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[Gold Farm]Automatic Farming w/ Database


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Posted (edited)

December 28 2016: Database updates

Due to the holidays, there hasn't been much work done to the database, but just intensive testing.

As of right now we are able to:

-Launch multiple bots at any time

-Kill processes (end bots)

-Communicate bot to bot, and bot to database (useful for mule to bot communication)

-Setup premade script cycles (New bot created -> Runs TuT Island -> Power levels -> farms)

-Multi-script usage (Able to run multiple script for the same bot at a given time, ie. Can run a tut script, end, Run a woodcutting script, end, run gold farming script)

Edited by vaporizer4
  • Like 1
Posted (edited)

December 29 2016: Script Update

-Farming script has had some updates

-Now fully automatic, making roughly 90k per hour depending on level and population.

-Mules now automatically trades to tier 2 mule every day at x:xx time.

-Current processing is tutorial island script > QP script > Power Training script > Farming

-Able to run this process with multiple scripts flawlessly

Edited by vaporizer4
Posted

Goal #1: Database : Goal Completed!

My #1 goal has been completed.

I now have a fully functioning database, it is not fully 100% automated yet, but as far as data importing it is working 100%

The launcher communicated to the DB, and will automatically relay information, import new accounts, and switch to different groups once the accounts meet the requirements.

We are very close to full automation.

Posted (edited)

January 5th 2017: Live action

First VM is set up

Currently testing this with the launcher

Bots are loaded in from the database, you fill out what type of accounts you want and how many of each account

Currently we have:

Clay miner, Iron miner for both Rimmington and Falador location

Power mining for both Rimmington and Falador location

Mules will automatically log in, for testing we have 1 mule every 5 bots, we will typically run 1 mule every 10 bots.

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Edited by Vap0r

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