July 1, 20214 yr How do you get this to put the cow hide in the bank? I just keep fighting even after full inventory.. Does it have no option to just bank the cow hide?
July 1, 20214 yr Author 8 hours ago, Unclefester said: How do you get this to put the cow hide in the bank? I just keep fighting even after full inventory.. Does it have no option to just bank the cow hide? Hello, what settings are you using? the script should trigger to go to bank whenever the inventory is full and I just tested it and ran it for around 40 mins and it got 120 cowhides in bank
July 3, 20214 yr Author 19 hours ago, Unclefester said: Just these. unless I set it to level a skill to a level. Did you try restarting the client/script? cause I've also tried today same settings and its banking well.. I'm not able to replicate, if you could send the OSBot logs it might be helpful for me. Edited July 3, 20214 yr by progamerz
July 4, 20214 yr Had to use a new account, the old one got banned. So i let it start with 25 shrimps in inv to make it fill up faster. Once inv is full it idle's for a couple mins. [INFO][07/03 11:14:53 PM]: Welcome to OSBot 2.6.28! [INFO][07/03 11:14:54 PM]: Loaded 1 RS accounts! [INFO][07/03 11:14:54 PM]: Script list refreshed and loaded 4 scripts. [INFO][07/03 11:14:57 PM]: Updated injection hooks for client revision : 197! [DEBUG][Bot #1][07/03 11:14:57 PM]: Initializing stealth injection bot... [INFO][Bot #1][07/03 11:14:57 PM]: Downloading latest RS2 old-school client parameters... [INFO][Bot #1][07/03 11:14:58 PM]: Downloading latest RS2 old-school client... [DEBUG][Bot #1][07/03 11:15:00 PM]: Injected bot reference into client! [DEBUG][Bot #1][07/03 11:15:00 PM]: Injected world accessors! [DEBUG][Bot #1][07/03 11:15:00 PM]: Injected 38 class and 341 field accessors! [DEBUG][Bot #1][07/03 11:15:00 PM]: Injected canvas! [DEBUG][Bot #1][07/03 11:15:05 PM]: Loading RS world : 3122a [INFO][Bot #1][07/03 11:15:05 PM]: Initializing 39 API modules... [INFO][07/03 11:15:05 PM]: Started bot #1 [INFO][Bot #1][07/03 11:15:15 PM]: Loaded 4 built-in random solvers! [INFO][Bot #1][07/03 11:15:19 PM]: Started random solver : Auto Login [INFO][Bot #1][07/03 11:15:25 PM]: Successfully logged in, waiting for welcome screen. [INFO][Bot #1][07/03 11:15:45 PM]: Random solver exited : Auto Login [INFO][Bot #1][07/03 11:15:47 PM]: BreakManager: We will bot for 41 minute(s) and break for 5 minute(s) [INFO][Bot #1][07/03 11:15:53 PM]: Started random solver : Welcome Screen [INFO][Bot #1][07/03 11:15:57 PM]: Random solver exited : Welcome Screen [INFO][Bot #1][07/03 11:16:24 PM]: Started: InventoryObserver [INFO][Bot #1][07/03 11:16:24 PM]: Starting items: [Bronze sword, Wooden shield] [INFO][Bot #1][07/03 11:16:24 PM]: Random bury bones amount: 6 [INFO][Bot #1][07/03 11:16:24 PM]: We should open setting tab [INFO][Bot #1][07/03 11:16:31 PM]: Too many loops [INFO][Bot #1][07/03 11:17:03 PM]: [InventoryObserver] We aren't logged in!, continue [INFO][Bot #1][07/03 11:17:30 PM]: [InventoryObserver] We aren't logged in!, continue [INFO][Bot #1][07/03 11:17:37 PM]: WebWalkingEvent; We have reached the final destination!
July 4, 20214 yr Author 18 hours ago, Unclefester said: Had to use a new account, the old one got banned. So i let it start with 25 shrimps in inv to make it fill up faster. Once inv is full it idle's for a couple mins. I've pushed v4.521 with overall banking improvements, lemme know if it fixes the issue cause I couldn't replicate but could be a potential fix. Edited July 4, 20214 yr by progamerz
July 14, 20214 yr Author 1 hour ago, rsbotter12332121 said: Have liked thread wondering if i could get a free 24hrs? Cheers Authed for 24 hours starting from now, enjoy
July 22, 20214 yr Author 2 hours ago, jakeftw said: Hi, can i get the trial please? Authed for 24 hours starting from now enjoy
July 23, 20214 yr On 7/22/2021 at 5:15 PM, progamerz said: Authed for 24 hours starting from now enjoy Thank you!
July 27, 20214 yr Author 1 hour ago, eppol said: Hi, could I get the 24h trial please? Cheers Authed for 24 hours starting from now, enjoy
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