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Everything posted by Czar
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New Update (v267.0) - Updated item definition list, more newer loot items are now supported - Removed all older nieve stronghold slayer cave npcs, added new ones - No longer searches for invalid npcs and gets stuck in Stronghold Slayer Caves - Superior slayer monster bug fixed - Fixed issue with stop/alert conditions - Added teleport to house (inside & outside), right-clicks the teleport tab! - Added full dagannoth dungeon support (first in OSBot!), only works with web-walker 1, OSBot's walker (web-walker 2) doesn't support this yet. - Patched & fully supports Asgarnian ice dungeon & Skeletal Wyverns! Warning: with 72+ slayer! - Added more improvements to the way profiles work (saving & loading) - Some selected settings are no longer greyed out when loading a profile - When switching profiles or creating a new profile based on an existing profile, now finds the new npc targets better - Fixed a bug related to auto upgrade items (when levelling up and upgrading equipment) - Added an improvement to bones to peaches tab. - Now attempts to go to bank if out of cannonballs (when cannoning) - Added basic support for regeneration pools (all): only if we stumble across the POH or are inside one for now. - Added Ferox Enclave support - Added improvements to Taverley dungeon - Now recognises both members' and free-to-play npcs and areas, no longer tries to fight at inaccessible areas. - Finally made a promising start on Demonic Gorillas, next patch will have the experimental plugin option available - Also a LOT of improvements to the script's core code. Note: this release also encompasses mini-version updates ranging from v266.9# *More updates to come, this was the pending update for the week and it's finally ready. Next version (v268.0) is underway, ETA next friday. **Will be handling all the suggestions/issues from the last page for v268, including improvements to plugins (crabs etc), more walking improvements, new feature requests, more hop conditions, looting gui settings, Trials activated enjoy, lemme know if you run into any issues. Enjoy! Happy botting
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No worries. Should be working now, please refresh scripts. Lemme know if you run into any other issues I'll help
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Refresh scripts enjoy sir
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Will check this out, which resolution are you running the bot with, classic or resized? The molten glass on the floor doesn't seem to be picked up by the client. Using mirror btw? Will investigate and make some changes for the upcoming release. EDIT: If using mirror, make sure to stay logged out during the whole hooking process, so log out -> restart clients -> wait till both are fully loaded -> login manually -> start the magic/crafting script, if this works better lemme know so I know what to do. As for purchase, done. Please make sure to turn off the option 'automatically renew' when purchasing and it'll work
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Will be posting an update for the Molten glass crafting part of the script. Please make sure you're on classic resolution not resized for now until it's updated
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Activated trial enjoy
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Outstanding work my right honourable friend. I'll be threatening to release some bug reports shortly
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New Update (v138.0) - Added Karambwan fishing, with dramen staff - Added banking in Zanaris via fairy rings Update will automatically go live within 24 hours, going to push after a final test run. Thanks guys!
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if (!getMagic().isSpellSelected()) { getMagic().castSpell(NormalSpells.HIGH_LEVEL_ALCHEMY); } else { getInventory().interact("", "Rune scimitar"); } Check if spells are selected first, then proceed to the next line of code ^^
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Gem mining yep just finished on the reqs, for underground mode too, can't wait to release it. It's taken so long to achieve my bad guys As for wealth & glory mining, will try another update to disable teleports with those, osbot's webwalker can be a bit silly sometimes, I'll make sure it works better. @osbotter6969 I'll give it another go, update coming up. Also ty for the kind words! Trials activated enjoy, lemme know if you wanna try the gem mining update, i'll extend trials.
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wew only 2 examples? was about to grab some popcorn
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Nowadays bans are quieter, it's worth a try. Activated so you can try it. Please don't bot more than 3 hours per session, it'll help in the long-run!
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Should be improved as of now, please lemme know if any issues persist I will help! Also just went on a huge questing spree to unlock Elf pickpocketing, I'm gunna map all the npcs out and add them to the official supported list, my apologies for the delay. I've been working on a number of big things lately And yep blackjacking is on the list, rogues den too. I've also managed to convert my old code for luring npcs (back in the CzarIronMan script) which means blackjacking is coming along nicely. Luring, npc/click accuracy, and food regen are only things to improve upon and then it'll go out of beta and into the official script. Rogues den - all that's missing is a better camera manager, banking, and non-running (searching/disarming of traps) in case there's no run energy left. Once these are complete you'll see more emphasis on automation and goldfarming (muling), as well as more behaviour/customisation options as outlined in the previous pages of the thread. But still a long way to go. EDIT: Trials activated enjoy, lemme know if you need more time.
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Glad to hear, enjoy sir Got another release coming within an hour or so, should see some nice additions/improvements!
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How about now, don't forget to refresh scripts Gl
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New release for next version underway, stay tuned guys Dropping update is now live, enjoy. Lemme know how it goes Ban rates I recommend botting a maximum of 2-3 hours per session, then taking a break for at least 1-1/2 hours for the best results. Bot responsibly and you will go super far Trials activated enjoy!
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There's your answer: insta-typing. I am actually surprised you are not insta banned, or that you're lasting above 30 mins lol. I remember making an autotyper for a private script a while back and the insta one just got decimated with bans, other one did last a couple days. Might be something worth checking out!