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dialogue.inDialogue() not working


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Posted
7 hours ago, d0zza said:

Hey boys, I know the update just happened which is why everything is broken but I haven't seen a post about this and thought I'd make one to inform the developers just in case.

dialogue.inDialogue() always returns true now no matter if the character is in dialogue or not.

If you're on tutorial island, it does that because you constantly are in dialogue (though it's not with other entities).

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