic Posted December 22, 2018 Posted December 22, 2018 Why don't you write an automatic muling script? I use it all the time without any bans.
Hayase Posted December 22, 2018 Author Posted December 22, 2018 (edited) 4 minutes ago, dormic said: Why don't you write an automatic muling script? I use it all the time without any bans. I already have one it's just I'm tired of my methods and want something new For example I was thinking of crafting nats and having an essence mule farm just walking to the ruins and trading 1 account to craft, but it would require an army of like 5 to be profitable and requires members on all 5. It's a risk but an idea. Edited December 22, 2018 by Hayase
Jacksonpm23 Posted December 22, 2018 Posted December 22, 2018 Chaos druids really aren't too bad for sure. Combat requirements are extremely easy to set up
leony Posted December 22, 2018 Posted December 22, 2018 Also herb runs make x amount accounts which can farm ranars, make them log in every herb run and do a run, This I would think would be surprisingly low ban rate.
Y0m0 Posted December 22, 2018 Posted December 22, 2018 No one wants to share there methods because it makes them money ofc. Possibly try something with coal, since it has gone up like 60gp o.O