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scott94

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Everything posted by scott94

  1. scott94 replied to Czar's topic in Thieving
    9 hours straight botting? Using mirror mode? New IPs from where?
  2. You could well be IP flagged. Consider purchasing a private proxy
  3. scott94 replied to Neonize's topic in Botting & Bans
    I had a problem with bans, no accounts that I created would survive past 36 hours, Combat bots, resources collecters etc.. I purchased a private SOCKS Proxy IP and it solved my problem my IP was clearly "flagged". Only using one account on the new IP so far but it's been going a few days. Good luck!
  4. Nah as somebody said above, passwords will be encrypted for security.
  5. Does not walk from varrock west bank to west mine, It freezes and stops near the woodcutter bots It moans that it isn't 18 tiles away from the ore or something when returning from a bank trip
  6. scott94 replied to Stitch's topic in Archive
    Could I trial this? I will happily post proggies etc
  7. Umm then another bug you're priest in peril quest script doesn't work too! haha
  8. When I start this script it loads Priest in peril script? lol I open OSBot, Choose my account, Launch Perfect Miner - I see Czar's development console launch then it says starting script priest in peril and runs to varrock fountain.....
  9. Hi, RS updated around 3 hours ago, You need to wait for the Dev's of OSbot to push an update. Sit tight! shouldn't be too long
  10. Haiiiiii =]
  11. Yes either 24 hours in-game playing time or 7 QP.
  12. Script name: OG's Green Dragon Killer Trial Duration in Hours: 72 hours Have you liked the topic post?: yes Is my post count higher than 20?: yes
  13. scott94 replied to Czar's topic in Thieving
    The Pkers could still kill you if your using this script the east wall furthers south you can go by the building is the PK Spot... It's further than 18 tiles from an exit but a player stood on the otherside of the wall can mage you.
  14. scott94 replied to Czar's topic in Thieving
    Thanks Czar! looking forward to the update will let you know how I get on!
  15. scott94 replied to Czar's topic in Thieving
    Other scripts do not run past the houses in east arougne (the thieving houses, nats) when someone tries to lure the knight they are thieving. But ours follow the lurer to the border and get Pk'ed by range/mage
  16. scott94 replied to Czar's topic in Thieving
    I've just tested the anti-pk, I had one account using the script pickpocketing the knight or ardougne. My other account lured the knight to the east wall and the account that was thieving ran all the way with the knight up to the wall so if that was lurers it would be dead. Czar what is the anti-pk supposed to do? Can you not make it so the script knows not to go anywhere near an exit wall especially east as it is the common lure spot. Even if the knight walks there on it's own the bots stand at the wall and could be PK'd. The version of the script is 0.61
  17. scott94 replied to Czar's topic in Thieving
    Hey! When will the extra layer of anti-lure be added to the exits? I have to baby watch all the time at the min
  18. scott94 replied to Czar's topic in Thieving
    Thanks Czar! Looking forward to the update
  19. Hey! I have purchased Czar's thiever, I saw on your thread that you will provide a 2 week trial if someone has purchased another thieving script. Czar's thiever lacks the ability to thieve in DMM for me as the script can easily be killed by players near the wall in Ardougne. Can I trial your script? If yours doesn't have any protection for the above then I won't need the trial! ;) Cheers!
  20. scott94 replied to Czar's topic in Thieving
    Czar my accounts get KO'd in DMM by the building method I mentioned earlier to you where a person will attack the bots thieving in a building from a staircase and avoid the guards (could be patched by stopping the script to enter buildings with staircases (other scripts do this as a lot of bots run out of the room straight away. The second method of the bots dieing is someone lures them to the border of the east wall and someone from the otherside of the wall either mages or ranges the bots and tele grabs the loot. (this method has also been patched in other scripts - the bots will not walk close enough to the wall to get attacked the bots pause until the knight comes back.)
  21. scott94 replied to Czar's topic in Thieving
    In DeadMan mode, there is "bot farmers" they will lure the ardy knights into a building with a staircase and all the bots will follow. They will then skull a ranger in the building and keep attacking the bots and using the stairs to escape the guards. Czar is there anyway to prevent this if you are AFK and botting?
  22. scott94 replied to Czar's topic in Thieving
    Hey, Can you add some protection for DMM? When thieving knights in Ardougne players lure the knights to close to the border and your bots can be PK'd by Ancients. (A thieving radius could solve this maybe from aroudgne centre? Also a really cool function would be a mule trader to trade GP stolen to a mule account? Also it sometimes gets "stuck" in Ardougne when it accidentally steals from a stall and gets attacked. (It stands still getting attacked and eating for a while and players shout BOT BOT BOT!" haha.
  23. scott94 replied to Czar's topic in Thieving
    Hi Czar I have sent you 2x messages but not sure if you got them... I own 4 of your scripts, would it be possible to get access to your thiever?
  24. scott94 replied to Czar's topic in Thieving
    Could I please get a trial of this Czar? I have 5 of your scripts and I'm sure this one will be flawless but I'd love to trial it

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