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Perfect Sand Crabs


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Posted (edited)
3 hours ago, mightus44 said:

Bot not re aggroing crabs just stands there and waits for respawn?

Any errors in console log? Please copy/paste. I'll go there and do another test run. Also settings: did you set to activity level > 2? as well as aggression >= 2? And auto-retaliate enabled?

I'll be posting another update/fix within a couple hours, maybe the webwalker is not detecting the path and needs updating. Also please tell me if you're botting at the sand isle? or the dungeon? @mightus44

EDIT:

Posted a new update - it will automatically go live within a couple hours. Temporary fix (possible): equip any random arrows/bolts even if you're not ranging. This has fixed the issue for some people and myself included

Edited by Czar
  • 3 weeks later...
Posted

script doesn't work, I have tried restarting my client, computer, on and off mirror mode and script wont start up

6 hours ago, Czar said:

I'll message staff to see what happened, should be back to normal shortly, trial extended to 48hr

sorry for stating the obvious, should've scrolled up before posting. just tried 5 mins ago and didn't work still.

  • Like 1
Posted (edited)

Looks like the sand crabs script is alive again :) cc @darkbowpur3

All is working well so far, I'll let it run for a while and see how it goes. I was sad that there were no potion settings like the AIO fighter, but the sand crab _does_ use potions, if they're in your inv so it's all good :) 

When does the bot re-pot? It'd be nice to set "re-pot at x attack level" like the AIO script.

 

Edit: One small feature request, it'd be cool to use some of Woox's work when figuring out how far we need to go to reset aggro. Runelite has a plugin that shows the bounds, so I wonder if that sort of logic could be integrated into this. Not a huge deal either way.

Edited by njw00
  • Like 2

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