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Low effort money making


Hayase

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It's the dream right? No one wants to share their methods though.

I've tried these methods:

  • Wcing trees and then staying at oaks forever, this was okay gp/hr but required muling to stay okay
  • Mining clay in dwarven mines, this is actually 60-100k/gp hr and great but required more frequent muling
  • Abyss RCing on a lvl 35--this took too much effort to get started
  • Buying runes at mage bank was a low ban rate script that made 100k+/hr
  • Tried telegrabbing nats in the wild but it was bad gp/hr + risk getting pked
  • Looting cowhides was decent gp/hr but not really worth it

What are your methods that work? I don't think there is a method that works effectively without muling. 

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3 minutes ago, Hayase said:

It's the dream right? No one wants to share their methods though.

I've tried these methods:

  • Wcing trees and then staying at oaks forever, this was okay gp/hr but required muling to stay okay
  • Mining clay in dwarven mines, this is actually 60-100k/gp hr and great but required more frequent muling
  • Abyss RCing on a lvl 35--this took too much effort to get started
  • Buying runes at mage bank was a low ban rate script that made 100k+/hr
  • Tried telegrabbing nats in the wild but it was bad gp/hr + risk getting pked
  • Looting cowhides was decent gp/hr but not really worth it

What are your methods that work? I don't think there is a method that works effectively without muling. 

Since I don't bot anymore I'll mention these which were public scripts

Tuna potato maker

Chaos Druids weren't bad at all.

Brine Rats

Mort Myre Fungus

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4 minutes ago, dormic said:

Why don't you write an automatic muling script? I use it all the time without any bans.

I already have one it's just I'm tired of my methods and want something new

For example I was thinking of crafting nats and having an essence mule farm just walking to the ruins and trading 1 account to craft, but it would require an army of like 5 to be profitable and requires members on all 5. It's a risk but an idea.

Edited by Hayase
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