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ProjectPact

Script Factory Developer
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Everything posted by ProjectPact

  1. Alright guys! Sorry I was kinda MIA the past couple of days. Girlfriend had surgery and I've just been really busy taking care of her and stuff. But, I am back and will be working on the next set up updates again! much love, PP
  2. I'm just saying, I've sold those before ;)
  3. Get them all with 73 hunter, 40 defense, and 1 everything else and you can sell them for ~25m each, or even more!
  4. Thank you! I have a really really cool update coming out soon I hope!
  5. That's a problem people seem to be having with multiple scripts, not just the hunter. Lol like you said the break stuff has been there for a super long time. Seems to be a client sided issue.
  6. You might get in trouble for linking to another forums
  7. I ran cross country for 5 years and wouldn't wear anything other than Brook's. The exact model shoe is called Trance. http://www.runningshoesguru.com/2013/07/brooks-trance-12-review/
  8. in case anyone was wondering why they haven't seen version 2.7 yet, is because I pulled the release of it. I found a deadfall bug that I wanted to fix first. So I just got done fixing it and will re-push the script again. EDIT: fixed a few more bugs before the release of version 2.7 * if a user entered in a blank lvl to log out at, the script will assign it to logout at level 100 (which means user didn't want to logout) * fixed two errors where the script wouldn't set up traps because it thought it should log out * added a new check to determine your level * made sure not to start dropping items until all animations are finished
  9. Version 2.7 is ready for launch! New features such as "Walk Over Traps", which will walk over the trap before interacting with it for faster trapping (this feature was already added, but some users didn't like it and would rather just click the traps, so I made it an option for you to either use it or not ). Another feature that is added is the ability to log out after you reach level "x". This feature will pick up all traps before logging out to make sure you don't lose anything along the way! Please report any bugs or issues you find so I can take care of them right away! * added walk over traps option * added a log out after level X option * fixed not grabbing your falcon before world hopping * rewrote log out task to take traps before logging out after level X * fixed a set up bug when you reached level X and needed to logout * remodeled the GUI for a big update coming soon * fixed a bug when trying to find Matthias when starting the script * added NPE checks to banking box and log out box
  10. Currently shifting the GUI around some to make room for new updates coming out ;)
  11. I can confirm that the jars work now for me! Thanks for your work!
  12. Yea, might have been a one time weird thing. Please let me know if it ever happens again and I will try to add a little check in between some lines for ya! And idk, I haven't had problems with the break handler. I will look into this today. Other users have reported this for other scripts as well, not just mine. Which makes me believe it is a client sided error.
  13. I'm glad you are enjoying it! There should be a failsafe in there already, but I will double check. Do you might know how I could replicate this? As it's never happened to me directly before. :p
  14. I can give trials when I get back home!
  15. I'm gonna be pushing an update soon now that I finished with all my exams!
  16. No clue. No updates have been made? Are you doing mirror or regular?
  17. Version 2.6 fixes the Matthias bug. I will look into seeing if I can make it grab the falcon before logging. Shouldn't be hard
  18. Version 2.6 has officially been pushed! Waiting for release by a developer now! Updates: * fixed a pretty decent size memory leak * added code to the onExit, which lowers heap usage * still testing the new additions to the advanced mouse handler * removed some dead code that was useless and revamped some existing code * added more caching to some code making it more reusable, which will lower some CPU consumption * fixed a falconry bug that would not talk to Matthias * fixed a few falconry bugs with inventory caching * added a new inventory monitor check for falconry when seeing if you have enough coins * fixed a teleblock paint bug with positioning (it covered your ip if you had show ip on) * added a cache to your IP so it would lower some CPU * fixed a NPE if your IP address came back empty (switching proxy mid botting or switching VPN) * added a cool new feature called "Live Feed" which allows me to post messages on the script live * fixed a NPE if there was no live feed present * fixed a bug that did not show the "Report A Bug" button when running butterflies or falconry
  19. This shows the new Live Feed update. This allows me to communicate to people using my script and letting them know about upcoming stuff right away. Literally live.
  20. The script already does all that stuff Make sure you check the antiban box and set the timer accordingly to how you would like it.
  21. What would you like to see more human like about it, because It's the most human like hunter I've seen. Any advice you could give me And yea, I recommend to not bot it out for as long as you can. What I do is make a few accounts and rotate them. I use "Always Hop" option in the GUI just so no players can report me either.
  22. This seems to be a client bug. It has been reported multiple times in the report section. Hopefully the devs can fix this soon! ALSO: Version 2.6 update is being pushed! * fixed a pretty decent size memory leak * added code to the onExit, which lowers heap usage * still testing the new additions to the advanced mouse handler * removed some dead code that was useless and revamped some existing code * added more caching to some code making it more reusable, which will lower some CPU consumption * fixed a falconry bug that would not talk to Matthias * fixed a few falconry bugs with inventory caching * added a new inventory monitor check for falconry when seeing if you have enough coins * fixed a teleblock paint bug with positioning (it covered your ip if you had show ip on) * added a cache to your IP so it would lower some CPU * fixed a NPE if your IP address came back empty (switching proxy mid botting or switching VPN) * added a cool new feature called "Live Feed" which allows me to post messages on the script live * fixed a NPE if there was no live feed present * fixed a bug that did not show the "Report A Bug" button when running butterflies or falconry

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