Everything posted by Purple
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vAgility AIO
Pretty much done, got banned before I could finish up some of the locations, but when the new SDN premium model is finished the script will be released.
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vSteel Dragons
Got banned twice in 1 day, guess they wanted me perma banned lol
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vSteel Dragons
well this script will be inactive for awhile lol my main got perma'd a few days ago.
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Favorite music (band or genre!)
Liquid DnB / Punk rock Blink 182 fav band
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[Snippet] Actions & Doors
This is a mini tutorial on how to use actions to check if a door is open or closed based on a certain tile and action strings. This is useful for writing scripts which require you to pass through a door pathway. NOTE: Using this snippet you will NEVER need to update door IDs as you will be using strings. What are actions? actions are exactly what they sound like. Almost everything in RuneScape contains actions and we can abuse this to tell if certain players, objects, NPCs, etc contain certain menu options without having to even click on them. This will be useful for telling if a door is actually opened or closed! Step 1: Creating the action identifier First let's make a boolean called "checkDoorIsOpen" and inside this boolean we will be checking to see if an object is not null and it's action contains a certain string to verify that a door is actually closed or open. private boolean checkDoorIsOpen() { final RS2Object door = closestObjectForName(doorTile, "Door"); if(door != null) { for(String actions: door.getDefinition().getActions()) { if(actions.contains("Open")) { return true; } } } return false; } You might have noticed we used an area filter to filter out the unwanted doors, and yes, you can use the same two tiles for an area. Area Example private final Area doorArea = new Area(1111, 2222, 1111, 2222); Step 2: Now that we have our action identifier how do we use it? We use a simple if statement to determine weither the door is open or closed based on our identifier above if(checkDoorIsOpen()) { status = "Opening the door"; door.interact("Open"); } else if(!checkDoorIsOpen()) { //CODE HERE } As you can see in the statement above if our boolean checkDoorIsOpen returns true the door on that tile must contain an Open action meaning the door must be closed resulting in the bot opening the door. Now If the condition returns false it will ignore the door interaction code and run our normal code. The reason I prefer this method over just checking to see if the door is null based on ID is because JaGex changes the IDs all the time and there's a new update coming soon where IDs will be dynamic for everyone. Hopefully this will help out some of the newer people or teach others new ways of checking if something is there or not besides just checking to see if its null or not. This can be applied to many objects, not just doors.
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vSteel Dragons
Of course banking will be added and will support house option (house set to brimhaven) and whatever method I choose to travel back to brimhaven dungeon.
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vSteel Dragons
Paid and less than a week. Wouldn't be released ofc until the SDN is complete.
- vSteel Dragons
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vSteel Dragons
vMetal Dragons Progress Thread Questions and answers Q. What does this script do? A. Ranges/mages iron/steel dragons inside the Brimhaven dungeon and collects various valuable loot. Q. Is this good money/h? A. Yes, with the possible chance to gain a visage which sells for over 30m+. Q. Requirements? A. 80+ range/35+ mage Progression Progress: 7/21/2013 - 3:58m est - Official start 7/21/2013 - 7:30 am est - added a gui with the option to save a configuration file so you don't have to redo any settings every time the script is ran.
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Super Heater Requested
Private scripts are against the rules, however, if you add me on skype @ Cybered.K I'll be more than happy to assist you with this script.
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Selling IRC Dice Script 100% working [Flawless] + Setup Support.
So easy to make with like 50 lines of code.
- vAgility AIO
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TyluurSnapes Multiple Bugs Not Flawless
I'll just whipup a quick one for free
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vFletcher - All Logs Supported || Stringing|| Fletching|| Any Bank Booth
Can't be bothered working on other big projects. If you want to supply me with logs however, I'd be more than happy too.
- Gpu
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vAgility AIO
Added ape toll banking support 100% >Unequips greegree >Home ports to lumbridge >Banks in castle, withdraws 10 coins if you dont have any, withdraws food >Climbs down castle >Walks to al kharid gate >Walks and uses gnome glider >Climbs down stronhold and walks to Daero >Teleports with Daero via blindfold >Teleports with Waydar to Crash Island >Teleports with Lumdo to Ape Atoll >Equips greegree >Walks to Ape Atoll gate, walks through it, and walks to the agility course >Resumes botting agility
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vFletcher - All Logs Supported || Stringing|| Fletching|| Any Bank Booth
You took the risk. Its all RNG there no safe way tp bot.
- [FREE] Barbarian Fisher
- [FREE] Barbarian Fisher
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[FREE] Barbarian Fisher
Updated the fishing IDs Added informative reasons to why a script has stopped Added version checking Added paint UPDATED TO VERSION 1.23 DOWNLOAD UPDATED TO VERSION 1.24 DOWNLOAD
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2 day ban. only botted 4hr a day...
Manual ban. doesn't matter how safely you botted. You got caught.
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[FREE] Barbarian Fisher
I dont get out of work for another hour and I have some stuff to do so I say it'll be ready in like 3-4 hours
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Livestreaming some scripting
Its.ok I stream quite often so check back on the thread once in awhile or follow the thread. Ill post from now on when I stream.
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[FREE] Barbarian Fisher
Ill update the script when I get home from work.
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vFletcher - All Logs Supported || Stringing|| Fletching|| Any Bank Booth
It should move the mouse, camera, and check fletching exp once in awhile Damn thanks for this! noticed my days is screwed up so I will have to fix this. Gratz man