Brett Posted April 25, 2013 Posted April 25, 2013 Completely renewed mouse movement with much higher accuracy (no miss clicking) Improvements on the walking algorithm, also support for paths Fix of the onActivate method from the Login random Food API functions Magic API functions I'm most excited for these. Thanks!
Link Posted April 25, 2013 Posted April 25, 2013 I think he meant health checking. Will that be fixed in this update? It works very well As for the update, you guys make me more proud every day and it feels awesome to know that you guys pump put updates so fast. Great job! 1
GoldenGates Posted April 25, 2013 Posted April 25, 2013 Wow, this may be the version that finally brings in quality fighters/scripts.
specops5000 Posted April 25, 2013 Posted April 25, 2013 (edited) this is the update i have waited on GJ! Edited April 25, 2013 by specops5000
Crazed Posted April 25, 2013 Posted April 25, 2013 (edited) Food can be used now already, it's really easy to do. You just have to write more than one line, not simply something like eat(id) I've tried explaining this to multiple developers, but they still claim it is impossible with the current API lol. If I had any interest in scripting I'd do it..Not paying for membership for a bit thought maybe I'll gain interest one day. Oh and nice update! Keep up the good work but don't tire yourself out with so many updates. I'd rather have quality over quantity as I feel most would. Edited April 25, 2013 by Crazed
Icy Posted April 25, 2013 Posted April 25, 2013 Please tell me wall and certain ground objects like agility items will be fixed.
Laz Posted April 25, 2013 Posted April 25, 2013 Please tell me wall and certain ground objects like agility items will be fixed. We are currently looking over this issue at the moment. 1
Briansama Posted April 25, 2013 Posted April 25, 2013 You guys update more often than some paid bots, jesus. Keep it coming you magnificent bastards.