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Perfect Sand Crabs


Czar

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  • 4 weeks later...

This bot built in breaking system seems to be broken/not working properly. When using the bot to fight rock crabs in Relleka east, when it's time to take a break, the bot starts to run all the way to barbarian assault bank and takes the break there - rather than moving little bit south in relleka and breaking there lol.

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Hey there, yes it works :D So you gotta run to the tile you wish to break at, select the F5 key, and you can choose your own tile :D it will light up green^^

For updates, feel free to join the discord, highly recommended ;))

EDIT: The reason it was a bit further away is due to combat, if we run too short of a distance, the crab may still be attacking us and preventing us from logging out.

EDIT 2:

I've gone ahead and moved the default script break tile for rock crabs to here:

hUMMYad.png

and the equivalent (y coordinate) for the eastern side.

New update will be v30.0 and will auto-update within 24 hours.

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Hey, found a new issue with the breaking. The bot doesn't run anymore to barbarian assault to take a break but little bit south, so it seems to work. The problem is that now when the bot logs out to take a break, after logging out it logs immediately back in and then again logs out - doing this log out and log in over and over again. 

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4 hours ago, seppolehto said:

Hi,

I have it set as 60-120min for botting and 25-35min for the break time.

Hihi -

Fixed in v32.0 :D The new version will auto-update within 24 hours.

Sorry about this - it doesn't usually happen.

For some reason this Sand Crab bot has Rock Crabs too, which is unintentional, and potentially caused the problems above.

But I am happy to keep the rock crabs plugin as a free plugin :D<3

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  • 2 months later...

Hi I just bought thr script and been running it for 1:30 hours. I tried the far west spot and the island spot for sand crabs.

the script kinda just runs around to where there are crabs as opposed to camping a spot where there are 2-4 crabs.

how can I set up the script so it chooses a spot and just camps afk there and resets aggro as necessary?

please could you share screenshot of the settings if that is at all possible?

thanks in advance sir!

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hey there, awesome job on investing in the script, I will help :D 

so for best results i always recommend the crabclaw cave, because there are less players, but i appreciate its long to get the reqs + quest complete, so my recommendation is to select these options:

crab type: sand crab
location: east ->
activity level: drag the slider to 1 (make sure to also stand in-game on a good 3 crab spot before selecting this!) the bot will register the tile
aggression level: drag the slider to 1 also

enable special attacks: on

and the rest is up to your preference, but these are the best settings I recommend, I always choose these when levelling up my goldfarmer accounts, its also optimised for best results against bans because of the amount of AFK

hope this helps :D gl my friend!
 

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9 hours ago, Czar said:

hey there, awesome job on investing in the script, I will help :D 

so for best results i always recommend the crabclaw cave, because there are less players, but i appreciate its long to get the reqs + quest complete, so my recommendation is to select these options:

crab type: sand crab
location: east ->
activity level: drag the slider to 1 (make sure to also stand in-game on a good 3 crab spot before selecting this!) the bot will register the tile
aggression level: drag the slider to 1 also

enable special attacks: on

and the rest is up to your preference, but these are the best settings I recommend, I always choose these when levelling up my goldfarmer accounts, its also optimised for best results against bans because of the amount of AFK

hope this helps :D gl my friend!
 

Thank you!

i will report back on how it goes. I’ll run it for a few hours.

it maybe useful for people if there’s an information on how to use the sliders in the GUI for an easier user experience. 

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update after testing:

this work far better than the settings i was using before.

I do however have a suggestion. When the aggro is lost, the bot issues the "long walk" command. However, in the caves there is no need to longwalk; you can just leave the cave and come back. Currently the bot does a loop of the woodcutting guild. I feel like this is far too long.

[INFO][Bot #1][04/14 11:48:15 AM]: "ss_alert_timer" changed to "57"
[INFO][Bot #1][04/14 11:48:15 AM]: Resetting aggro! From: [x=1632, y=3453, z=0] To: [x=1737, y=3504, z=0]
[INFO][Bot #1][04/14 11:48:15 AM]: Received longwalk command (90) to: [x=1737, y=3504, z=0] from: [x=1632, y=3453, z=0], distance: 116 tiles.

Also, when it loses aggro, it should finish the last crab that attacks you. otherwise, when you come back to the spot, that crab will be walking around and not aggro you. so your spot which had 3 crabs when you left will now only have 2 crabs to attack you when you get back.

sorry for double post, wanted to ensure there was a notification.

Edited by Cdanger
adding logs
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