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Tom

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I should have tested this before buying it because it's VERY frustrating.

Rather than attacking the closest assigned monster, it takes the f*ck off 20 squares away from the safespot and grid to attack something, and I can't get it to stop.
Maybe assign targets by id?

if an assigned monster is attacking you, why does it try to attack a different one?

why is it attacking anything out of the designated grid?

why does it use the minimap to walk back to the safespot?

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25 minutes ago, Modern Heretic said:

I should have tested this before buying it because it's VERY frustrating.

Rather than attacking the closest assigned monster, it takes the f*ck off 20 squares away from the safespot and grid to attack something, and I can't get it to stop.
Maybe assign targets by id?

if an assigned monster is attacking you, why does it try to attack a different one?

why is it attacking anything out of the designated grid?

why does it use the minimap to walk back to the safespot?

The first 3 things you have mentioned are very odd, as it is definitely coded to take these things into account. Could I see your settings?
It seems likely to me that your grid may be messed up, where are you training?

 

It uses the minimap to walk to the safespot because that is how OSBot handles walking I'm afraid

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The blue arrow is where there's another ogre spawn, it neglects the grid, and the safespot to try and pull it.. I have safespot option on in the gui, and safespot is set, though it's hard to see under the grid.

It also clicks the creature, then spams safespot location (wrong spot) and doesn't attack the creature again..

safespot.PNG

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