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extatus

Trade With Caution
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Everything posted by extatus

  1. Not sure what you meant by that. You dont use any loops in your script. (not onloop) If you dont want the method to occur again,use area before obstacle ? Therefore if youve passed the obstacle, it cannot click again. Idk how thats even happening, ur code uses similar principle with myPosition().equals condition. Maybe i just dont see it, kinda hard to read xd Definetly try to keep the code more organized & compact.
  2. Well It looks cleaner if u use two arrays for rest of the obstacles. Very pseudo but u might get the idea: if(insert code){ //condition(s) moving block occurs moveBlock(); } else if (insert code) { // something else occurs that cant be normally dealt with clickObject(); } else { methodFromEliotsGuide(); } Eliots guide works but: 1) make sure that its impossible to fall during 2nd obstacle(which probably is) 2) what if an obstacle occurs more than once in sequence? Then wouldnt work at all 3) make sure to stop conditional sleep after you fell from course -- should be more readable and atleast 75% less code
  3. No clue. Maybe try different login credentials?Something very basic with no special characters
  4. can u post the code so we can see
  5. wdym for(;;) { if(cond){ break; } } use break to get out loop, and checks to begin for loop ofc
  6. 1. Pictures of the account stats 2. Pictures of the login details 3. Pictures of the total wealth (if there is any) 4. Pictures of the quests completed 5. The price you will be starting bids at 175M 6. The A/W (Auto-win) for your account 300M 7. The methods of payment you are accepting RSGP 8. Your trading conditions You first or MM 9. Pictures of the account status 10. Original/previous owners AND Original Email Address I am the OO. The account is 13.6 years old with username login. All other recovery information will be handed out upon purchase. ______________________________________________________________________________________________________________________________________________________________________________________________ Description: Maxed Pure (87 combat)! A build that is not limited by anything. FEATURES: MITHRIL GLOVES AVA'S ACCUMULATOR FIRE CAPE MAXED PURE STATS MAX HIT = 55 WITH ELDER MAUL! ANCIENT SPELLBOOK
  7. your parents must be so proud of you
  8. no orientation & object info when u hover the spinning obstacle with entity debugger? and moving blocks move with fixed interval? if so u need to address a timing problem; u cant step on too late not sure how you would go about it
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