Czar Posted March 8, 2017 Author Posted March 8, 2017 (edited) Oh right, I haven't tested with less than full inventory (24 essence) for ring of duelling mode, although I will definitely add support for it ASAP. Food support for astrals as in bringing food during the trip, or recharging at bank? Can easily add either. Update for ring of dueling + worker mode coming up ASAP. I hadn't anticipated different inventory layouts when designing the code. Will edit this post with new changelog today Will also be coding the food for astrals update, just confirm if food while on the trip or food healing at bank Activated trials gl guys, RoD + fire + master/worker mode combination may not work/unstable depending on layout temporarily but I am working on the update as of right now Edited March 8, 2017 by Czar
Rockym Posted March 8, 2017 Posted March 8, 2017 I tried the script and think its pretty good. I currently have 60 defense and shit agility so once I get those up I think it would be a lot better. ill buy it then. also when crafting through abyss do you think you can make it run closer to skeletons. I say this because if they hit you its gives pkers a smaller window in hitting you.
Scar Posted March 8, 2017 Posted March 8, 2017 12 hours ago, Czar said: Oh right, I haven't tested with less than full inventory (24 essence) for ring of duelling mode, although I will definitely add support for it ASAP. Food support for astrals as in bringing food during the trip, or recharging at bank? Can easily add either. Update for ring of dueling + worker mode coming up ASAP. I hadn't anticipated different inventory layouts when designing the code. Will edit this post with new changelog today Will also be coding the food for astrals update, just confirm if food while on the trip or food healing at bank Activated trials gl guys, RoD + fire + master/worker mode combination may not work/unstable depending on layout temporarily but I am working on the update as of right now Food healing at bank would be awesome Czar. 1
Czar Posted March 8, 2017 Author Posted March 8, 2017 (edited) New Update (v69 + v70) - RoD worker mode fixed (v69, was coded yesterday) - ZMI banking speed increase by 400% - Astral (moonclan method) healing at bank supported now (v70, was coded just now, was waiting for which food healing to add) update will be live within a few hours max, gl everyone ^^ Edited March 8, 2017 by Czar 1
supremep Posted March 10, 2017 Posted March 10, 2017 (edited) Not atm. sorry for post. Edited March 10, 2017 by supremep
BIGKINGMIK3 Posted March 12, 2017 Posted March 12, 2017 Zmi Runecrafting is pretty buggy. It doesn't support my 2 rune pouches ( med & large pouch ) Also it doesn't support rune pouch cause it keeps trying to bank it when the payment is in there / teleports. It just took 28 essence and tried teleporting to bank when I tried using it everytime so far. 1
DerWahreTom Posted March 13, 2017 Posted March 13, 2017 zmi Runecrafting don´t support repair pouches and the stammena pots don´´t work to use 1
Czar Posted March 14, 2017 Author Posted March 14, 2017 Will add some updates to ZMI, right now I still need to add rune pouch support and repair pouch support. As for medium/large pouch combination, I will add a quick update for that before I start on the new zmi features. Update coming up ^^ As for staminas, what's the error in console log (if any)? They seem to be working well
J Banco Posted March 14, 2017 Posted March 14, 2017 @Czar Hey may i please have a 48 hours trial of the script :)? thanks! 1
J Banco Posted March 15, 2017 Posted March 15, 2017 (edited) 5 hours ago, Light said: I don't think I got any trial? Same. EDIT: Got it . Noticed right now at 7:53 Edited March 15, 2017 by J Banco 1
Czar Posted March 16, 2017 Author Posted March 16, 2017 Done and done, both trials re-activated gl guys
supremep Posted March 16, 2017 Posted March 16, 2017 (edited) [INFO][Bot #1][03/16 05:36:43 em]: msg: [<col=7f00ff>your ring of dueling has five uses left.</col>] [INFO][Bot #1][03/16 05:36:58 em]: Walker failed to find a path to 1 [[x=3308, y=3250, z=0]] from [[x=3308, y=3249, z=0]] 1 [INFO][Bot #1][03/16 05:36:59 em]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][03/16 05:37:01 em]: Walker failed to find a path to 2 [[x=3308, y=3250, z=0]] from [[x=3308, y=3249, z=0]] 1 [INFO][Bot #1][03/16 05:37:02 em]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][03/16 05:37:09 em]: Walker failed to find a path to 1 [[x=3308, y=3250, z=0]] from [[x=3308, y=3249, z=0]] 1 [INFO][Bot #1][03/16 05:37:10 em]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][03/16 05:37:12 em]: Walker failed to find a path to 2 [[x=3308, y=3250, z=0]] from [[x=3308, y=3249, z=0]] 1 [INFO][Bot #1][03/16 05:37:14 em]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][03/16 05:37:20 em]: Walker failed to find a path to 1 [[x=3308, y=3250, z=0]] from [[x=3308, y=3249, z=0]] 1 [INFO][Bot #1][03/16 05:37:21 em]: WebWalkingEvent; We have reached the final destination! [INFO][Bot #1][03/16 05:37:24 em]: Walker failed to find a path to 2 [[x=3308, y=3250, z=0]] from [[x=3308, y=3249, z=0]] 1 [INFO][Bot #1][03/16 05:37:25 em]: WebWalkingEvent; We have reached the final destination! Keeps happening when doing fire runes Edited March 16, 2017 by supremep