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Fruity Zulrah Killer


Fruity

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17 hours ago, trollgod said:

it runs to zulrah does all the switches but it wont attack zulrah?

Can you show me your inventory setup and also the equipment you are loading?

11 hours ago, fishnugget said:

What happens when u get the pet? will it bank it? Would be a waste if u get the pet and than it suddenly dies :(
And oh yeah, is the vengeance supported? I do not see any veng uses :3

If you have rune pouch in the inventory during inventory setup with the level/right runes it should be enabling it.

Can you tell me, when starting the script, does it open the rune pouch to check rune positions?

10 hours ago, maarc1 said:

Hey man. Any chance for a trial?

Shall adds

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Not seeing many 'positive' reviews for scripts anywhere, just "trial pls" and "y this no work cuz i cant read?" so gonna post something good for potential buyers to see.

 

3c1743eb56d04fb4fef4652898b54545.png

 

A little low profit/hr but def. does the job and can be increased with better gear.

 

Would def. recommend. 

 

But on the criticism side I have a few suggestions. 

1. A loot table, I want to be able to see what I got when I come back from hours of botting without stopping it and what not. Can be a great feature.

2. Real Profit/Hr, meaning after the costs for the kill have been accounted for (food, potion, ring, coins, weapon charges, etc.). 

3. Option for a simpler paint, I don't want to take control over my script to hide/show the paint just to talk to my CC. It would be much easier if there was a transparent and simple text only paint to read and talk in CC without clicking (and accidentally adding people) the paint.

 

Thanks! <3

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5 hours ago, GoldenGates said:

Not seeing many 'positive' reviews for scripts anywhere, just "trial pls" and "y this no work cuz i cant read?" so gonna post something good for potential buyers to see.

 

3c1743eb56d04fb4fef4652898b54545.png

 

A little low profit/hr but def. does the job and can be increased with better gear.

 

Would def. recommend. 

 

But on the criticism side I have a few suggestions. 

1. A loot table, I want to be able to see what I got when I come back from hours of botting without stopping it and what not. Can be a great feature.

2. Real Profit/Hr, meaning after the costs for the kill have been accounted for (food, potion, ring, coins, weapon charges, etc.). 

3. Option for a simpler paint, I don't want to take control over my script to hide/show the paint just to talk to my CC. It would be much easier if there was a transparent and simple text only paint to read and talk in CC without clicking (and accidentally adding people) the paint.

 

Thanks! <3

Thank you :)

Loot tables i use to have and i believe i still have them tracked, ill look into adding it back to the debug GUI (Use to be where the supplies button is on the debug GUI).

Real profit/hr could be calculated as im already tracking supplies used and such from the bank and ill have a gander see what i can do.

Potentially an option on the GUI for simple paint? Rather than the image and all the big text i could just have a lil list from top left going down with time ran, profit, supplies etc in a smaller font, wouldnt be near the chatbox.

If not, i could make the users input be blocked from going to the client if the user is just hiding the paint. (might be worth adding this one anyways tbh makes sense)

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5 hours ago, Fruity said:

Thank you :)

Loot tables i use to have and i believe i still have them tracked, ill look into adding it back to the debug GUI (Use to be where the supplies button is on the debug GUI).

Real profit/hr could be calculated as im already tracking supplies used and such from the bank and ill have a gander see what i can do.

Potentially an option on the GUI for simple paint? Rather than the image and all the big text i could just have a lil list from top left going down with time ran, profit, supplies etc in a smaller font, wouldnt be near the chatbox.

If not, i could make the users input be blocked from going to the client if the user is just hiding the paint. (might be worth adding this one anyways tbh makes sense)

\o/ Yea I tried suggesting things that aren't too out of a reasonable scope. And yea that's kinda what I meant, a list of all details or honestly. Maybe even an option for a separate GUI of that data if you don't wanna paint stuff on client. 

Also while running this my void helm just 'disappeared'. Like I'm more confused than upset (don't really care tbh lol) but I have 0 clue where it went. ._. Any idea what might've happened? I checked all the possible places it could've been. Just randomly stopped saying "can't find helm" and like an hour and it was gone lmao. Not a big deal if something like this happens again I'll try looking into that.

 

Plan on running this several hundreds of hours so see more nitpicking from me lol

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