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DrDu

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Improvements to do yourself:

- There is like a very rare chance the bot will kill itself in the NMZ instance by rockcaking then overloading

- Make Randomized actions instead of randomized delays between actions

- Add support for Magic/Ranged potion

- Support for use of prayer

- Currently you need to overload and absorbtion manually when you enter the instance.

- Make it log out properly or restock when out of NMZ instance.

 

import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.util.ArrayList;
import java.util.List;

import org.osbot.rs07.api.map.Area;
import org.osbot.rs07.api.map.Position;
import org.osbot.rs07.api.model.NPC;
import org.osbot.rs07.api.model.Player;
import org.osbot.rs07.api.ui.Skill;
import org.osbot.rs07.api.ui.Tab;
import org.osbot.rs07.script.Script;
import org.osbot.rs07.script.ScriptManifest;

@ScriptManifest(author = "Mgt Madness", info = "Nightmare Zone", name = "Nmz", version = 1.0, logo = "")
public class NightmareZoneMgt extends Script
{



		private final Color BACKGROUND_COLOUR = new Color(0, 0, 0, 80);

		private final Color BACKGROUND_OUTLINE_CLOUR = new Color(0, 0, 0, 80);

		private final Color MAIN_TEXT_COLOUR = new Color(102, 188, 255);

		private final BasicStroke stroke1 = new BasicStroke(1);

		private final Font font1 = new Font(Font.SANS_SERIF, 0, 12);

		private final int X = -134;

		private final int Y = 85;

		private final int BOX_ARC_AMOUNT = 8;

		private final String[] ABSORBTION_POTIONS = {"Absorption (1)", "Absorption (2)", "Absorption (3)", "Absorption (4)"};

		private final String[] OVERLOAD_POTIONS = {"Overload (1)", "Overload (2)", "Overload (3)", "Overload (4)"};

		private long timeScriptStarted = System.currentTimeMillis();

		private String status = "";

		private ArrayList<String> skillsExperienceStart = new ArrayList<String>();

		private ArrayList<String> skillsExperienceGained = new ArrayList<String>();

		private long timeToDrinkOverload;

		private int absorbtionDosesToDrink;

		private long timeCanCake;

		@Override
		public void onStart()
		{
				setStatus("Script started.");
				for (Skill data : Skill.values())
				{
						skillsExperienceStart.add(data.name() + ":" + skills.getExperience(data));
				}

		}

		@Override
		public int onLoop() throws InterruptedException
		{

				if (skills.getDynamic(Skill.HITPOINTS) == 0)
				{
						setStatus("Player is 0 hp.");
				}
				if (getClient().getLoginStateValue() == 40)
				{
						log("Connection lost");
				}
				if (areaHasPlayers())
				{
						setStatus("Area has players, stop script");
						stop();
				}
				updateExperienceGained();
				overload();
				absorbtion();
				antiBan();
				cake();

				return random(500, 1000);
		}

		private void cake()
		{
				if (System.currentTimeMillis() < timeCanCake)
				{
						return;
				}
				if (System.currentTimeMillis() < timeToDrinkOverload)
				{
						return;
				}
				if (skills.getDynamic(Skill.STRENGTH) > skills.getStatic(Skill.STRENGTH))
				{
						if (skills.getDynamic(Skill.HITPOINTS) > 2)
						{
								setStatus("Eat");
								inventory.interact(random(1, 15) == 1 ? "Guzzle" : "Eat", "Dwarven rock cake");
								moveMouse(3);
						}
						else if (skills.getDynamic(Skill.HITPOINTS) == 2)
						{
								long delay = random(61000, 170000);
								if (random(1, 7) == 1)
								{
										delay = random(170000, 360000);
								}
								if (random(1, 6) == 1)
								{
										// Do not guzzle.
								}
								else
								{
										setStatus("Eat");
										inventory.interact("Guzzle", "Dwarven rock cake");
								}
								moveMouse(3);
								timeCanCake = System.currentTimeMillis() + delay;
						}
				}

		}

		private void antiBan() throws InterruptedException
		{
				if (random(1, 200) == 1)
				{
						setStatus("Anti-ban random mouse movement");
						moveMouse(1);
				}
				if (random(1, 300) == 1)
				{
						moveMouse(2);
						if (skills.getCombat().getSpecialPercentage() >= 55)
						{
								skills.getCombat().toggleSpecialAttack(true);
								setStatus("Anti-ban special attack activated");
						}
				}
				if (random(1, 300) == 1)
				{
						int random = random(1, 50);
						if (random <= 5)
						{
								absorbtionDosesToDrink = random(1, 2);
								setStatus("Anti-ban drink abosrbtion");
								sleep(random(2000, 10000));
								skills.getMouse().moveOutsideScreen();

						}
						else if (random <= 25)
						{
								attackRandomTarget();

						}
						else if (random <= 30)
						{
								getWalking().walk(new Position((myPlayer().getX() - 10) + random(0, 10), (myPlayer().getY() - 10) + random(0, 10), myPlayer().getHeight()));
								setStatus("Anti-ban walk");
								sleep(random(2000, 10000));
								skills.getMouse().moveOutsideScreen();
						}
						else if (random <= 40)
						{
								random = random(1, 10);
								if (random <= 4)
								{
										setStatus("Anti-ban friends");
										getTabs().open(Tab.FRIENDS);
										sleep(random(3000, 10000));
										getTabs().open(Tab.INVENTORY);
								}
								else if (random <= 7)
								{
										setStatus("Anti-ban attack tab");
										getTabs().open(Tab.ATTACK);
										sleep(random(3000, 7000));
										getTabs().open(Tab.INVENTORY);
								}
								else if (random <= 10)
								{
										setStatus("Anti-ban skills tab");
										getTabs().open(Tab.SKILLS);
										sleep(random(2000, 4000));
										skills.hoverSkill(random(1, 3) == 1 ? Skill.HITPOINTS : Skill.RANGED);
										sleep(random(4000, 12000));
										getTabs().open(Tab.INVENTORY);
								}
								sleep(random(2000, 10000));
								skills.getMouse().moveOutsideScreen();
						}

						else if (random <= 50)
						{
								if (System.currentTimeMillis() < timeCanCake)
								{
										attackRandomTarget();
										return;
								}
								if (skills.getDynamic(Skill.HITPOINTS) > 1)
								{
										setStatus("Anti-ban eat");
										inventory.interact(random(1, 2) == 1 ? "Guzzle" : "Eat", "Dwarven rock cake");
								}
								sleep(random(2000, 10000));
								skills.getMouse().moveOutsideScreen();
						}

				}

		}

		private void attackRandomTarget() throws InterruptedException
		{
				List<NPC> allNpcs = npcs.getAll();
				for (int index = 0; index < allNpcs.size(); index++)
				{
						NPC npc = allNpcs.get(index);
						if (npc == null)
						{
								continue;
						}
						if (!npc.exists())
						{
								continue;
						}
						if (!npc.isOnScreen())
						{
								continue;
						}
						if (random(1, 2) == 1)
						{
								continue;
						}
						npc.interact("Attack");
						setStatus("Anti-ban switch target");
						sleep(random(2000, 8000));
						skills.getMouse().moveRandomly();
						sleep(random(2000, 10000));
						skills.getMouse().moveOutsideScreen();
						break;
				}

		}

		private void absorbtion()
		{
				if (absorbtionDosesToDrink > 0)
				{
						setStatus("Drinking absorbtion");
						inventory.interact("Drink", ABSORBTION_POTIONS);
						moveMouse(10);
						absorbtionDosesToDrink--;
						if (absorbtionDosesToDrink == 0)
						{
								timeCanCake = System.currentTimeMillis() + random(500, 7000);
						}
				}
		}

		private void overload() throws InterruptedException
		{
				if (skills.getDynamic(Skill.HITPOINTS) < 51)
				{
						return;
				}
				if (timeToDrinkOverload == 0)
				{
						if (skills.getDynamic(Skill.STRENGTH) == skills.getStatic(Skill.STRENGTH))
						{
								setStatus("Will overload shortly");
								long delay = random(2000, 20000);

								if (random(1, 6) == 1)
								{
										delay = random(20000, 120000);
										setStatus("Will overload longly");
								}
								timeToDrinkOverload = System.currentTimeMillis() + delay;
						}
						return;
				}
				if (System.currentTimeMillis() > timeToDrinkOverload)
				{
						setStatus("Drinking overload");
						timeCanCake = System.currentTimeMillis() + random(10000, 25000);
						inventory.interact("Drink", OVERLOAD_POTIONS);
						timeToDrinkOverload = 0;
						moveMouse(3);
						sleep(random(1000, 8000));
						absorbtionDosesToDrink = random(2, 7);
				}

		}

		private void moveMouse(int chance)
		{
				if (random(1, chance) == 1)
				{
						if (random(1, 15) == 1)
						{
								skills.getMouse().moveRandomly();
						}
						else if (random(1, 8) == 1)
						{
								skills.getMouse().moveSlightly();
						}
						else
						{
								skills.getMouse().moveVerySlightly();
						}
						setStatus("Anti-ban random mouse movement");

				}
		}

		@Override
		public void onExit()
		{
				setStatus("Script ended.");
		}


		@Override
		public void onPaint(Graphics2D g)
		{
				int ySize = skillsExperienceGained.size() * 16;
				g.setColor(BACKGROUND_COLOUR);
				g.fillRoundRect(143 + X, 8 + Y, 211, 40 + ySize, BOX_ARC_AMOUNT, BOX_ARC_AMOUNT);
				g.setColor(BACKGROUND_OUTLINE_CLOUR);
				g.setStroke(stroke1);
				g.drawRoundRect(143 + X, 8 + Y, 211, 40 + ySize, BOX_ARC_AMOUNT, BOX_ARC_AMOUNT);
				g.setFont(font1);
				g.setColor(MAIN_TEXT_COLOUR);

				g.drawString("Duration: " + getRuntime(), 147 + X, 24 + Y);
				g.drawString("Last action: " + status, 147 + X, 40 + Y);
				for (int index = 0; index < skillsExperienceGained.size(); index++)
				{
						g.drawString(skillsExperienceGained.get(index), 147 + X, 40 + Y + ((index + 1) * 16));
				}
				drawMouse(g);
		}

		private void setStatus(String status)
		{
				log("Status: " + status);
				this.status = status;
		}

		/**
		 * Get time since script started.
		 */
		private String getRuntime()
		{
				long seconds = (System.currentTimeMillis() - timeScriptStarted) / 1000;
				String time = "";

				if (seconds < 60)
				{
						return seconds + "s";
				}
				else if (seconds < 3600)
				{
						int remainder = (int) (seconds / 60);
						if (60 * remainder < seconds)
						{
								remainder = (int) (seconds - (60 * remainder));
						}
						else
						{
								remainder = 0;
						}
						return (seconds / 60) + "m " + remainder + "s";
				}
				else
				{
						int remainderMinutes = (int) seconds / 3600;
						int seconds1 = 0;
						if (3600 * remainderMinutes < seconds)
						{
								remainderMinutes = (int) (seconds - (3600 * remainderMinutes));
								seconds1 = remainderMinutes;
								remainderMinutes /= 60;

								int remainder = (int) (seconds1 / 60);
								if (60 * remainder < seconds1)
								{
										remainder = (int) (seconds1 - (60 * remainder));
								}
								else
								{
										remainder = 0;
								}
								seconds1 = remainder;
						}
						else
						{
								remainderMinutes = 0;
						}
						return (seconds / 3600) + "h " + remainderMinutes + "m " + seconds1 + "s";
				}
		}

		/**
		 * @return
		 * 	The number in thousands with k at the end.
		 */
		private String getFormattedRunescapeNumber(int amount)
		{
				if (amount >= 1000)
				{
						return (amount / 1000) + "k";
				}
				else
				{
						return amount + "";
				}
		}

		private void updateExperienceGained()
		{
				int index = 0;
				skillsExperienceGained.clear();
				for (Skill data : Skill.values())
				{
						int currentXp = skills.getExperience(data);
						String[] parse = skillsExperienceStart.get(index).split(":");
						int startXp = Integer.parseInt(parse[1]);
						if (currentXp > startXp)
						{
								int totalXp = currentXp - startXp;
								skillsExperienceGained.add(capitalize(parse[0]) + " xp: " + getFormattedRunescapeNumber(totalXp) + " (" + getFormattedRunescapeNumber(getExperienceperHour(totalXp)) + "/h)");
						}
						index++;
				}
		}

		public int getExperienceperHour(int totalExperienceGained)
		{
				int minutes = (int) ((System.currentTimeMillis() - timeScriptStarted) / 60000);
				int beforeSeconds = 0;
				double multiplier = 1.0;
				if (minutes < 60)
				{
						beforeSeconds = (int) ((System.currentTimeMillis() - timeScriptStarted) / 1000);
						multiplier = 3600.0 / (double) beforeSeconds;
						minutes = 60;
				}

				double convert = (double) minutes;
				convert = convert / 60.0;
				return (int) ((totalExperienceGained / convert) * multiplier);
		}

		/**
		 * Capitalize the first letter and other letters that before it is a space.
		 * @param s
		 * @return
		 */
		public static String capitalize(String s)
		{
				s = s.toLowerCase();
				for (int i = 0; i < s.length(); i++)
				{
						if (i == 0)
						{
								s = String.format("%s%s", Character.toUpperCase(s.charAt(0)), s.substring(1));
						}
						if (!Character.isLetterOrDigit(s.charAt(i)))
						{
								if (i + 1 < s.length())
								{
										s = String.format("%s%s%s", s.subSequence(0, i + 1), Character.toUpperCase(s.charAt(i + 1)), s.substring(i + 2));
								}
						}
				}
				return s;
		}

		public boolean areaHasPlayers()
		{
				Area area = myPlayer().getArea(10);//create your own area
				int amount = 0;

				for (Player player : players.getAll())
				{
						if (player != null && !player.getName().equalsIgnoreCase(myPlayer().getName()))
						{
								if (area.contains(player))
								{
										amount++;
								}
						}
				}
				return amount > 0;
		}

		public void drawMouse(Graphics g)
		{
				((Graphics2D) g).setRenderingHints(new RenderingHints(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON));

				Point p = mouse.getPosition();

				Graphics2D spinG = (Graphics2D) g.create();
				Graphics2D spinGRev = (Graphics2D) g.create();

				spinG.setColor(new Color(255, 255, 255));
				spinGRev.setColor(Color.cyan);

				spinG.rotate(System.currentTimeMillis() % 2000d / 2000d * (360d) * 2 * Math.PI / 180.0, p.x, p.y);
				spinGRev.rotate(System.currentTimeMillis() % 2000d / 2000d * (-360d) * 2 * Math.PI / 180.0, p.x, p.y);

				final int outerSize = 20;
				final int innerSize = 12;

				spinG.setStroke(new BasicStroke(1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
				spinGRev.setStroke(new BasicStroke(1.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
				spinG.drawArc(p.x - (outerSize / 2), p.y - (outerSize / 2), outerSize, outerSize, 100, 75);
				spinG.drawArc(p.x - (outerSize / 2), p.y - (outerSize / 2), outerSize, outerSize, -100, 75);
				spinGRev.drawArc(p.x - (innerSize / 2), p.y - (innerSize / 2), innerSize, innerSize, 100, 75);
				spinGRev.drawArc(p.x - (innerSize / 2), p.y - (innerSize / 2), innerSize, innerSize, -100, 75);
		}

}
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