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Everything posted by ProjectPact
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Ok, I've got a new fix which literally cuts the GC in half. I'm still looking into what causes a spike! Will keep you posted! Sounds like I just need to add another check, but hopefully with the GC cut, I will be able to reduce mistaken Inactive spots
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Anything printed on the log? And we're you able to see it happen at all?
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I run a VPN on my computer (not a cheap one), and spoof my mac address. I found that by spoofing my hardware mac address, my accounts have been staying alive without any problems what so ever. Works amazing for me! I hope this helps!
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I have multiple accounts over 70+ Super easy to get to black chins
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A fix is on the way!
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Personally I do Crimson swift 1-20, then tropical wagtail 20-43, then falconry 43-63, then red chins from 63+
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Thank you buddy! I hope you enjoy it! Don't forget to get your free dynamic signature to keep updated with your progress!
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Version 2.2 has been pushed, but we have to wait for an Admin to release it on the SDN. So hopefully within a few hours it should be live! Already started working on another big update
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gave you a 24 hour trial just to make sure you get to test version 2.2 with all the fixes and new updates Don't forget to post progress reports!
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Alrighty team! Another huge update by yours truly! version 2.2: I have fixed the evil magic bug that would hop back and forth between the magic tab and your inventory when determining if you could cast a spell. I have updated the Advance Mouse Hover even more to work while setting up traps now as well instead of it just activating when checking or dismantling. created a new custom check to verify if we are safe in the wildy, or not. fixed a bug that would teleport using your dueling ring twice in a row when trying to get to Castle Wars add the set up trap advance mouse hover lowered CPU consumption reverted back to an older trap detection system to hopefully remove a bug added the ability for the bot to recognize if you need a new glory or dueling ring and it will withdraw them automatically when performing a banking task such as getting more traps or depositing chins. (Currently will only grab out Amulet of glory(6) && Ring of dueling(8)) will now stop trying to world hop if you are under attack the bot can now distinguish the difference between a player attacking you or an NPC attacking you, which caused a lot of false teleportations due to the bot thinking you were being PK'ed added "Always Hop" which will literally always hop if there is anyone around you fixed the message for being teleblocked
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Working on more new features right now for version 2.2! Will hopefully be ready to push soon after a little more testing!
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I will be pushing an update either today or tomorrow, hopefully! Please stay tuned! Follow the thread for notifications whenever there is a post made!
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The bot will eat food for you, just make sure you have some in your inventory! (Will be adding the ability for the bot to get food out soon!) The bot will also run down to 30 wildy and glory out, or if you don't have glory and are wielding a dueling ring it will run to 20 and use a dueling ring to the dueling arena, or if you have teletabs it will run to 20 and use that, or if you have actual teleports to varrock or falador, it will run to 20 and use that as well. However, I don't recommend black chins until I push version 2.2 with a lot of fixes to black chin support
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Absolutely brotha! Will let you know ASAP!
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Ok guys, don't wanna leave you in the dark. Been working hard on new updates. Since the bot was basically offline all day today, I won't be able to release version 2.2 yet Here are a list of bug fixes you can look forward to in version 2.2 that should be released soon (No ETA): I have fixed the evil magic bug that would hop back and forth between the magic tab and your inventory when determining if you could cast a spell. I have updated the Advance Mouse Hover even more to work while setting up traps now as well instead of it just activating when checking or dismantling. created a new custom check to verify if we are safe in the wildy, or not. fixed a bug that would teleport using your dueling ring twice in a row when trying to get to Castle Wars lowered CPU consumption reverted back to an older trap detection system to hopefully remove a bug added the ability for the bot to recognize if you need a new glory or dueling ring and it will withdraw them automatically when performing a banking task such as getting more traps or depositing chins. (Currently will only grab out Amulet of glory(6) && Ring of dueling(8)) created a player interaction detection system for the wilderness added the ability to eat while running away literally rewrote the entire banking system fixed the withdrawing glory to take out a new Amulet of glory(6) and put back the one with no charges fixed a NPE that would happen on a certain display message This is not all! There are still more bug fixes that are being fixed as we speak. Just thought I would give you guys an update.
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I have fixed numerous bugs, and have been trying to fix more bug the bot has been offline all day! I will give you a new trial as soon as I can push this new update! Thanks for your comment!
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More updates are on their way! Still in testing right now, but am trying to get this update out ASAP with some bug fixes!
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Oh just wait, I'll be making a highscores for everyone to compare to each other soon! hahaha :p
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Just a little update for everyone. I've reverted my trapping method to an older version (one no one had any problems with). Hopefully that will fix the bug some of you guys ran into. I've been running red chins now for over 3 hours with no problems whatsoever.
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Mirror mode is going to cause it to be extremely lag (due to mirror mode's lack of object detection rates). I personally use stealth injection because it is a more reliable client. Mirror mode causes bugs and crashes. As far as automatically ignoring random events, that is OSbot's client
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I am using Pwl3's acc and we are finding the issue! Will post an update soon! I have an idea to fix this problem!
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Just forced myself to disconnect and allowed OSBot to relog me in after a few minutes automatically and started back up perfectly. What settings were you using? I have tried multiple times to recreate this bug (My script has been running over 3 hours with no problems whatsoever, and my falconry went for 8 hours yesterday before me switching it to chins.) Here is my log: (Shows the bot working fine, then me logging out and the bot trying to reconnect, and then me picking up exactly where I left off checking and setting traps. [1-DEBUG-01:54:24.401 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2499,2908,0" is active (default trap types)... [1-DEBUG-01:54:24.402 >TrapSpots.isActive] [TrapSpots]: Spot "2499,2908,0" contains the object 9385 (Box trap) [1-DEBUG-01:54:24.404 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2910,0" is active (default trap types)... [1-DEBUG-01:54:25.694 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2910,0" is active (default trap types)... [1-DEBUG-01:54:25.697 >SetupTask.run] Spot 2497,2910,0 turned inactive [WARN][Bot #1][03/09 01:54:32 AM]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][03/09 01:54:32 AM]: Started random solver : Auto Login [INFO][Bot #1][03/09 01:54:39 AM]: Random solver exited : Auto Login [WARN][Bot #1][03/09 01:54:48 AM]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][03/09 01:54:48 AM]: Started random solver : Auto Login [INFO][Bot #1][03/09 01:55:03 AM]: Random solver exited : Auto Login [WARN][Bot #1][03/09 01:55:10 AM]: Event executor is taking too long to suspend; terminating now... [INFO][Bot #1][03/09 01:55:10 AM]: Started random solver : Auto Login [INFO][Bot #1][03/09 01:55:16 AM]: Random solver exited : Auto Login [1-DEBUG-01:55:20.755 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2908,0" is active (default trap types)... [1-DEBUG-01:55:20.760 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2910,0" is active (default trap types)... [1-DEBUG-01:55:20.761 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2499,2910,0" is active (default trap types)... [1-DEBUG-01:55:20.763 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2499,2908,0" is active (default trap types)... [1-DEBUG-01:55:20.769 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2908,0" is active (default trap types)... [1-DEBUG-01:55:20.770 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2910,0" is active (default trap types)... [1-DEBUG-01:55:20.772 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2499,2910,0" is active (default trap types)... [1-DEBUG-01:55:20.774 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2499,2908,0" is active (default trap types)... [1-DEBUG-01:55:20.776 >TrapSpots.computeMaxTraps] [TrapSpots]: Has tile? 2497,2908,0 [1-DEBUG-01:55:20.776 >TrapSpots.computeMaxTraps] [TrapSpots]: Has tile? 2497,2910,0 [1-DEBUG-01:55:20.776 >TrapSpots.computeMaxTraps] [TrapSpots]: Has tile? 2499,2910,0 [1-DEBUG-01:55:20.776 >TrapSpots.computeMaxTraps] [TrapSpots]: Has tile? 2499,2908,0 [1-DEBUG-01:55:20.776 >TrapSpots.computeMaxTraps] [TrapSpots]: We found all 4 tiles we need: [1-DEBUG-01:55:20.776 >TrapSpots.computeMaxTraps] 2497,2908,0 [1-DEBUG-01:55:20.776 >TrapSpots.computeMaxTraps] 2497,2910,0 [1-DEBUG-01:55:20.777 >TrapSpots.computeMaxTraps] 2499,2910,0 [1-DEBUG-01:55:20.777 >TrapSpots.computeMaxTraps] 2499,2908,0 [1-DEBUG-01:55:20.777 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2908,0" is active (default trap types)... [1-DEBUG-01:55:20.779 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2910,0" is active (default trap types)... [1-DEBUG-01:55:20.780 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2499,2910,0" is active (default trap types)... [1-DEBUG-01:55:20.781 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2499,2908,0" is active (default trap types)... [1-DEBUG-01:55:20.892 >TrapSpots.isActive] [TrapSpots]: Checking if spot "2497,2908,0" is active (default trap types)... [1-DEBUG-01:55:20.894 >TrapSpots.isActive] [TrapSpots]: Spot "2497,2908,0" contains the item 10008 (Box trap)
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