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Delivery

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  1. high preformance sounds good
  2. try a cpu miner, although i don't recommend it burnt out my old pc's cpu
  3. are there any examples of code that use Invoke on an Entity? The InvokeMenuAction requires an itemID which seems impossible for an npc
  4. oh sweet, I can change my old script that uses Mouse to invoke now
  5. Is the Menu Invoke's different to the regular .interact methods that use the mouse? is it more accurate for making 1 tick scripts?
  6. I see in Explv's AIO there is something that highlights Tree's that you are chopping, is there something similar to mark tiles in a similar way to runelite? EXPLV's Woodcutting reference: if (targetTree != null) { graphics.setColor(Color.GREEN); getGraphics().drawEntity(targetTree, graphics); } This is colouring an Entity , however the tile is not an entity...
  7. when you launch add the cli args -debug or --debug can't remember if cli accepts 1 or 2 - 's But I've had troubles in the past where it would print to the debugger for errors instead of the log
  8. enable -debug when you launch and see if any null errors are being thrown somewhere and not being logged
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