Pretty sure @Patrick did something for this in the next client version when hopping to a random world
Also depends what code the script is using though, as if it's hopping to a specific world is most likely script related
It does not care about the amount of fruits, it doesn't loop for anything less then you select and that pattern though
The script zooms out at the start and everything else aswell. But if you will zoom in by hand mid run it might get stuck indeed