Tanks Posted August 18, 2016 Share Posted August 18, 2016 Hi im having problems with webwalking. Im making a script that kills hobgoblins, loots, then banks and returns. The code im using for the walking is here ... case WALKTOBANK: if(!faladorBank.contains(myPlayer())) getWalking().webWalk(cropField, airAltar, faladorBank); case WALKTOHOBS: if(!hobgoblinSpawn.contains(myPlayer())) getWalking().webWalk(faladorGuards, airAltar, hobgoblinSpawn); I created some other areas to guide the walking as it heads to and from the hobgoblins/bank, as when I don't do that it takes bad routes/doesn't reach the area. My problem is that when it gets to a location in the parameters (usually first or second) it will stop walking. In the logger it says "We have reached the final destination" over and over. Any help? thanks Quote Link to comment Share on other sites More sharing options...
Khaleesi Posted August 18, 2016 Share Posted August 18, 2016 Hi im having problems with webwalking. Im making a script that kills hobgoblins, loots, then banks and returns. The code im using for the walking is here ... case WALKTOBANK: if(!faladorBank.contains(myPlayer())) getWalking().webWalk(cropField, airAltar, faladorBank); case WALKTOHOBS: if(!hobgoblinSpawn.contains(myPlayer())) getWalking().webWalk(faladorGuards, airAltar, hobgoblinSpawn); I created some other areas to guide the walking as it heads to and from the hobgoblins/bank, as when I don't do that it takes bad routes/doesn't reach the area. My problem is that when it gets to a location in the parameters (usually first or second) it will stop walking. In the logger it says "We have reached the final destination" over and over. Any help? thanks If you input 3 positions it will just walk to the closest possible. You just have to input the end position 1 Quote Link to comment Share on other sites More sharing options...
Tanks Posted August 18, 2016 Author Share Posted August 18, 2016 If you input 3 positions it will just walk to the closest possible. You just have to input the end position Thanks. I was under the impression you could make it sequentially walk to each area in order :p Quote Link to comment Share on other sites More sharing options...