Jump to content

Perfect Pest Control


Recommended Posts

Posted

Quite often it bugs out and thinks its still inside a game but in reality its standing infront of the boat and does nothing till it loggs out.

[INFO][Bot #1][02/22 03:03:35 PM]: Found walkable tile to: [x=10133, y=73, z=0] which is: [x=10134, y=72, z=0]
[INFO][Bot #1][02/22 03:03:36 PM]: Found walkable tile to: [x=10133, y=73, z=0] which is: [x=10134, y=72, z=0]
[INFO][Bot #1][02/22 03:03:38 PM]: Attempted to setVoidKnightPosition but it was null
[INFO][Bot #1][02/22 03:03:38 PM]: "ss_portal" changed to ""
[INFO][Bot #1][02/22 03:03:38 PM]: "portal_e" changed to "0"
[INFO][Bot #1][02/22 03:03:38 PM]: "portal_w" changed to "0"
[INFO][Bot #1][02/22 03:03:38 PM]: "portal_sw" changed to "0"
[INFO][Bot #1][02/22 03:03:38 PM]: "portal_se" changed to "0"
[INFO][Bot #1][02/22 03:03:38 PM]: "portal_sequence" changed to "0"
[INFO][Bot #1][02/22 03:03:38 PM]: We are now out of a game.

It does not re-enter, when i enter manually it does resume script.

  • Like 1
Posted

@Czar The script seems to be bugging out for me on mirror mode at 500 ms reaction time.

The script clicks to get into the boat to wait for the game, but then it says:

	[INFO][Bot #1][02/25 11:44:04 AM]: Restart client if npcs aren't detected!! Or go to pest control area duh..
[INFO][Bot #1][02/25 11:44:05 AM]: Current information successfully set!, void knight position = [x=7838, y=10848, z=0] and square size: 72
[INFO][Bot #1][02/25 11:44:05 AM]: We have started a game!
[INFO][Bot #1][02/25 11:44:05 AM]: Set void knight position from event: [x=7838, y=10848, z=0]
[INFO][Bot #1][02/25 11:44:05 AM]: "ss_portal" changed to "w"
[INFO][Bot #1][02/25 11:44:06 AM]: Terminating script Perfect Pest Control...
[INFO][Bot #1][02/25 11:44:06 AM]: Finished after ^700^7:^303^7:^334, post a progress report please!
[INFO][Bot #1][02/25 11:44:06 AM]: Script Perfect Pest Control has exited!
 
	

  • Like 1
Posted (edited)

Hmm the script is programmed to stop if the exchange npc is not found, try restarting VIP client and make sure to hook the vip client while logged out, then logging in and starting the script < All in that exact order. After that, the client should be initialized perfectly ^^ :D Let me know if the script still stops even after those steps (unlikely) and I will just make the script not logout, but wait until the npc is detected. I will code the update in advance. :) 

As for script staying outside boat, any errors in console message? Also which GUI settings? portal mode, fight mode, etc etc, which options enabled, rewards etc. I added an update for boat leaving in the latest version though, so it should be good. Although just in case there is still a bug please let me know if there's an error in the console log ^^ :D

As for trials, activated good luck :)

Edited by Czar
  • Like 1
Posted (edited)

Ah good idea, I will extend door handling support to all modes, I just added it to one mode for some reason. Quick update coming up ^^ :D thanks for feedback

As for proggy, added to main thread good job :)

 

EDIT: Posting a quick update (v17.0) of the script, many misc improvements, including tweaks to door handling, boat entering and npc detection. Update will be live in less than 24 hours. Happy botting :) 

Edited by Czar

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...