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Anti drag script for switching

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Sounds like you need an actual dedicated program to take the mouse input, then create a virtual mouse that follows rule set by the software. Example; Mouse click automatically being released after 0.1 seconds. This could theoretically prevent dragging items in the game.

Gonna put a disclaimer here though, I'm not at all an experienced developer in any coding language. Based on a talk with a co-worker though, this sounds like it can be done in c#.

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