luck or skill Posted October 17, 2018 Share Posted October 17, 2018 (edited) @jca Fishing guild > Swordfish script just instastops Edit: it was because i had dragon harpoon equipt Edited October 17, 2018 by luck or skill Quote Link to comment Share on other sites More sharing options...
jca Posted October 17, 2018 Author Share Posted October 17, 2018 (edited) 29 minutes ago, luck or skill said: @jca Fishing guild > Swordfish script just instastops Edit: it was because i had dragon harpoon equipt Thanks for reporting. Fixed in the latest release V1.03, you can now fish with D Harp. Edited October 17, 2018 by jca Quote Link to comment Share on other sites More sharing options...
luck or skill Posted October 18, 2018 Share Posted October 18, 2018 16 hours ago, jca said: Thanks for reporting. Fixed in the latest release V1.03, you can now fish with D Harp. still just insta stops script if i have the harpoon equipt... Quote Link to comment Share on other sites More sharing options...
jca Posted October 18, 2018 Author Share Posted October 18, 2018 4 hours ago, luck or skill said: still just insta stops script if i have the harpoon equipt... It's working fine for me... With nothing in the inventory, D Harp equipped, doing Sharks / Swordys and Tuna at the Fishing Guild. Are you sure you've download 1.03 and refreshed your scripts? Quote Link to comment Share on other sites More sharing options...
jca Posted October 18, 2018 Author Share Posted October 18, 2018 Updated to 1.1 - added Catherby support for Swordfish & Tuna, Lobster & Shark Quote Link to comment Share on other sites More sharing options...
fcknbobfrank Posted October 21, 2018 Share Posted October 21, 2018 excellent script so far, very human like. im not sure if this is intentional, but there is a delay between when an activity needs servicing and when it is serviced. (like moving to a new fishing spot or emptying the inventory), would it be possible to make these delays longer? Quote Link to comment Share on other sites More sharing options...
jca Posted October 21, 2018 Author Share Posted October 21, 2018 3 hours ago, fcknbobfrank said: excellent script so far, very human like. im not sure if this is intentional, but there is a delay between when an activity needs servicing and when it is serviced. (like moving to a new fishing spot or emptying the inventory), would it be possible to make these delays longer? Thanks for the feedback, yeah it is intentional - when a player is skilling AFK that’s the way they would play. I could make the delay a variable that you enter into the GUI? Quote Link to comment Share on other sites More sharing options...
Galileo Posted October 21, 2018 Share Posted October 21, 2018 (edited) 11 minutes ago, jca said: Thanks for the feedback, yeah it is intentional - when a player is skilling AFK that’s the way they would play. I could make the delay a variable that you enter into the GUI? if you do that, keep the current as standard (what stays if there's no input in GUI.) Can you maybe add banking to barbarian village fishing? Edited October 21, 2018 by Galileo Quote Link to comment Share on other sites More sharing options...
jca Posted October 21, 2018 Author Share Posted October 21, 2018 32 minutes ago, Galileo said: if you do that, keep the current as standard (what stays if there's no input in GUI.) Can you maybe add banking to barbarian village fishing? Yeah that makes sense. I can defo add banking, thinking about cooking as well on the fire. 1 Quote Link to comment Share on other sites More sharing options...
jca Posted October 21, 2018 Author Share Posted October 21, 2018 13 hours ago, fcknbobfrank said: excellent script so far, very human like. im not sure if this is intentional, but there is a delay between when an activity needs servicing and when it is serviced. (like moving to a new fishing spot or emptying the inventory), would it be possible to make these delays longer? V1.2 added custom sleep timer that defaults at 5 seconds. 9 hours ago, Galileo said: if you do that, keep the current as standard (what stays if there's no input in GUI.) Can you maybe add banking to barbarian village fishing? Added banking / dropping option for all locations apart from Barbarian Outpost. http://www.mediafire.com/file/hm10nzsf6gd6m81/JFisher.jar/file Quote Link to comment Share on other sites More sharing options...
Galileo Posted October 21, 2018 Share Posted October 21, 2018 (edited) 16 minutes ago, jca said: V1.2 added custom sleep timer that defaults at 5 seconds. Added banking / dropping option for all locations apart from Barbarian Outpost. http://www.mediafire.com/file/hm10nzsf6gd6m81/JFisher.jar/file I'd marry you if I were of the female sex. You're amazing dude. Edited October 21, 2018 by Galileo Quote Link to comment Share on other sites More sharing options...
jca Posted October 21, 2018 Author Share Posted October 21, 2018 58 minutes ago, Galileo said: I'd marry you if I were of the female sex. You're amazing dude. Ha! Cheers bro, appreciate the love... Quote Link to comment Share on other sites More sharing options...
fcknbobfrank Posted October 24, 2018 Share Posted October 24, 2018 (edited) On 10/21/2018 at 7:19 PM, jca said: Thanks for the feedback, yeah it is intentional - when a player is skilling AFK that’s the way they would play. I could make the delay a variable that you enter into the GUI? No need for a variable in the gui, however a random 5-15 would be nicer than static 5. i think one of the most obvious bot things in this game is how quickly a bot reacts to a stimulus, you can tell pretty much all the fishing bots because as soon as a spot moves a huuuuge train of bots move too, real people are quite a bit slower thanks for the quick response and the current change, sorry i didn't respond sooner edit: ran the script a bit, on full inventory it just stopped and spammed [INFO][Bot #1][10/25 09:42:23 AM]: [Ljava.lang.StackTraceElement;@287894 [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@1082e1b [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@1f2afdf [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@138a7f0 [INFO][Bot #1][10/25 09:42:25 AM]: [Ljava.lang.StackTraceElement;@787db [INFO][Bot #1][10/25 09:42:25 AM]: [Ljava.lang.StackTraceElement;@650736 Edited October 24, 2018 by fcknbobfrank Quote Link to comment Share on other sites More sharing options...
jca Posted October 25, 2018 Author Share Posted October 25, 2018 8 hours ago, fcknbobfrank said: No need for a variable in the gui, however a random 5-15 would be nicer than static 5. i think one of the most obvious bot things in this game is how quickly a bot reacts to a stimulus, you can tell pretty much all the fishing bots because as soon as a spot moves a huuuuge train of bots move too, real people are quite a bit slower thanks for the quick response and the current change, sorry i didn't respond sooner edit: ran the script a bit, on full inventory it just stopped and spammed [INFO][Bot #1][10/25 09:42:23 AM]: [Ljava.lang.StackTraceElement;@287894 [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@1082e1b [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@1f2afdf [INFO][Bot #1][10/25 09:42:24 AM]: [Ljava.lang.StackTraceElement;@138a7f0 [INFO][Bot #1][10/25 09:42:25 AM]: [Ljava.lang.StackTraceElement;@787db [INFO][Bot #1][10/25 09:42:25 AM]: [Ljava.lang.StackTraceElement;@650736 That’s the thing about this, even without the custom delay it has a delay long enough to not react immediately. But now it has custom which works for all cases (none and longer). I would always fish on a 5 secs action timer. As far as the bug - what were you fishing and where? I can look into it. Quote Link to comment Share on other sites More sharing options...
fcknbobfrank Posted October 26, 2018 Share Posted October 26, 2018 it was fishing for leaping trout and salmon with the heavy rod at ottos grotto, when it got full invent it would do it [INFO][10/26 05:21:53 PM]: Loaded 6 RS accounts! [INFO][10/26 05:21:53 PM]: Welcome to OSBot 2.5.24! [INFO][10/26 05:22:09 PM]: Updated injection hooks for client revision : 176! [DEBUG][Bot #1][10/26 05:22:09 PM]: Initializing stealth injection bot... [INFO][Bot #1][10/26 05:22:09 PM]: Downloading latest RS2 old-school client parameters... [INFO][Bot #1][10/26 05:22:10 PM]: Downloading latest RS2 old-school client... [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected bot reference into client! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected world accessors! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 37 class and 322 field accessors! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected canvas! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 2 model update calls! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 8 definition calls! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 36 definition transformation calls! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected random.dat patch for bot #1 [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 3 tooltip callbacks! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 3 config callbacks! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 18 head message callbacks! [DEBUG][Bot #1][10/26 05:22:27 PM]: Injected 4 chatbox message callbacks! [DEBUG][Bot #1][10/26 05:22:28 PM]: Injected 23 draw skip points! [DEBUG][Bot #1][10/26 05:22:29 PM]: Injected 0 hit splat callbacks! [DEBUG][Bot #1][10/26 05:22:29 PM]: Injected 3 equipment callbacks! [DEBUG][Bot #1][10/26 05:22:29 PM]: Injected 3 login return code callbacks! [DEBUG][Bot #1][10/26 05:22:30 PM]: Injected 19 analysis callbacks! [DEBUG][Bot #1][10/26 05:22:30 PM]: Loading RS world : 390 [INFO][Bot #1][10/26 05:22:30 PM]: Initializing 36 API modules... [INFO][10/26 05:22:31 PM]: Started bot #1 [INFO][Bot #1][10/26 05:22:44 PM]: [Break Manager] After botting for 33 minute(s), you will break for 73 minute(s). [INFO][Bot #1][10/26 05:22:44 PM]: Loaded 4 built-in random solvers! [INFO][Bot #1][10/26 05:22:47 PM]: Started script : JFisher [INFO][Bot #1][10/26 05:22:52 PM]: false [INFO][Bot #1][10/26 05:22:52 PM]: Leaping [INFO][Bot #1][10/26 05:22:52 PM]: Barbarian [INFO][Bot #1][10/26 05:25:16 PM]: [Ljava.lang.StackTraceElement;@cbef53 [INFO][Bot #1][10/26 05:25:16 PM]: [Ljava.lang.StackTraceElement;@6bb4ff [INFO][Bot #1][10/26 05:25:17 PM]: [Ljava.lang.StackTraceElement;@a8e50 [INFO][Bot #1][10/26 05:25:17 PM]: [Ljava.lang.StackTraceElement;@9335a1 [INFO][Bot #1][10/26 05:25:17 PM]: [Ljava.lang.StackTraceElement;@1a9f297 [INFO][Bot #1][10/26 05:25:18 PM]: [Ljava.lang.StackTraceElement;@5e6251 [INFO][Bot #1][10/26 05:25:18 PM]: Terminating script JFisher... [INFO][Bot #1][10/26 05:25:18 PM]: Script JFisher has exited! Quote Link to comment Share on other sites More sharing options...