slipt
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Everything posted by slipt
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Nah I gave all the logs I had when it was stuck already, hopefully this fixes it though.
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new stuff to do things
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I believe something in the client screwed it up since around oct 14/15~ because it's not always after auto-retaliate that it gets stuck.
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It happens in standard, my laptop started doing it also. (im goodtimes from skype)
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i am orig owner bgloves, fcape, torso, full range+mage void has had a 2 day ban months ago edit: am aware of 100 post count to sell, not in a hurry just curious what it could go for
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What's pricing on this gonna be?
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No I only use reg client
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@@FrostBug 2 more cases with both logs from just now it disabled auto retaliate like it says then stood there for 3mins, then i fixed it by rotating camera manually (this is in the corner room with ladder) 2mins after the prev one it's stuck trying to interact with puzzle door when it needs to turn camera still in order to see/click it it's always just a case of needing to turn camera to continue.. but it doesn't happen every chest, just randomly default zoom, 2.4.96
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[Wed Oct 19 17:56:48 PDT 2016] DEBUG: Approaching.. 3553, 9667 [Wed Oct 19 17:56:49 PDT 2016] DEBUG: Approaching.. 3557, 9667 [Wed Oct 19 17:56:50 PDT 2016] DEBUG: Approaching.. 3560, 9667 [Wed Oct 19 17:56:51 PDT 2016] DEBUG: Approaching.. 3565, 9668 [Wed Oct 19 17:56:56 PDT 2016] DEBUG: TargetTracker started [Wed Oct 19 17:56:56 PDT 2016] WARNING: Incorrect gear identified; Changing [Wed Oct 19 17:56:56 PDT 2016] DEBUG: Swapping to item: Book of darkness [Wed Oct 19 17:56:57 PDT 2016] DEBUG: Swapping to item: Trident of the seas [Wed Oct 19 17:56:57 PDT 2016] DEBUG: Eating [Wed Oct 19 17:57:14 PDT 2016] DEBUG: TargetTracker stopped [Wed Oct 19 17:57:15 PDT 2016] DEBUG: Swapping to item: Dragon defender [Wed Oct 19 17:57:15 PDT 2016] DEBUG: Swapping to item: Abyssal whip [Wed Oct 19 17:57:16 PDT 2016] DEBUG: Approaching.. 3568, 9677 [Wed Oct 19 17:57:16 PDT 2016] DEBUG: Anti-stuck camera rotation [Wed Oct 19 17:57:18 PDT 2016] DEBUG: Rotating to door [Wed Oct 19 17:57:26 PDT 2016] DEBUG: Approaching.. 3568, 9694 [Wed Oct 19 17:57:28 PDT 2016] DEBUG: Approaching.. 3568, 9694 [Wed Oct 19 17:57:41 PDT 2016] DEBUG: Approaching.. 3551, 9711 [Wed Oct 19 17:57:41 PDT 2016] DEBUG: Moving cam to position (cPitch: 48, minPitch: 22) [Wed Oct 19 17:57:54 PDT 2016] DEBUG: Rotating to door <----*when it was standing still**** [Wed Oct 19 17:59:18 PDT 2016] DEBUG: Anti-stuck camera rotation <----*when i moved camera for it***** [Wed Oct 19 17:59:53 PDT 2016] DEBUG: Eating [Wed Oct 19 17:59:54 PDT 2016] DEBUG: Anti-stuck camera rotation
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I don't think anything new came up, I manually fixed it after a min or 2 so it could finish. I can try again when client is back up if you want
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Sounds good, I'll wait til then haha. Just saw it standing around again still
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Ok sweet, I just got it again so gonna turn it off til other is live.
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I'm still getting stuck standing still in random parts of tunnels when it needs to rotate camera to continue. Default camera angle client 2.4.95. Hard to pinpoint what's causing it cause it doesn't always happen.. But I can't go longer than an hour anymore before it happens, ever since last weeks rs update. PMed you an example with log @@FrostBug edit: 1 hour in no prob yet, could it be my lucky day? lol
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Did about 4 chests then found it stuck in a corner room of tunnels [INFO][Bot #1][10/15 02:35:32 PM]: DEBUG: Swapping to item: Abyssal whip [INFO][Bot #1][10/15 02:35:32 PM]: DEBUG: Swapping to item: Dragon defender [INFO][Bot #1][10/15 02:35:37 PM]: WARNING: No longer on correct mount; Reverting state [INFO][Bot #1][10/15 02:35:44 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:46 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:46 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:47 PM]: DEBUG: Option pending [INFO][Bot #1][10/15 02:35:47 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: Continue pending [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: In tunnels [INFO][Bot #1][10/15 02:35:48 PM]: DEBUG: Rotating to door [INFO][Bot #1][10/15 02:35:54 PM]: DEBUG: Approaching.. 3540, 9721 [INFO][Bot #1][10/15 02:35:55 PM]: DEBUG: Approaching.. 3543, 9722 [INFO][Bot #1][10/15 02:35:55 PM]: DEBUG: Moving cam to position (cPitch: 22, minPitch: 22) [INFO][Bot #1][10/15 02:35:57 PM]: DEBUG: Approaching.. 3548, 9721 [INFO][Bot #1][10/15 02:35:59 PM]: DEBUG: Approaching.. 3550, 9721 [INFO][Bot #1][10/15 02:36:00 PM]: DEBUG: Approaching.. 3556, 9722 [INFO][Bot #1][10/15 02:36:01 PM]: DEBUG: Approaching.. 3560, 9722 [INFO][Bot #1][10/15 02:36:03 PM]: DEBUG: Approaching.. 3562, 9722 [INFO][Bot #1][10/15 02:36:04 PM]: DEBUG: Approaching.. 3567, 9721 [INFO][Bot #1][10/15 02:36:10 PM]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/15 02:36:10 PM]: DEBUG: Moving cam to position (cPitch: 22, minPitch: 22) [INFO][Bot #1][10/15 02:36:12 PM]: DEBUG: Approaching.. 3568, 9711 [INFO][Bot #1][10/15 02:36:20 PM]: DEBUG: TargetTracker started [INFO][Bot #1][10/15 02:36:21 PM]: WARNING: Incorrect gear identified; Changing [INFO][Bot #1][10/15 02:36:21 PM]: DEBUG: Swapping to item: Trident of the seas [INFO][Bot #1][10/15 02:36:21 PM]: DEBUG: Swapping to item: Book of darkness [INFO][Bot #1][10/15 02:36:53 PM]: DEBUG: TargetTracker stopped [INFO][Bot #1][10/15 02:36:53 PM]: DEBUG: Swapping to item: Abyssal whip [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Swapping to item: Dragon defender [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Approaching.. 3568, 9694 [INFO][Bot #1][10/15 02:36:54 PM]: DEBUG: Anti-stuck camera rotation [INFO][Bot #1][10/15 02:36:57 PM]: DEBUG: Approaching.. 3568, 9694 [INFO][Bot #1][10/15 02:37:05 PM]: DEBUG: Approaching.. 3568, 9677 [INFO][Bot #1][10/15 02:37:16 PM]: DEBUG: Approaching.. 3551, 9677 [INFO][Bot #1][10/15 02:37:18 PM]: DEBUG: Approaching.. 3551, 9677 [INFO][Bot #1][10/15 02:37:26 PM]: DEBUG: Approaching.. 3534, 9677 haven't seen this happen before but it was stuck for 30~ minutes banking and returning to get stuck edit: standard client 2.4.95 seems to maybe have something to do with camera angle? hard to tell ..probably another client issue but maybe you can get it to happen and/or find a fix
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standard client only tried once since someone else reported it; was just getting log for you yea it still showed route i'm assuming it was a client issue (2.4.91) about to update to 2.4.95 and try again i'll edit with result edit: working fine again
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Same issue here only started happening today, it goes to the tunnel and turns off auto then just stands there. seems to be a problem with doors or something? because i went to walk it myself to finish the run and it will click to the center of each room as i go but then stops instead of clicking doors
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yup.
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Seen this start happening if you leave the tunnel to bank before looting chest, every run after that it goes to start that tunnel again and then once it goes in to the tomb figures out it's on a new round and starts where it's supposed to. Bit annoying if it does happen but an easy fix is just figure out how many runs you can do every single trip without having to bank and don't set it any higher. That way it will never have to bank after killing the 5 and entering tunnel
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Same here
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It's not a mod spawning them lol, it's the bot clicking the door instead of attack when 1 is there, so it spawns another on the other side. Seen it happen a few times .. People do it playing legit also to get a spawn in a room with safe spots instead of a connecting room
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i've ran this on an account 2 months b4 it was banned, and that was because i got cocky. you were just unlucky and/or cocky like i was
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I had 2 accs banned like 5 days ago, only 2 day bans though.. each was on its own proxy (private)
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for def xp.
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can't post in client bug section so here client: 2.4.51 bug: banking still doesn't work properly in some situations, instead of right clicking and selecting "Withdraw-All-but-1" it hovers mouse over the item kinda shaking back and forth forever logger: [WARN][bot #1][date/time]: Event executor is taking too long to suspend; terminating now... ^all it shows other than the normal stuff this happens with placeholders turned on and off. @ @Alek