Everything posted by dokato
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I started lifting
do bodyweight instead, much better
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๐ฅ KHAL SCRIPTS TRIALS ๐ฅ HIGHEST QUALITY ๐ฅ BEST REVIEWS ๐ฅ LOWEST BANRATES ๐ฅ TRIALS AVAILABLE ๐ฅ DISCORD SUPPORT ๐ฅ ALMOST EVERY SKILL ๐ฅ CUSTOM BREAKMANAGER ๐ฅ DEDICATED SUPPORT
- Script name: Tutorial Island (6h) - Your member number: 68199 plz
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construction interface
Hi Im working on a bot that makes crude wooden chairs (lvl 1) in your house. The problem is, after opening the interface/menu with all the different chairs, I've got no clue how i should make my mouse go to the "Crude wooden chair" and let it select the "Build" option. Ive cheked the API on interfaces and menus and stuff but it's still a little confusing to me. Can anyone help me with this pls? ALRDY FIXED (since no one replied) I used the colorPicker for a boolean for the interface and moving mouse to rectangle stuff
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need 72 slayer done
Are there services out there who do this? (from 1 to 72) I have patience and i'm willing to pay first. skype: Kaisumaro
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Chat Box Assistant Nomination
i nominate Okabe
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Clay miner
the script works fine bro, i don't think it was the script's fault, it's just more suspicious when lvl 3's bot. that's just so ppl wont get high hopes and wouldnt give me rage comment about how discontent they are lol.
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Clay miner
hey im just being honest here, Its not like all other scripts on this website that didnt mention the word banned in their post, wont get u banned, if thats your way of thinking lol.
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Clay miner
idk, thought it might reduce ban in the beginning. And i tried using other walking methods too and they all failled, it always stops somewhere in the middle. this one didn't tough.
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Clay miner
ty, ye i know, but that way u'll always walk the same way, too botlike. by walking to area's you'll kinda walk a bit more random.
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Clay miner
its bad money, and not worth a ban of any of my sweet lvl 3's
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Clay miner
Nothing special just a script that mines clay at the fally mine and banks at edgeville. Not the most efficiรซnt way, i know lol. But there arent any players mining there. Anywayz, got banned on my lvl 3 using this lol, and it's a shitty money/hour but I decided to post it anywayz http://pastebin.com/YrdYpCE0
- selling 25M for 2.4$/M
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selling 25M for 2.4$/M
We'll do verified paypal I'll go first if ur trustworthy skype: kaisumaro
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mouse to option
So I want my mouse to move to a entity, right click on it and then move to an option from the "Choose option" menu but not click on it. I already have this for example: Entity door = objects.closest("Door"); EntityDestination mouseDoor = new EntityDestination(getBot(),door); getMouse().click(mouseChest, true); now the mouse just moves to the door and right clicks on it. But what should i add to make it even move to the "Open" action but not click on it yet?
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player in an area or not
ok guys thank you!! i figured it out
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player in an area or not
Ow sry my bad, i meant if that player is a random player who u dont know the name of, but just happens to be in that area. What to do then?
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player in an area or not
fuck Obama But i can't, plz tell me how then spoonfeed me a bit
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player in an area or not
Is it possible to determin wether ANOTHER player (someone you dont know the name of) is in a certain area with like a boolean? (for example the area where u are in). Is there a method for that or do u have to create something urself? for example: final Area YOUR_AREA = new Area(bla,bla,bla,bla); if(YOUR_AREA.contains(/*a player*/)){ //... }
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show/hide paint problem
W00t worx good now thanx alot man, i love u u2 Mysteryy
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show/hide paint problem
all i have is what i posted + some imported thingy's: import java.awt.event.MouseEvent; import java.awt.event.MouseListener; //it says is not used
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show/hide paint problem
doesnt register, as expected
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show/hide paint problem
Ok so I've got this somewhere in my script: boolean showPaint=true; public void mousePressed(MouseEvent e) { Rectangle hideButton = new Rectangle(473,346,41,32); if(hideButton.contains(e.getPoint())) { showPaint = !showPaint; } } and in my onPaint there is this: if(showPaint){ //paint stuff }else{ //something else } But that doesnt work. Do i have to put the method mousePressed(MouseEvent e) somewhere else? cuz i've no clue what to do.
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implementing GUI in main class
FIXED ty for help josedpay
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implementing GUI in main class
still doesnt work and the script doesnt startup
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implementing GUI in main class
no error at all the script doesnt start when i click start, even the paint doesnt show up unless i undo what ive added