August 9, 20169 yr private List<String> getOthersEquipment(Player p) { List<String> equipmentList = new LinkedList<String>(); if(p != null) { int[] equipment = p.getDefinition().getAppearance(); for (int i = 0; i < equipment.length; i++) { if (equipment[i] - 512 > 0) equipmentList.add(ItemDefinition.forId(equipment[i] - 512).getName()); } } return equipmentList; } Note: int[] equipment = p.getDefinition().getAppearance(); Index Order: [0] = helmet [1] = cape [2] = necklace [3] = weapon [4] = chest [5] = shield [7] = legs [9] = gloves [10] = boots - Can only grab visible items (no ring or ammo, etc.) - Each value from getAppearance() needs to have 512 subtracted from it in order to get the item id Or if you want it so you can grab specific pieces: private HashMap<EquipmentSlot, String> getOthersEquipment(Player p) { HashMap<EquipmentSlot, String> equipmentList = new HashMap<EquipmentSlot, String>(); if (p != null) { int[] equipment = p.getDefinition().getAppearance(); for (int i = 0; i < equipment.length; i++) { if(equipment[i] - 512 > 0){ switch(i){ case 0: equipmentList.put(EquipmentSlot.HAT, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 1: equipmentList.put(EquipmentSlot.CAPE, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 2: equipmentList.put(EquipmentSlot.AMULET, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 3: equipmentList.put(EquipmentSlot.WEAPON, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 4: equipmentList.put(EquipmentSlot.CHEST, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 5: equipmentList.put(EquipmentSlot.SHIELD, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 7: equipmentList.put(EquipmentSlot.LEGS, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 9: equipmentList.put(EquipmentSlot.HANDS, ItemDefinition.forId(equipment[i] - 512).getName()); break; case 10: equipmentList.put(EquipmentSlot.FEET, ItemDefinition.forId(equipment[i] - 512).getName()); break; } } } } return equipmentList; } Edited August 18, 20169 yr by LoudPacks
August 15, 20169 yr Author When is this useful? When you want to tele away from scary people trying to kill you with equipment
Create an account or sign in to comment