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BETA v1.3.1

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Ahhhh, yeah my java i have is 32, when im running 64

 

Will let you know after i install 64 bit java



Okay it looks like that is the situation, i dowloaded and installed 64 bit java and now its a stable 30-50 fps (doesnt lag)

 

http://www.java.com/en/download/manual.jsp

 

Windows 64bit offline download that and it should fix the 0-4 fps situation

Edited by trickyspazz

I'm also lagging, 3 FPS... -.- lol

Same lol

My Computer Specs:

Intel® Core 2 Duo CPU - 2.10Ghz

3GB RAM

Nvidea GeForce 103M - 512mb

Don't know whats wrong, when im at login screen i got 100fps. But when im at game i got 3-10 FPS. 

Edited by tugazord

Same lol

My Computer Specs:

Intel® Core 2 Duo CPU - 2.10Ghz

3GB RAM

Nvidea GeForce 103M - 512mb

Don't know whats wrong, when im at login screen i got 100fps. But when im at game i got 3-10 FPS. 

 

If your running 64 bit operating system, you need 64 bit java, the latest download is 32 bit so you have to find the manual download for 64 bit

 

http://www.java.com/en/download/manual.jsp

YeIEbTS.png

 

ffs Bot class is obfuscated now

 

And bot at huge cpu usage spikes, while im standing with my char and not interacting with anything at all.

 

EDIT: Also, huge and constant cpu usage when trying to reconnect with remote server.

Edited by XavierM

Exception in thread "pool-2-thread-2" java.lang.ArrayIndexOutOfBoundsException: 18023	at org.osbot.script.rs2.Client.getLocalPlayer(pl:346)	at org.osbot.script.rs2.model.Character.getFacing(il:59)	at org.osbot.script.rs2.model.Character$getFacing.call(Unknown Source)
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Exception in thread "pool-2-thread-2" java.lang.ArrayIndexOutOfBoundsException: 18023	at org.osbot.script.rs2.Client.getLocalPlayer(pl:346)	at org.osbot.script.rs2.model.Character.getFacing(il:59)	at org.osbot.script.rs2.model.Character$getFacing.call(Unknown Source)

I think someone swapped npc and players up right there lol. We'll get a fix for that asap.

org.pushingpixels.substance.api.UiThreadingViolationException: Component creation must be done on Event Dispatch Thread	at org.pushingpixels.substance.internal.utils.SubstanceCoreUtilities.testComponentCreationThreadingViolation(SubstanceCoreUtilities.java:2048)	at org.pushingpixels.substance.internal.ui.SubstancePanelUI.createUI(SubstancePanelUI.java:57)	at sun.reflect.GeneratedMethodAccessor6.invoke(Unknown Source)	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)	at java.lang.reflect.Method.invoke(Method.java:601)	at sun.reflect.misc.Trampoline.invoke(MethodUtil.java:55)	at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)	at java.lang.reflect.Method.invoke(Method.java:601)	at sun.reflect.misc.MethodUtil.invoke(MethodUtil.java:269)	at javax.swing.UIDefaults.getUI(UIDefaults.java:770)	at javax.swing.UIManager.getUI(UIManager.java:1013)	at javax.swing.JPanel.updateUI(JPanel.java:126)	at javax.swing.JPanel.<init>(JPanel.java:86)	at javax.swing.JPanel.<init>(JPanel.java:109)	at javax.swing.JPanel.<init>(JPanel.java:117)	at sun.lwawt.LWPanelPeer.createDelegate(LWPanelPeer.java:44)	at sun.lwawt.LWPanelPeer.createDelegate(LWPanelPeer.java:35)	at sun.lwawt.LWComponentPeer.<init>(LWComponentPeer.java:196)	at sun.lwawt.LWContainerPeer.<init>(LWContainerPeer.java:53)	at sun.lwawt.LWPanelPeer.<init>(LWPanelPeer.java:39)	at sun.lwawt.LWToolkit.createPanel(LWToolkit.java:346)	at java.awt.Panel.addNotify(Panel.java:86)	at java.awt.Container.addImpl(Container.java:1114)	at java.awt.Container.add(Container.java:966)	at org.osbot.FB.run(ah:338)	at java.lang.Thread.run(Thread.java:722)


[ERROR][04/22/13 10:06:56 AM]: Failed to initiate : NPCjava.lang.reflect.InvocationTargetException	at sun.reflect.GeneratedConstructorAccessor10.newInstance(Unknown Source)	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)	at java.lang.reflect.Constructor.newInstance(Constructor.java:525)	at org.osbot.script.Wrapper.wrap(nj:80)	at org.osbot.script.rs2.model.PrimaryObject.getModel(vn:0)	at org.osbot.script.impl.DrawObjectInfo.onPaint(fm:128)	at org.osbot.engine.Bot.c(ah:131)	at org.osbot.engine.BotCanvas.c(rm:200)	at org.osbot.engine.BotCanvas.getGraphics(rm:100)	at client.p(client.java:2799)	at ba.oj(ba.java:213)	at ba.run(ba.java:170)	at java.lang.Thread.run(Thread.java:722)

v1.2.2 is working fine for me

Edit:skill hooks are working

Edited by almnsm

Version 1.3.1  is working great for me, no lag, scripts are running well..

If I come across any bugs or mishaps I'll SS them though :) but so far it's been marvellous

 

Only thing that I came across is, whenever I restart the bot, the settings in OSBOT - Advanced (the debug settings) reset to their original values. Is there any way to stop that from happening?

Got the 4fps problem now as well, it seems to go away by moving to a world closer to your own position on this world, as well as staying clear of overly crowded areas

Crashes when trying to execute a random solver.

 

Too many bugs in this version, I'm just gonna use 1.2.2.

 

You should consider do it like other bots and provide beta access of new versions to script writters so they get tested instead of deploying buggy releases.

This is using way too much memory. As soon as I log in to runescape, I'm getting FPS 0 to 1

And it's lagging my entire computer dry.png

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